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You got the stuff, I got the caps. A match made in heaven.

Murphy is a ghoul scientist living inside Northwest Seneca Station in 2277.

Background[]

Murphy has set up a small laboratory inside the station, from which he and his assistant Barrett are attempting to synthesize and sell the potent chem Ultrajet, as regular Jet has a limited effect on ghouls.[1][Non-game 1] However, although he has an abundance of two of the three ingredients required to make Ultrajet, he is missing the third, Sugar Bombs, and is more than willing to employ the Lone Wanderer in an attempt to acquire sums of it - despite initially being paranoid that they have come to steal his Ultrajet formula.[2][3]

His assistant acts primarily as a bodyguard, but can also be seen assisting Murphy with other tasks.[4]

Interactions with the player character[]

Interactions overview[]

Interactions
Icon quest starter
This character starts quests.
FO76 ui trading team
This character is a merchant. Sells: Ultrajet and a few other chems.

Quests[]

Other interactions[]

  • If the Lone Wanderer berates Murphy in dialogue, he will end the conversation. If one then starts another conversation with him and asks about the Sugar Bombs, he and Barrett will turn hostile once the conversation ends.
  • Provided that the Lone Wanderer participates in his quest and supplies him with Sugar Bombs, he will begin to synthesize Ultrajet and will sell it to them.

Inventory[]

Appearances[]

Murphy appears only in Fallout 3.

Bugs[]

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, it will take a few seconds for the game to register that the Lone Wanderer has given Murphy any or all of their Sugar Bombs. The player character will say "Here's all the Sugar Bombs I've got," but will not receive any caps nor will they be removed from their inventory. Trying this a few times, as well as waiting for up to 30 seconds before speaking to Murphy again, seems to get it to work. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, if one has Fawkes in their party, Murphy will turn hostile towards him and Fawkes will attack Murphy. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 If the ammo is pickpocketed from Murphy and then, in turn, his weapon as well, after 72 in-game hours, both the ammo and weapon will respawn inside his inventory. This bug, however, does not replace his inventory with his old one; thus if one reverse-pickpockets items into his inventory, they will not disappear. [verified]
  • Xbox 360Xbox 360 It is very rare, but after killing Murphy, and then stealing something off of a shelf or from his area, a sound byte of him yelling "Stop, thief!" will play, even though he is dead. [verified]

References[]

  1. The Lone Wanderer: "Ultrajet? That some sort of super chem?"
    Murphy: "I suppose you could say that. Ultrajet is almost double the potency of Jet... perfect for Ghouls. Jet barely affects us you see. Only trouble is it's almost impossible to gather the ingredients together. Say, you might be able to help me with that!"
    (Murphy’s dialogue)
  2. The Lone Wanderer: "Yeah sure, what do you need?"
    Murphy: "It takes 3 things to make Ultrajet. Two of the ingredients I got plenty of. The other one is a little harder to find: Sugar Bombs."
    (Murphy’s dialogue)
  3. Murphy: "You're n..not here to try and steal my secrets are you?"
    The Lone Wanderer: "Steal your secrets? Not at all."
    Murphy: "Good. I was afraid I was gonna have to abandon my lab here. That would mean starting all over again."
    (Murphy’s dialogue)
  4. The Lone Wanderer: "What's the deal with Barrett?"
    Murphy: "He's my assistant and my backup. In case things get rough. I wouldn't mess with him if I were you."
    (Murphy’s dialogue)

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.86:
    "Murphy:
    Murphy was an amateur scientist even back in his pre-Ghoul days, and his tenacity has allowed him to deal with his "affliction." He's close to making some real Caps with his invention—an enhanced dose of Jet that can keep a Ghoul up and peaking, as Jet has only limited effects on these creatures."
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