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Gametitle-FO76Gametitle-FO76 WAGametitle-FO76 NW
Gametitle-FO76Gametitle-FO76 WAGametitle-FO76 NW

Mole miners are creatures found in Appalachia in 2102.

Background

A bleak remnant of Appalachia's storied past, the mole miners are humans that make their homes in the many caves and mines of the region, trapped within their deteriorating mining suits. The mole miners are frenzied combatants who attack anything they perceive as a threat.[1]

Despite the suffering, some semblance of cognition and human-like thought remains and mole miners will frequently carry things they considered important in a previous life, such as keys to their old mining lockers,[2] even going as far as to find value in their collections and assembling vending machines and opening up a store to sell their wares for a price.[3] They were first encountered by the Fire Breathers in March 2095.[4]

The particular cause of their significant degeneration is unclear; whether it be radiation, the Scorched Plague, the toxic atmosphere of the Ash Heap or a combination of all three is unknown. However it may be, they appear to be highly communal and are rarely if ever encountered alone or outside their organized groups lead by foremen and supervisors.

At some point, the Vault 76 overseer was seriously injured by a mole miner at the Mountainside Bed & Breakfast and left a holotape log following the experience.

Openly hostile to nearly everyone but themselves (save for one known exception), the mole miners are highly aggressive, well armed and appear to have either domesticated or formed a symbiotic coexistence with mole rats. They make use of a variety of shotguns, assault rifles, missile launchers and improvised weapons to attack their enemies, while using their mole rats as anything from standard attack animals to mobile landmines.

Characteristics

Biology

Once human, the mole miners have since degenerated into stout, squat and hardy humanoids that display an extreme hostility towards anything that isn't themselves. Their limbs are extremely short and thick, what can be seen of their face is a grossly bloated physiognomy bloating beyond the confines of their mining equipment, with their eyes unnaturally bulging from no recognizable facial structure. They stand affixed in a permanent hunch with their limbs tucked close to their bodies.

Their method of communication consists mainly of garbled vocalizations, grunts, groans and throaty calls obscured behind their mining equipment as well as their mutations makes it difficult to ascertain if they are somewhat cognizant of their actions or essentially mindless, much like feral ghouls.

Their mutations have endowed them with powerful strength that allows them to wield heavy weapons frequently and effortlessly. Their aggression and hardiness render them capable of warding off staggers and their fast speed allows them to close the gap between themselves and enemies fairly quickly.

Gameplay attributes

Mole miners often live in organized groups and are usually led by a foreman or supervisor. They are immediately hostile to anyone who approaches them except for the mole rats that they share friendly relations with, friendly enough to the point that they can fight opponents together to gain an advantage.

They often mobilize against their target with weapons of great damage such as shotguns or missile launchers. They can easily and quickly mow down low-level player characters.

They are mainly located near mining areas in groups, although they can be seen everywhere.

Variants

Mole miner

A basic variant of the mole miner, equipped with a variety of shotgun weapons.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner
Level
LVL 2
Perception
PER 5
Hit Points
HP 40
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 11
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (4 Damage)

Mole miner scraper

The mole miner scrapers have similar resistances to the base variant but with increased melee damage and health.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner scraper
Level
LVL 4
Perception
PER 5
Hit Points
HP 45
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 13
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (4 Damage)

Mole miner digger

FO76 mole miner digger

The mole miner diggers have similar resistances to the scrapers but with increased melee damage and health.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner digger
Level
LVL 8
Perception
PER 5
Hit Points
HP 55
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 18
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (12 Damage)

Mole miner rockbreaker

FO76 mole miner rockbreaker

The mole miner rockbreakers are a significant step above the diggers in terms of health.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner rockbreaker
Level
LVL 14
Perception
PER 5
Hit Points
HP 80
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 25
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (16 Damage)

Mole miner foreman

FO76 mole miner foreman

The foremen often come equipped with two weapons. It is not uncommon for them to have missile launchers, and fire two to three missiles before trying to engage with a shotgun, rifle or even a mole miner gauntlet.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner foreman
Level
LVL 22
Perception
PER 5
Hit Points
HP 125
Energy Resistance
En.R 25
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 34
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (25 Damage)

Mole miner supervisor

FO76 mole miner supervisor

These mole miners were previously supervisors of their mines, and have similar resistances to the foremen, but with increased melee damage and health.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner supervisor
Level
LVL 30
Perception
PER 5
Hit Points
HP 200
Energy Resistance
En.R 50
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 43
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (35 Damage)

Glowing mole miner

FO76 glowing mole miner

Highly irradiated variant of the mole miners, they are common in the Savage Divide and sometimes in the Ash Heap as a location end boss. They usually have heavier weapons such as shotguns and missile launchers, similar to the foreman variant. They have a distinct green glow to their appearance.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Glowing mole miner
Level
LVL 40
Perception
PER 5
Hit Points
HP 350
Energy Resistance
En.R 50
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 55
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (45 Damage)

Mole miner sapper

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner sapper Nuclear Winter Fallout 76 unused content
Level
LVL 50
Perception
PER 5
Hit Points
HP 480
Damage Resistance
Dam.R 100
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 66
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (70 Damage)

Mole miner dredger

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner dredger Nuclear Winter Fallout 76 unused content
Level
LVL 65
Perception
PER 5
Hit Points
HP 600
Damage Resistance
Dam.R 100
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 84
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (90 Damage)

Mole miner skullcrusher

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mole miner skullcrusher Nuclear Winter Fallout 76 unused content
Level
LVL 80
Perception
PER 5
Hit Points
HP 725
Damage Resistance
Dam.R 100
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 101
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (110 Damage)

Deadly mole miner

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Deadly mole miner Nuclear Winter Fallout 76 unused content
Level
LVL 95
Perception
PER 5
Hit Points
HP 837
Damage Resistance
Dam.R 100
Energy Resistance
En.R 75
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 119
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (128 Damage)

Scorched mole miner

A charred, fleshy variant of the mole miner infected with the Scorched Plague. All regular mole miner variants have a corresponding Scorched variant with the same stats, abilities, and items. They may become Scorched when attacked by scorchbeasts or the scorchbeast queen, becoming allies with other Scorched creatures.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Scorched mole miner
Level
LVL 40
Perception
PER 5
Hit Points
HP 350
Energy Resistance
En.R 50
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R 100
Experience Points
XP 55
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Unarmed (45 Damage)

Locations

Notable mole miners

Wild Appalachia Purveyor Murmrgh - A vendor found at Berkeley Springs station.

Notes

  • As of patch 8.5, the only intelligible mole miner phrase is "Take that!"
  • Sometimes the miner's key will be found on a dead mole miner corpse, unlocking the repeatable miscellaneous quest Lost and Found.

Appearances

Mole miners appear only in Fallout 76.

  1. Fallout 76 loading screen hints: "Trapped within their deteriorating mining suits, the Mole Miners are frenzied combatants who attack anything they perceive as a threat."
  2. Lost and Found
  3. See Purveyor Murmrgh for details.
  4. Lt. Thomas' Action Report
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