Gametitle-FO1.pngGametitle-FO2.pngGametitle-FOT.pngGametitle-VB.pngGametitle-JES.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FOT.pngGametitle-VB.pngGametitle-JES.png
You are more likely to cause Critical Hits in combat if you have this Perk. Each level of More Criticals will get you a +5% chance to cause a critical hit. This is a good thing.— in-game description, Fallout

More Criticals is a perk in Fallout, Fallout 2, Fallout Tactics, Van Buren and J.E. Sawyer's Fallout Role-Playing Game.

Fallout, Fallout 2, Fallout Tactics and Van Buren[edit | edit source]

With each level of this perk, you get an additional +5% chance to cause a Critical Hit.

Notes[edit | edit source]

In Fallout Tactics, super mutants cannot pick this perk.

J.E. Sawyer's Fallout Role-Playing Game[edit | edit source]

When you score a hit in combat, add 20 to the attack roll for purposes of determining critical hits.

Community content is available under CC-BY-SA unless otherwise noted.