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Gametitle-FO76 WL.png

Mordecai "Mort" McCoy is a bar patron at the Wayward in Appalachia in 2103.

Background[edit | edit source]

An avid explorer, Mort has visited most locations in the Forest and has figured out how C.A.M.P.s work. He is a good source of insight on both of those topics. Describing himself as an "independent operator," Mort is often hired whenever people need to go through radiation to get something. He is a frequent patron of the Wayward and a friend of Duchess, helping her when she needs assistance while racking up his bar tab at the same time. However, because of the help he provides, she grants forgiveness for his tab.[1] He also mentions paying a visit to WV Lumber Co. some time ago to find the place was originally crawling with super mutants.

Mort is first seen upon entering the Wayward for the first time, ambushing and killing Batter as he was holding Duchess at gunpoint, demanding information on someone named Crane. Even if the player character intervenes and tries to talk Batter down, most SPECIAL-enhanced conversation choices result in Batter still being shot and killed by Mort, or in a joint effort by Mort and the player characters.

After speaking to Duchess about dealing with the group that Batter belongs to, Mort can be spoken with to offer some holotapes on C.A.M.P.s he put together to help out the Vault Dwellers, especially if the player characters are just fresh out of the vault from being created and completing "Reclamation Day." He also mentions that, due to his ghoul physiology, he's able to head into irradiated areas safely where others like them due to their human physiology would, as he put it, soak up so much radiation that, "they'd be as cooked as a TV dinner."

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

This character has no special interactions.

Other interactions[edit | edit source]

  • If the Free Radicals that have been bothering Duchess were able to get rid of them and fortify the lumber yard for their own use, they may be tougher than originally thought, and suggests a more diplomatic approach with speaking to them. He suggests approaching people who may have had encounters with the Free Radicals up at Anchor farm and the Tyler County fairgrounds to see if they can get a hold of the password to be granted safe entry to the lumber yard to speak with the Free Radicals' leader face-to-face. Upon doing so, one can convince him to leave the Wayward alone.
  • Mort can later be found being restrained and on his knees by the Free Radicals if a deal was made with them in return for leaving the Wayward alone. If Roper and his crew are convinced to depart in peace without further conflict, Mort will be released and return to his usual stool at the counter now that Roper and the Free Radicals have been pacified and won't disturb the Wayward again.

Inventory[edit | edit source]

Apparel Weapon Other items On death
Black vest and slacks (non-lootable) 10mm pistol

Notes[edit | edit source]

  • Mordecai was the first ghoul character shown in Wastelanders previews.
  • Mordecai is one of the few ghouls in the Fallout series to have a full head of hair.

Appearances[edit | edit source]

Mort appears only in Fallout 76, introduced in the Wastelanders update.

Gallery[edit | edit source]

References[edit | edit source]

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