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So you finally wise up, beautiful? Finally realize that I'm the only one for you?

Myron is a teenage pharmacologist, slaver and sexual predator in New Reno, credited with the invention of a cheap, mass-produced variant of Jet for the Mordino crime family. He serves as a potential companion for the Chosen One in Fallout 2.

Background[]

A pasty-faced teenager with greasy hair and the faint smell of laboratory formaldehyde hanging seemingly permanently about him,[2][Non-game 1] Myron is an intellectually gifted teen responsible for the (alleged) invention of Jet for the Mordino crime family of New Reno.[3] In reality, Myron lied about inventing Jet (which was created pre-War),[4] but had found success in modifying the manufacturing process to be faster and cheaper using "brahmin shit."[5][Non-game 2] The first samples arrived in Redding in January 2241 and began addicting miners en masse, bringing the strategic town closer to Reno.[Non-game 3] The Mordinos rewarded Myron lavishly, with a steady supply of luxurious goods, prostitutes, money, and an entire dedicated laboratory and manufacturing plant located at the Stables north of the city.

His adolescent accomplishments left him with numerous personality flaws. He is boastful, arrogant, self-centered, and has a seemingly unmitigated sex drive many prostitutes servicing him find unpleasant. His efforts to refine his "pet project" are motivated not so much by greed, but by his desire to prove to himself that he was, is and will be a genius in the field of entertainment chemistry.[6] In addition, he also had taken to developing a new type of mild hallucinogen, although it was less addictive than Jet.[7] He cares little for others, least of all slaves, who he treats like objects rather than human beings. Mutants earn even less respect from him.

Myron was stabbed to death by a Jet addict less than a year after the defeat of the Enclave, while he was drinking at a bar in the Den. His name was quickly forgotten, as was his claim of the invention and the development of a refined manufacturing process of the infamous drug.[1]

Interactions with the player character[]

Interactions overview[]

Interactions
Paving the Way
This character is a permanent companion.
Icon talkinghead
This character has a talking head.
FO76 ui icon quest
This character is involved in quests.

Quests[]

Other interactions[]

  • He is more of a "medic" companion than a fighter as he possesses a high Science skill. Myron can make antidotes, stimpaks and super stimpaks if the Chosen One gives him the proper ingredients.
  • He can get the Chosen One the cure for Jet addiction if their Speech skill and Intelligence are high enough.
  • A female charismatic (or Porn Star) will change his dialogue tree to a sexual tone with the Chosen One.
  • If the Chosen One is female and has an INT score of less than 4, Myron will offer a drink spiked with drugs in their initial meeting. Accepting with an END score of 5 or less will result in the Chosen One falling unconscious; upon waking, their sex counter will have increased by one. Accepting with an END score of 6 or higher will result in Myron complaining that the drugs were ineffective and dismissing the Chosen One. This dialogue can only happen before he is recruited as a party member.

Chems[]

Myron can make the following chems if given the ingredients he needs to make them:

Poison antidote
Stimpak
Super stimpak

To get the option, one must first mention super stimpaks when selecting how many regular stimpaks to make with Science 76% and INT 8.

Death animation[]

Myron death animation
Myron death animation

Statistics[]

  • Myron makes a number of comments as he levels up:
    • "Whoa. I suddenly felt a rush of experience."
    • "Level up, baby! Level up!"
    • "I feel a great disturbance in the force. As if all my skills have gained % points."
    • "I feel tougher. Stronger. Smarter."
+ Primary Statistics Stage 1 Stage 2 Stage 3 Stage 4
Strength 04 04 04 04
Perception 06 06 07 07
Endurance 04 04 04 04
Charisma 05 05 05 05
Intelligence 08 08 09 09
Agility 04 05 05 05
Luck 06 07 07 07


+ Secondary Statistics Stage 1 Stage 2 Stage 3 Stage 4
Hit Points 77 92 107 122
Armor Class 4 5 5 5
Action Points 7 7 7 8
Carry Weight 125 125 125 125
Melee Damage 1 1 1 1
Sequence 12 12 14 14
Healing Rate 1 1 1 1


+ Tagged Skills Stage 1 Stage 2 Stage 3 Stage 4
Small Guns 55% 60% 65% 70%
Energy Weapons 65% 75% 85% 95%
Unarmed 55% 55% 60% 60%
Melee Weapons 55% 55% 60% 60%
Throwing 16% 25% 30% 35%
First Aid 55% 60% 65% 70%
Doctor 40% 45% 50% 55%
Science 95% 115% 130% 145%

Inventory[]

Notes[]

  • Even if he dies during the game, he will always have the same ending, which also involves his death.
  • In the Shark Club, in New Reno, the comedian there will eventually start making fun of Myron.
  • Killing him does not result in the Childkiller reputation, but it does grant +5 Karma.
  • John Cassidy expresses disgust towards Myron.
  • If the Chosen One's party is full, Myron will refuse to travel with the Chosen One. If Marcus is in the party, he will say that he "doesn't hang with mutant trash," then add, to Marcus, "ah-heh, no offense, big guy."
  • If the Chosen One makes him wait and develops temporarily lower Charisma due to chem usage, he will refuse to join the party again until stats return.
  • If the Chosen One comes to the Stables by car, Myron will comment on it.

Notable quotes[]

Appearances[]

Myron appears in Fallout 2.

Behind the scenes[]

Gallery[]

Videos[]

Myron explains the history and chemical properties of the highly-addictive drug Jet.

References[]

  1. 1.0 1.1 Fallout 2 endings: "Myron died less than a year after the defeat of the Enclave, stabbed by a jet addict while drinking in the Den. His discovery of jet was quickly forgotten, and now there is no one who remembers his name."
  2. Myron's character description: "{200}{}{You see a pasty-faced teenager. His hair is greasy, and he smells faintly of formaldehyde.}"
    "{201}{}{You see Myron. He's looking around like a ferret.}"
    "{202}{}{You see Myron. He sniffs occasionally, as if he has a cold.}"
    (Myron's dialogue)
  3. The Chosen One: "I think you'd be surprised about how much I know about your amateurish hallucinogenic-amphetamine hybrid. I'm not convinced a child like you didn't just STUMBLE across it, Myron."
    (Myron's dialogue)
  4. See history of Jet
  5. The Chosen One: "{627}{}{How come the Mordinos have the biggest supply of Jet?}"
    Jules: "{635}{}{They're on top of the pile, friend. Ain't no more reason than that. They got the factory, the maker, and the distribution. They're like a whole goddamn airline they got so much Jet.}"
    The Chosen One: "{638}{}{What 'maker?'}"
    Jules: "{660}{}{Yeah… (Leans in.) ...see, the Mordinos got themselves a lil' gold mine by the name o' Myron. Hit the jackpot with him…see, he MADE jet.}"
    The Chosen One: "{662}{}{Enough about the Mordinos and the families for now. Tell me about this Myron…}"
    Jules: "{1035}{}{Aw, now…see, Family Mordino struck the jackpot one day when they found this little brainiac called Myron. Seems he's a natural when it comes to making drugs. He MADE Jet.}"
    The Chosen One: "{1036}{}{Myron, huh? Where can I find him?}"
    Jules: "{810}{}{(Leans in.) Now, I don't want to go on 'bout the less PLEASANT New Reno sites, but there's a buncha whitecoats who talk like you in this building, the Stables, north o' town. Heavily guarded by Mordino's men.}"
    (Jules' dialogue)
  6. The Chosen One: "1428}{}{Why did you make Jet?}"
    Myron: "{1455}{myn223}{'Why?' 'Cause I could. Family Mordino needed a product, Myron makes a product, Mordino makes Myron happy...at least as happy as they're able. Nice lil' circle o' love, huh?}"
    (Myron's dialogue)
  7. Stables scientists: "{211}{}{Myron...this new mild hallucinogen you've developed is promising, but it is not as addictive as jet…}"
    (Stables scientists' dialogue)
  8. The Chosen One: "{1579}{}{It's 106 miles to Arroyo, we got a full fusion cell, half a pack of Radaway, it's midnight, and I'm wearing a 50-year old Vault 13 jumpsuit. Let's hit it.}"
    (Myron's dialogue)

Non-game

  1. Fallout Bible 9
  2. Fallout 2 Official Strategies & Secrets p.39: "Myron
    Myron is a crack scientist working in New Reno. If you can stand his weaselyIn-game spelling, punctuation and/or grammar, know-it-all attitude, he'll help you with his Scientist Skill."
  3. Fallout Bible 0 Timeline repair: Second strike:
    "2241 January The first samples of Jet begin to arrive in Redding, courtesy of the Mordino family."
  4. Chris Avellone - General Design Questions, Part 1
Gametitle-FO2
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