|For an overview of .44 caliber handguns in the various Fallout games, see .44 Magnum revolver.|
For the weapon of the same name that appears in Fallout 3, see Mysterious Stranger's .44 Magnum (Fallout 3).
Characteristics[edit | edit source]
The Mysterious Stranger's .44 Magnum is nearly visually identical to the Mysterious Magnum (only difference is the in-game detail of the drawings on the handle), but deals an unstoppable 9000 damage per shot, making it the most powerful, usable weapon in the game after the debug megapistol.
Durability[edit | edit source]
Even though the Mysterious Stranger's .44 Magnum fires normal .44 Magnum ammunition, its condition never degrades.
Locations[edit | edit source]
It is only attainable via console commands by typing player.additem 00050f92 1.
Notes[edit | edit source]
- It has no Pip-Boy icon. Within the Pip-Boy interface, it is referred as ".44 Magnum."
- It cannot be picked up again once dropped out of the inventory, due to a game engine setting that disallows pickup by the player.
- If given to a non-player character (with .44 Magnum rounds) through the console, they will use this weapon. However, if used by a non-player character other than the Mysterious Stranger, it will not work properly and deal no damage.
- When it is drawn from the holster, it plays the sound that plays when the stranger himself appears in V.A.T.S.
- The Mysterious Stranger's Magnum will not use .44 Magnum hollow point, hand load, or special rounds, only standard .44 Magnum.