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The Museum of Witchcraft is a location located in the northeastern area of the Commonwealth in 2287.[1] It is to the east of Hugo's Hole and just west of Salem.

BackgroundEdit

This historical church once offered information on Salem's past, especially its sordid history dealing with witchcraft.[1]

LayoutEdit

On the outside, the museum resembles a Gothic-style church. The main door to the building is chained from the inside, but the cellar door on the side can be used to access the basement and unchain the door. There are two hollowed-out rocks behind the museum: one next to some graves and another behind the destroyed house. A crashed Stingray Deluxe is located on a small island to the east of the museum.

Outside, near the basement entrance lies the body of Private Hart, a Gunner who has been torn apart by the deathclaw residing on the main floor. In the basement, the body of Major Jefferies and two of his squad lie dead, ostensibly due to the deathclaw upstairs. The inside of the building is nearly demolished, with not much left to hint that it once was a museum.

On the main floor, at the northwest corner of the museum and near the body of Sergeant Lee in the bathroom, are several cracked deathclaw eggs. Among the shells and debris, one can find a pristine deathclaw egg. In the foyer with the chained door is the museum visitor's terminalIcon sic, giving a basic overview of the museum's exhibits, including the witchcraft walk, relic collection, and membership booth.

Notable lootEdit

Related questsEdit

NotesEdit

  • The Fallout 4 Vault Dweller's Survival Guide refers to the location as a church as opposed to a museum.[1]
  • A leveled deathclaw can be found on the first floor, along with dead Gunner bodies.
  • There is a hidden room above where the deathclaw spawns on the main floor, higher up in the ceiling. The room can be accessed by using power armor with a jet pack to fly through a hole in the ceiling. Doors in the room are non-functional and barricaded, and no stairs lead up here. There is a skeleton impaled on a table with a Revolutionary sword, pinning it down.
  • A desk and blackboards found indicate that some rooms, including the normally inaccessible one, may have served as classrooms.
  • If you revisit the basement after killing the deathclaw, rumbling sounds and camera shaking can still occur.
  • When at this location during the quest The Devil's Due, companions will make comments. These comments are activated at two locations: the basement entrance and in the basement room with a hole in the ceiling.
Location comments
Character Specific location Comment
Cait Basement entrance "That sounds bigger than a mole rat."
Basement room with a hole in the ceiling "Shite!"
Codsworth Basement entrance "Uh... sir/mum, if I may. I don't think it's entirely safe here."
Basement room with a hole in the ceiling "By Jove!"
Curie Basement entrance "It appears we are not alone."
Danse Basement entrance "Those footfalls are too heavy to be human. Be ready for anything."
Basement room with a hole in the ceiling "Stay close!"
Deacon Basement entrance "Shit... Deathclaw."
John Hancock Basement entrance "The hell was that?"
Basement room with a hole in the ceiling "...well at least we know whatever's up there's probably full."
Robert MacCready Basement entrance "That would be a deathclaw, which means we should get the hell out of here."
Basement room with a hole in the ceiling "Uh, you saw that, right?"
Nick Valentine Basement entrance "Well, I don't think it's a Mole Rat."
Basement room with a hole in the ceiling "My god."
Piper Wright Basement entrance "Blue. What the hell's up there?"
Basement room with a hole in the ceiling "Blue."
Preston Garvey Basement entrance "Listen. Something big and nasty moving around up there... hear the claws clicking?"
Basement room with a hole in the ceiling "I think it's too late to run."
X6-88 Basement entrance "Something heavy up there. Might be a Deathclaw."
Basement room with a hole in the ceiling "Get ready for a fight."

AppearancesEdit

The Museum of Witchcraft appears only in Fallout 4. In Fallout Shelter, it is mentioned only as a question in the weekly quest Game Show Gauntlet.

Behind the scenesEdit

The location is based on the Salem Witch Museum, located in approximately the same area in Salem and with a similar architecture. The mannequins are enacting how the mannequins are posed in real life.

GalleryEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.329: "[4.05] MUSEUM OF WITCHCRAFT
    A historic church greets visitors wishing to learn more about Salem’s past, though the greeting is initially more subdued. The front door is chained, and the only entrance is via a basement hatch. Inside, it appears something terrifying is haunting this place. Need to reach the attic? A jetpack is in order."
    (Fallout 4 Vault Dweller's Survival Guide Map)
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