Fallout Wiki
Fallout Wiki
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{{Infobox creature
 
{{Infobox creature
 
|games =FO1, FO2
 
|games =FO1, FO2
|image =MAMRATAA se.gif
+
|image =FoModel Mole rat.png
 
|image2 =AlbinoMole rat.gif
 
|image2 =AlbinoMole rat.gif
|image desc =Mole rat (left) and albino mole rat (right)
+
|image desc =Mole rat (above) and albino mole rat (below)
|location =[[New California|Core Region]]
+
|location =[[New California]]
|variants =[[#Mole rat|Mole rat]]<br />[[#Lesser mole rat|Lesser mole rat]]<br />[[#Greater mole rat|Greater mole rat]]<br />[[#Albino mole rat|Albino mole rat]]<br />[[Rat (Fallout)|Giant rat]]<br />[[Pig rat]]
+
|variants =[[#Mole rat|Mole rat]]<br />[[#Lesser mole rat|Lesser mole rat]]<br />[[#Greater mole rat|Greater mole rat]]<br />[[#Mutated mole rat|Mutated mole rat]]<br />[[#Albino mole rat|Albino mole rat]]<br />[[Rat (Fallout)|Giant rat]]<br />[[Pig rat]]
 
}}{{Games|FO1|FO2}}
 
}}{{Games|FO1|FO2}}
   
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==Variants==
 
==Variants==
 
===Mole rat===
 
===Mole rat===
[[File:MAMRATAA se.gif|70px|right]]
+
[[File:FoModel Mole rat.png|right]]
Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to low-level player, but in larger packs of mole rats and rats they can prove to be a potential danger to even more powerful player characters.
+
Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to those lacking experience, but in larger packs of mole rats and rats they can prove to be a potential danger to even prepared travelers.
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Mole rat {{icon|FO2}}
+
|name =Mole rat {{Icon|FO2}}
 
|proto ={{Proto|110}}
 
|proto ={{Proto|110}}
 
|xp =120
 
|xp =120
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===Lesser mole rat===
 
===Lesser mole rat===
[[File:MAMRATAA se.gif|70px|right]]
+
[[File:FoModel Mole rat.png|right]]
  +
These are the smaller and weaker versions of the common mole rat, with reduced health and attack power. As a result of this, they grant significantly less experience than a common mole rat when defeated.
{{section|FO1}}
 
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Lesser mole rat {{icon|FO1}}
+
|name =Lesser mole rat {{Icon|FO1}}
 
|proto ={{Proto|162}}
 
|proto ={{Proto|162}}
 
|xp =65
 
|xp =65
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===Greater mole rat===
 
===Greater mole rat===
[[File:MAMRATAA se.gif|70px|right]]
+
[[File:FoModel Mole rat.png|right]]
 
Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters.
 
Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters.
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Greater mole rat {{icon|FO1}}
+
|name =Greater mole rat {{Icon|FO1}}
 
|proto ={{Proto|010}}
 
|proto ={{Proto|010}}
 
|xp =120
 
|xp =120
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}}
 
}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Greater mole rat {{icon|FO2}}
+
|name =Greater mole rat {{Icon|FO2}}
 
|proto ={{Proto|111}}
 
|proto ={{Proto|111}}
 
|xp =160
 
|xp =160
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===Mutated mole rat===
 
===Mutated mole rat===
[[File:MAMRATAA se.gif|70px|right]]
+
[[File:FoModel Mole rat.png|right]]
  +
Mutated mole rats are the most dangerous type of mole rats in the post-apocalyptic world, their great reflexes, speed, and poisonous attacks make them formidable pests in the radiated parts northwest of [[Gecko (town)|Gecko]] and in the mountains north of the [[Sierra Army Depot]].
{{section|FO2}}
 
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|start}}
 
{{Stats creature FO1|row
 
{{Stats creature FO1|row
|name =Mutated mole rat {{icon|FO2}}
+
|name =Mutated mole rat {{Icon|FO2}}
|proto ={{Proto|118}}
+
|proto ={{Proto|117}}
|xp =90
+
|xp =300
|hp =26
+
|hp =72
 
|healing rate =1
 
|healing rate =1
|ac =22
+
|ac =18
|sequence =8
+
|sequence =12
|ap =8
+
|ap =9
|melee damage =5
+
|melee damage =7
|crit chance =0
+
|crit chance =4
|dt normal =0
+
|dt normal =4
|dt laser =0
+
|dt laser =4
|dt fire =0
+
|dt fire =4
|dt plasma =0
+
|dt plasma =4
|dt elec =0
+
|dt elec =4
|dt expl =0
+
|dt expl =4
 
|dt emp =0
 
|dt emp =0
|dr normal =25
+
|dr normal =30
|dr laser =20
+
|dr laser =10
|dr fire =20
+
|dr fire =10
|dr plasma =10
+
|dr plasma =20
|dr elec =30
+
|dr elec =10
|dr expl =20
+
|dr expl =25
 
|dr emp =500
 
|dr emp =500
 
|attack1 =
 
|attack1 =
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===Albino mole rat===
 
===Albino mole rat===
 
[[File:AlbinoMole rat.gif|70px|right]]
 
[[File:AlbinoMole rat.gif|70px|right]]
A rare variety of intelligent albino mole rat exists, and their origins are unknown. They're a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are [[Keeng Ra'at]] and [[Brain]].
+
A rare variety of intelligent albino mole rat exists, and their origins are unknown. They are a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are [[Keeng Ra'at]] and [[Brain]].
   
==Notes==
+
==Locations==
  +
* [[Access tunnels]]
* In contrast to the other games, mole rats in Fallout have hair.
 
  +
* [[Rat Caves]]
*When killed with a critical hit, it is mentioned on the [[Pip-Boy 2000]] that it was "summoned" to "the great rat catcher in the sky."
 
   
 
==Notable mole rats==
 
==Notable mole rats==
 
* [[Keeng Ra'at]]
 
* [[Keeng Ra'at]]
 
* [[Brain]]
 
* [[Brain]]
  +
  +
==Notes==
 
In contrast to the other games, mole rats in ''Fallout'' have hair.
   
 
==Gallery==
 
==Gallery==
 
<gallery captionalign="center">
 
<gallery captionalign="center">
 
FO1 Mole rat target.png|[[Aimed Shot|Targeted]] mole rat
 
FO1 Mole rat target.png|[[Aimed Shot|Targeted]] mole rat
  +
MAMRATAA se.gif|Animated mole rat
 
</gallery>
 
</gallery>
   
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[[Category:Fallout creatures]]
 
[[Category:Fallout creatures]]
 
[[Category:Fallout 2 creatures]]
 
[[Category:Fallout 2 creatures]]
  +
[[Category:Mole rats]]
   
 
[[ru:Кротокрыс]]
 
[[ru:Кротокрыс]]

Revision as of 00:16, 11 August 2019

 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Mole rats are creatures found in Fallout and Fallout 2.

Background

This section is transcluded from Mole rat. To change it, please edit the transcluded page.

Mole rats have sharp claws and even sharper tusks that they use to tear great chunks of flesh from their prey. Mole rats are either huge rats or the result of gene-splicing Kodiak bears with maladjusted lab rats. They seldom run in packs larger than a half dozen or so.[Non-game 1][Non-game 2]

Characteristics

Biology

Mole rats are very large, hairy rodents with a mean streak. They are marginally larger than a large dog, and are rather durable creatures.

Gameplay attributes

Mole rats can often be found in large packs together with pig rats and giant rats, particularly in underground locations such as caverns or derelict vaults. They are very aggressive, and will attack if approached.

Variants

Mole rat

FoModel Mole rat

Mole rats are large creatures, and take a lot of damage before going down. As individuals they pose a threat to those lacking experience, but in larger packs of mole rats and rats they can prove to be a potential danger to even prepared travelers.

Name (Proto ID)StatisticsDT/DRAbilities
Mole rat Fallout 2
00000110
Strength
?
PvP
?
Experience Points
120
Hit Point
HP: 26
Healing Rate
H.Rate: 1
Armor Class
AC: 6
Action Points
AP: 8
Melee Damage
Melee Dam: 7
Damage Threshold/Damage Resistance: Normal
Normal:
0/0%
Damage Threshold/Damage Resistance: Laser
Laser:
0/0%
Damage Threshold/Damage Resistance: Fire
Fire:
0/0%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/0%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/0%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/0%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Lesser mole rat

FoModel Mole rat

These are the smaller and weaker versions of the common mole rat, with reduced health and attack power. As a result of this, they grant significantly less experience than a common mole rat when defeated.

Name (Proto ID)StatisticsDT/DRAbilities
Lesser mole rat Fallout
00000162
Strength
?
PvP
?
Experience Points
65
Hit Point
HP: 22
Healing Rate
H.Rate: 1
Armor Class
AC: 9
Action Points
AP: 7
Melee Damage
Melee Dam: 3
Damage Threshold/Damage Resistance: Normal
Normal:
0/15%
Damage Threshold/Damage Resistance: Laser
Laser:
0/15%
Damage Threshold/Damage Resistance: Fire
Fire:
0/15%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/15%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/20%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/10%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Greater mole rat

FoModel Mole rat

Greater mole rats are even larger creatures than regular mole rats, and can be potentially devastating to encounter for low-level player characters.

Name (Proto ID)StatisticsDT/DRAbilities
Greater mole rat Fallout
00000010
Strength
?
PvP
?
Experience Points
120
Hit Point
HP: 26
Healing Rate
H.Rate: 1
Armor Class
AC: 26
Action Points
AP: 8
Melee Damage
Melee Dam: 1
Damage Threshold/Damage Resistance: Normal
Normal:
0/25%
Damage Threshold/Damage Resistance: Laser
Laser:
0/20%
Damage Threshold/Damage Resistance: Fire
Fire:
0/20%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/10%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/30%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/20%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%
Greater mole rat Fallout 2
00000111
Strength
?
PvP
?
Experience Points
160
Hit Point
HP: 36
Healing Rate
H.Rate: 1
Armor Class
AC: 22
Action Points
AP: 8
Melee Damage
Melee Dam: 8
Damage Threshold/Damage Resistance: Normal
Normal:
2/25%
Damage Threshold/Damage Resistance: Laser
Laser:
0/20%
Damage Threshold/Damage Resistance: Fire
Fire:
0/20%
Damage Threshold/Damage Resistance: Plasma
Plasma:
0/10%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/30%
Damage Threshold/Damage Resistance: Explosive
Explosion:
0/20%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Mutated mole rat

FoModel Mole rat

Mutated mole rats are the most dangerous type of mole rats in the post-apocalyptic world, their great reflexes, speed, and poisonous attacks make them formidable pests in the radiated parts northwest of Gecko and in the mountains north of the Sierra Army Depot.

Name (Proto ID)StatisticsDT/DRAbilities
Mutated mole rat Fallout 2
00000117
Strength
?
PvP
?
Experience Points
300
Hit Point
HP: 72
Healing Rate
H.Rate: 1
Armor Class
AC: 18
Action Points
AP: 9
Melee Damage
Melee Dam: 7
Damage Threshold/Damage Resistance: Normal
Normal:
4/30%
Damage Threshold/Damage Resistance: Laser
Laser:
4/10%
Damage Threshold/Damage Resistance: Fire
Fire:
4/10%
Damage Threshold/Damage Resistance: Plasma
Plasma:
4/20%
Damage Threshold/Damage Resistance: Electrical
Elect.:
4/10%
Damage Threshold/Damage Resistance: Explosive
Explosion:
4/25%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Albino mole rat

AlbinoMole rat

A rare variety of intelligent albino mole rat exists, and their origins are unknown. They are a bit bigger than a normal mole rat and have a pair of red eyes. The only two known specimens are Keeng Ra'at and Brain.

Locations

Notable mole rats

Notes

In contrast to the other games, mole rats in Fallout have hair.

Gallery

References


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