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Gametitle-FO2
Gametitle-FO2
Watch where you're walking around Reno, or you're gonna get hurt. Stay outta my way.

Mobsters are small-time criminals in New California of 2241.

BackgroundEdit

Small-time criminals affilated with the New Reno families, mobsters can be found in random encounters around New Reno.

CharacteristicsEdit

Mobsters are initially not hostile towards visitors, although they speak to them in often threatening ways. If the Chosen One has gained a title related to New Reno, their attitude changes into a much more respectful manner.

If encountered while escorting a caravan, they are flagged as enemies and must die in order to get the caravan moving, even though they will not attack the caravan without provocation. Killing them will not change reputation in New Reno.

VariantsEdit

Thug mobsterEdit

Wearing leather jackets and usually carrying sniper rifles and Tommy guns, most of the mobsters in the encounters are snipers.

Name (Proto ID)StatisticsDT/DRAbilities
Thug mobster
00000036
(00000037)
Icon XP
85
Icon heart
50 (55)
Icon healing
1
Icon shield bronze
13 (14)
Icon sequence
12 (14)
Icon action
7 (8)
Icon melee
1
Icon chance
?%
Icon damage
0-20%
Icon laser
0-20%
Icon fire
0-10%
Icon plasma
0-10%
Icon electrical
0-30%
Icon explosion
0-20%
Icon EMP
0-500%
Icon attack
Unarmed (Icon damage
Icon attack
Weapon fire

Sub-machinegunner mobsterEdit

Big men in fedora suits wielding Tommy guns, they are usually more dangerous than the snipers.

Name (Proto ID)StatisticsDT/DRAbilities
Sub-machinegunner mobster
00000259
Icon XP
200
Icon heart
70
Icon healing
2
Icon shield bronze
28
Icon sequence
14
Icon action
9
Icon melee
6
Icon chance
5%
Icon damage
3-25%
Icon laser
1-20%
Icon fire
1-25%
Icon plasma
1-10%
Icon electrical
1-40%
Icon explosion
1-25%
Icon EMP
1-500%
Icon attack
Unarmed (Icon damage
Icon attack
Tommy gun

AppearancesEdit

Mobsters appear only in Fallout 2.

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