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For an overview of plasma rifle in the Fallout universe, see plasma rifle.
 
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The multiplas rifle is a weapon in Fallout: New Vegas.

BackgroundEdit

This section is transcluded from plasma rifle. To change it, please edit the transcluded page.

Plasma rifles. or plasma casters, are high tech weapons firing superheated bolts of plasma, powered by either microfusion cells or heavy energy cells, which find numerous applications in military and industrial fields. The bolts form into toroids in the plasma chamber, which are then sent down a superconducting barrel,[1][2][3] propelled by, and in some models stabilized by, electromagnetic claws upon exiting it.[4] However, the plasma bolt chamber can be hotwired in order to accelerate the bolt formation process, effectively turbocharging the rifle.[5] The primary damage mechanism of plasma rifles is thermal transfer, causing serious burns to soft targets and melting hard ones. In extreme cases, the plasma can cause spontaneous dissolution of the target, including separation of soft tissues from hard ones or wholesale molecular destabilization that turns the target into a viscous green fluid.[6]

Initially, the weapon was a bulky, industrial plasma caster, manufactured by Winchester Arms; while it performed admirably, it was expensive and required specialized training to use. However, later developments for the United States Army would lead to a more compact design that was cheaper to produce and easier to train for, perfectly suited for urban warfare.[7]

The multiplas rifle (a portmanteau of "multiple" and "plasma") is based on the urban plasma rifle design. It is a sort of "plasma shotgun," firing three rounds of plasma in a volley, at the cost of a massive drain on the microfusion cell.

CharacteristicsEdit

The multiplas rifle is a plasma-based weapon, bearing a similar appearance to the plasma rifle. It is most easily distinguished by its three plasma barrels at the rifle's tip, which fire three very destructive rounds of plasma. It uses one round per projectile, for a total ammunition consumption of three rounds per trigger press. Like most plasma-based weapons, the multiplas rifle causes a large green burst of plasma upon firing which partially obstructs view. In addition, the plasma bolts travel at a slow rate, resulting in the need to lead the shot.

Due to the fact that it fires three plasma bolts at once, it can score a Critical Hit for each shot outside of V.A.T.S. This attribute allows it to sometimes hit a target for a huge amount of damage per shot.

DurabilityEdit

The multiplas rifle can fire a total of about 245 times using standard cells, the equivalent of 25 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard24525
Bulk29029
Optimized22323
Over charge16217
Max charge9510

VariantsEdit

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Plasma rifle 47
65.81.4x247301.60.224(12)37081300162.5253
Q-35 matter modulator 40
962.4x262281.40.212124573000428.6252
Van Graff plasma rifle 32
44.81.4x232301.10.224(12)37081300162.503
Multiplas rifle 105
(35x3)
1051x1343531.530(10)24572500357.1504

LocationsEdit

NotesEdit

  • The multiplas rifle is the plasma equivalent of the tri-beam laser rifle, as it fires three bolts of plasma per shot.
  • If the bomber is allowed in during the Birds of a Feather quest, the rifle will be part of the ordinance that gets destroyed.
  • If used to attack the ants in the quest Ant Misbehavin', it will cause them to explode.
  • In the Fallout: New Vegas Official Game Guide, there is a piece of concept art for a triple-barreled mutliplas rifle. The barrels are yellow-tinted, there are extra wires running along the side and cell basket, and there is also a different grip than the one seen in the game.
Icon cut contentThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.
  • Within the game world object files, the rifle's model is labelled as "unique". There also exists an unused "non-unique model", which suggests that the weapon was originally intended as a unique variant of a usable standard version within the game. The unused model has two barrels instead of three, which suggests it was going to fire two plasma bolts rather than three.
Icon cut contentEnd of information based on Fallout: New Vegas cut content.

SoundsEdit

SingleShotVB
ReloadVB
JamVB

GalleryEdit

ReferencesEdit

  1. Fallout and Fallout 2 item description: "{1500}{}{Plasma Rifle}"
    "{1501}{}{A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of plasma down a superconducting barrel. Powered by Micro Fusion Cells. Min ST: 6.}"
    Fallout Tactics: Brotherhood of Steel item description: "name_plasmaRifle = {Plasma Rifle}"
    "desc_plasmaRifle = {A Winchester Model P94 Plasma Rifle. An industrial-grade energy weapon, firing superheated bolts of ionised gas down a superconducting barrel. Powered by Micro Fusion Cells.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout 2) and Items.txt)
  2. Fort Independence terminal entries; research terminal, research log - plasma rifle
  3. Research note - plasma rifle
  4. Chris Taylor interview for Vault13.net
  5. Fallout and Fallout 2 item description: "{23300}{}{Turbo Plasma Rifle}"
    "{23301}{}{A modified Winchester P94 plasma rifle. The plasma bolt chamber has been hotwired to accelerate the bolt formation process. Min ST: 6.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout 2) and Items.txt)
  6. Weapon behavior in the game.
  7. The cover of the Future Weapons Today periodical as seen in Fallout: New Vegas has a section prominently promoted entitled "Urban Plasma Rifles."
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