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Gametitle-FO2

Myron's guards are employees in the New Reno Stables in 2241.

BackgroundEdit

They ensure that everyone that visits Myron is a scientist. Otherwise, they resort to violence.

Interactions with the player characterEdit

Interactions overviewEdit

Neutral
This character has no special interactions.

Other interactionsEdit

They need to be persuaded so that the Chosen One can get in without making these men hostile. A stables ID badge from Marjorie works.

InventoryEdit

AppearancesEdit

Myron's guards only appear in Fallout 2.

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