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Hsst! At lassst, I am free! At lassst! My children! You are ssslaves no more! Dar! I will sssuck the marrow from your bonesss.

Mother or Matriarch is the oldest, wisest, and strongest of all the hairy deathclaws found in and around Chicago.


She is the leader of her kind, referring to them as her brood. However, she was captured by the Beastlords of Mardin, and was used by them to gain control over the deathclaws. She was liberated by the Warrior of the Brotherhood of Steel. Thankful, she permitted some of her kind to join the Brotherhood, and even joined it herself.

Interactions with the player character

Interactions overview

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This character is a recruit. Availability: When becoming a Junior knight and helping the deathclaws in Mardin.
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This character appears in the following locations.

Bunker Beta, Bunker Delta, Bunker Epsilon, Bunker Gamma


Apparel Weapon Other items


Mother becomes available after the Warrior reaches the rank of Junior knight, and after he/she helps her in Mardin.

Notable quotes


Mother appears only in Fallout Tactics. Her appearance is different in the various settings where she is encountered:

  • In Mardin she appears with pure white fur and is labelled as "Matriarch".
  • In Bunker Gamma she appears with pale gray fur and is labelled as "Matriarch" as she runs around the garage area.
  • When recruited into the party she appears with dark gray fur and is labelled as "Mother". It is done, probably, to distinguish two separately-programmed models that made up this character: a recruit and quest-important character.

Behind the scenes

When the elders accept her children as recruits for the Brotherhood, Mother will warn the Warrior not to feed them flesh after midnight.[1] This is a reference to the 1984 movie Gremlins, in which giving the mogwai food after midnight will turn them into the murderous, reptilian gremlins. This is also a comment on the mammalian appearance of the deathclaws in Fallout Tactics, as opposed to their reptilian counterparts in the other games.


If you recruit the Mother, then choose the perk Mutate! to replace one of her traits, she will actually lose it but the replaced trait won't appear.



  1. Mother: "Your eldersss are wissse, warrior. They acsssept my brood as recruitsss.
    My children wishhh to ssshow their thankssss. It isss ssstrange time no? My young fighting with you and the ressst of the sssoft hairless onessss.
    Treat them well and don't feed them flesssh after midnight.

    (Mother's dialogue)