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|role =Merchant |
|role =Merchant |
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|location =[[All-n-One Store]], [[Hub Downtown]] |
|location =[[All-n-One Store]], [[Hub Downtown]] |
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+ | |special ={{SPECIAL|8,6,8,4,4,6,5}} |
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+ | |derived =[[Hit Points]]: 30<br />[[Experience Points]]: 95<br />[[Armor Class]]: 6<br />[[Action Points]]: 8<br />[[Carry Weight]]: 225<br />[[Melee Damage]]: 3<br />[[Sequence]]: 12<br />[[Healing Rate]]: 2 |
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+ | |tag skills =[[Small Guns]]: 48<br />[[Unarmed]]: 81<br />[[Melee Weapons]]: 88<br />[[Throwing]]: 43 |
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+ | |proto ={{proto|097}} (merchant) |
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|dialogue =[[ALLNONE.MSG]]<br />[[RD1ALLN1.MSG]] |
|dialogue =[[ALLNONE.MSG]]<br />[[RD1ALLN1.MSG]] |
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}}{{Games|FO1}} |
}}{{Games|FO1}} |
Revision as of 21:41, 18 September 2014
“Sorry, I can't understand you. Come back when you get more of a brain.”— Mitch to a Vault Dweller with low Intelligence
Mitch owns the All-n-One Store. In the Hub's Downtown area, next to Mrs. Stapleton's library, the Friendly Lending Company and Beth's gun shop in 2161.
Background
Mitch is an average merchant who sells general supplies to anyone who has the caps.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
- | |
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: general supplies | |
This character can modify weapons. |
- |
Other interactions
He sells many general products, including super stimpaks, motion sensors, ropes and other useful items.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Clothing | - | - |
Appearances
Mitch appears only in Fallout.