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{{for|an overview of mole rats in the [[Fallout series|''Fallout'' series]] of games|mole rat}}
+
{{for|an overview of mole rats|mole rat}}
 
{{Infobox creature
 
{{Infobox creature
 
|games =FO1, FO2
 
|games =FO1, FO2
|image =Fo Render mole rat.png
+
|image =FoModel Mole rat.png
|location =[[Core Region]]
+
|image2 =AlbinoMole rat.gif
|variants =[[#Mole rat|Mole rat]]<br />[[#Albino mole rat|Albino mole rat]]<br />[[Rat (Fallout)|Giant rat]]<br />[[Pig rat]]
+
|image desc =Mole rat (above) and albino mole rat (below)
  +
|location =[[New California]]
}}{{Games|FO1|FO2}}
 
  +
|variants =[[#Mole rat|Mole rat]]<br />[[#Lesser mole rat|Lesser mole rat]]<br />[[#Greater mole rat|Greater mole rat]]<br />[[#Mutated mole rat|Mutated mole rat]]<br />[[#Albino mole rat|Albino mole rat]]<br />[[Rat (Fallout)|Giant rat]]<br />[[Pig rat]]
  +
}}
   
'''Mole rat''' is a creature in ''[[Fallout]]'' and ''[[Fallout 2]]''.
+
'''Mole rats''' are creatures found in ''[[Fallout]]'' and ''[[Fallout 2]]''.
   
 
==Characteristics==
 
==Characteristics==
  +
[[Mole rat|Mole rats]] can often be found in large packs together with [[pig rat]]s and [[Rat (Fallout)|giant rats]], particularly in underground locations such as caverns or derelict vaults. They are very aggressive, and will attack if approached.
===Biology===
 
{{section|FO1, FO2}}
 
 
===Gameplay attributes===
 
Mole rats can often be found in packs together with [[pig rat]]s and [[Rat (Fallout)|giant rats]].
 
   
 
==Variants==
 
==Variants==
 
===Mole rat===
 
===Mole rat===
[[File:MAMRATAA se.gif|80px|right]]
+
[[File:FoModel Mole rat.png|right]]
  +
Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to those lacking experience, but in larger packs of mole rats and rats they can prove to be a potential danger to even prepared travelers.
{{section|FO2}}
 
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Mole rat
+
|name =Mole rat {{Icon|FO2}}
 
|proto ={{Proto|110}}
 
|proto ={{Proto|110}}
|xp =
+
|xp =120
|hp =28
+
|hp =26
 
|healing rate =1
 
|healing rate =1
 
|ac =6
 
|ac =6
Line 48: Line 46:
 
|attack1 =
 
|attack1 =
 
|attack2 =
 
|attack2 =
|attack3 =
 
 
|ability1 =
 
|ability1 =
 
|ability2 =
 
|ability2 =
  +
}}
|ability3 =
 
  +
{{Stats creature FO1|end}}
  +
  +
===Lesser mole rat===
  +
[[File:FoModel Mole rat.png|right]]
  +
These are the smaller and weaker versions of the common mole rat, with reduced health and attack power. As a result of this, they grant significantly less experience than a common mole rat when defeated.
  +
{{Stats creature FO1|start}}
  +
{{Stats creature FO1|row
  +
|name =Lesser mole rat {{Icon|FO1}}
  +
|proto ={{Proto|162}}
  +
|xp =65
  +
|hp =22
  +
|healing rate =1
  +
|ac =9
  +
|sequence =10
  +
|ap =7
  +
|melee damage =3
  +
|crit chance =0
  +
|dt normal =0
  +
|dt laser =0
  +
|dt fire =0
  +
|dt plasma =0
  +
|dt elec =0
  +
|dt expl =0
  +
|dt emp =0
  +
|dr normal =15
  +
|dr laser =15
  +
|dr fire =15
  +
|dr plasma =15
  +
|dr elec =20
  +
|dr expl =10
  +
|dr emp =500
  +
|attack1 =
  +
|attack2 =
  +
|ability1 =
  +
|ability2 =
 
}}
 
}}
 
{{Stats creature FO1|end}}
 
{{Stats creature FO1|end}}
   
 
===Greater mole rat===
 
===Greater mole rat===
[[File:MAMRATAA se.gif|80px|right]]
+
[[File:FoModel Mole rat.png|right]]
  +
Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters.
{{section|FO2}}
 
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Greater mole rat
+
|name =Greater mole rat {{Icon|FO1}}
  +
|proto ={{Proto|010}}
  +
|xp =120
  +
|hp =26
  +
|healing rate =1
  +
|ac =26
  +
|sequence =12
  +
|ap =8
  +
|melee damage =1
  +
|crit chance =2
  +
|dt normal =0
  +
|dt laser =0
  +
|dt fire =0
  +
|dt plasma =0
  +
|dt elec =0
  +
|dt expl =0
  +
|dt emp =0
  +
|dr normal =25
  +
|dr laser =20
  +
|dr fire =20
  +
|dr plasma =10
  +
|dr elec =30
  +
|dr expl =20
  +
|dr emp =500
  +
|attack1 =
  +
|attack2 =
 
|attack3 =
  +
|ability1 =
  +
|ability2 =
 
|ability3 =
  +
}}
  +
{{Stats creature FO1|row
  +
|name =Greater mole rat {{Icon|FO2}}
 
|proto ={{Proto|111}}
 
|proto ={{Proto|111}}
|xp =
+
|xp =160
 
|hp =36
 
|hp =36
 
|healing rate =1
 
|healing rate =1
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|attack1 =
 
|attack1 =
 
|attack2 =
 
|attack2 =
|attack3 =
 
 
|ability1 =
 
|ability1 =
 
|ability2 =
 
|ability2 =
|ability3 =
 
 
}}
 
}}
 
{{Stats creature FO1|end}}
 
{{Stats creature FO1|end}}
   
===Albino mole rat===
+
===Mutated mole rat===
[[File:AlbinoMole rat.gif|80px|right]]
+
[[File:FoModel Mole rat.png|right]]
  +
Mutated mole rats are the most dangerous type of mole rats in the post-apocalyptic world, their great reflexes, speed, and poisonous attacks make them formidable pests in the radiated parts northwest of [[Gecko (town)|Gecko]] and in the mountains north of the [[Sierra Army Depot]].
A rare variety of intelligent albino mole rat exists, and their origins are unknown. They're a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are [[Keeng Ra'at]] and [[Brain]].
 
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Albino mole rat
+
|name =Mutated mole rat {{Icon|FO2}}
|proto ={{Proto|}}
+
|proto ={{Proto|117}}
|xp =
+
|xp =300
|hp =
+
|hp =72
|healing rate =
+
|healing rate =1
|ac =
+
|ac =18
|sequence =
+
|sequence =12
|ap =
+
|ap =9
|melee damage =
+
|melee damage =7
|crit chance =
+
|crit chance =4
|dt normal =0
+
|dt normal =4
|dt laser =0
+
|dt laser =4
|dt fire =0
+
|dt fire =4
|dt plasma =0
+
|dt plasma =4
|dt elec =0
+
|dt elec =4
|dt expl =0
+
|dt expl =4
 
|dt emp =0
 
|dt emp =0
|dr normal =0
+
|dr normal =30
|dr laser =0
+
|dr laser =10
|dr fire =0
+
|dr fire =10
|dr plasma =0
+
|dr plasma =20
|dr elec =0
+
|dr elec =10
|dr expl =0
+
|dr expl =25
 
|dr emp =500
 
|dr emp =500
 
|attack1 =
 
|attack1 =
 
|attack2 =
 
|attack2 =
|attack3 =
 
 
|ability1 =
 
|ability1 =
 
|ability2 =
 
|ability2 =
  +
}}
|ability3 =
 
}}{{Stats creature FO1|end}}
+
{{Stats creature FO1|end}}
  +
  +
===Albino mole rat===
  +
[[File:AlbinoMole rat.gif|70px|right]]
 
A rare variety of intelligent albino mole rat. They are a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are [[Keeng Ra'at]] and [[Brain (mole rat)|Brain]].
  +
  +
==Locations==
  +
* [[Access tunnels]]
  +
* [[Molerat Mambo]]
  +
* [[Rat caves]]
  +
  +
==Notable mole rats==
  +
* [[Keeng Ra'at]]
  +
* [[Brain (mole rat)|Brain]]
   
 
==Notes==
 
==Notes==
* In contrast to the other games, mole rats in Fallout have hair.
+
In contrast to the other games, mole rats in ''Fallout'' have hair.
  +
* Mole rats in Fallout can be lethal at lower levels.
 
  +
==Gallery==
  +
<gallery captionalign="center">
  +
FO1 Mole rat target.png|[[Aimed Shot|Targeted]] mole rat
  +
MAMRATAA se.gif|Animated mole rat
  +
</gallery>
   
 
{{Navbox creatures}}
 
{{Navbox creatures}}
Line 138: Line 217:
 
[[Category:Fallout creatures]]
 
[[Category:Fallout creatures]]
 
[[Category:Fallout 2 creatures]]
 
[[Category:Fallout 2 creatures]]
  +
[[Category:Mole rats]]
   
  +
[[zh:鼹鼠(辐射)]]
[[ru:Кротокрыс]]
 

Latest revision as of 16:32, 18 September 2023

Mole rats are creatures found in Fallout and Fallout 2.

Characteristics

Mole rats can often be found in large packs together with pig rats and giant rats, particularly in underground locations such as caverns or derelict vaults. They are very aggressive, and will attack if approached.

Variants

Mole rat

FoModel Mole rat

Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to those lacking experience, but in larger packs of mole rats and rats they can prove to be a potential danger to even prepared travelers.

Name (Proto ID)StatisticsDT/DRAbilities
Mole rat Fallout 2
00000110
Strength
?
PvP
?
Experience Points
120
Hit Point
HP: 26
Healing Rate
H.Rate: 1
Armor Class
AC: 6
Action Points
AP: 8
Melee Damage
Melee Dam: 7
Damage Threshold/Damage Resistance: Normal
Normal:
0/0%
Damage Threshold/Damage Resistance: Laser
Laser:
0/0%
Damage Threshold/Damage Resistance: Fire
Fire:
0/0%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/0%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/0%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/0%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Lesser mole rat

FoModel Mole rat

These are the smaller and weaker versions of the common mole rat, with reduced health and attack power. As a result of this, they grant significantly less experience than a common mole rat when defeated.

Name (Proto ID)StatisticsDT/DRAbilities
Lesser mole rat Fallout
00000162
Strength
?
PvP
?
Experience Points
65
Hit Point
HP: 22
Healing Rate
H.Rate: 1
Armor Class
AC: 9
Action Points
AP: 7
Melee Damage
Melee Dam: 3
Damage Threshold/Damage Resistance: Normal
Normal:
0/15%
Damage Threshold/Damage Resistance: Laser
Laser:
0/15%
Damage Threshold/Damage Resistance: Fire
Fire:
0/15%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/15%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/20%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/10%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Greater mole rat

FoModel Mole rat

Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters.

Name (Proto ID)StatisticsDT/DRAbilities
Greater mole rat Fallout
00000010
Strength
?
PvP
?
Experience Points
120
Hit Point
HP: 26
Healing Rate
H.Rate: 1
Armor Class
AC: 26
Action Points
AP: 8
Melee Damage
Melee Dam: 1
Damage Threshold/Damage Resistance: Normal
Normal:
0/25%
Damage Threshold/Damage Resistance: Laser
Laser:
0/20%
Damage Threshold/Damage Resistance: Fire
Fire:
0/20%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/10%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/30%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/20%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%
Greater mole rat Fallout 2
00000111
Strength
?
PvP
?
Experience Points
160
Hit Point
HP: 36
Healing Rate
H.Rate: 1
Armor Class
AC: 22
Action Points
AP: 8
Melee Damage
Melee Dam: 8
Damage Threshold/Damage Resistance: Normal
Normal:
2/25%
Damage Threshold/Damage Resistance: Laser
Laser:
0/20%
Damage Threshold/Damage Resistance: Fire
Fire:
0/20%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/10%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/30%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/20%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Mutated mole rat

FoModel Mole rat

Mutated mole rats are the most dangerous type of mole rats in the post-apocalyptic world, their great reflexes, speed, and poisonous attacks make them formidable pests in the radiated parts northwest of Gecko and in the mountains north of the Sierra Army Depot.

Name (Proto ID)StatisticsDT/DRAbilities
Mutated mole rat Fallout 2
00000117
Strength
?
PvP
?
Experience Points
300
Hit Point
HP: 72
Healing Rate
H.Rate: 1
Armor Class
AC: 18
Action Points
AP: 9
Melee Damage
Melee Dam: 7
Damage Threshold/Damage Resistance: Normal
Normal:
4/30%
Damage Threshold/Damage Resistance: Laser
Laser:
4/10%
Damage Threshold/Damage Resistance: Fire
Fire:
4/10%
Damage Threshold/Damage Resistance: Plasma
Plasma:
4/20%
Damage Threshold/Damage Resistance: Electrical
Elect.:
4/10%
Damage Threshold/Damage Resistance: Explosive
Explosion:
4/25%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Albino mole rat

AlbinoMole rat

A rare variety of intelligent albino mole rat. They are a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are Keeng Ra'at and Brain.

Locations

Notable mole rats

Notes

In contrast to the other games, mole rats in Fallout have hair.

Gallery