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With the Mister Sandman perk, when you're in Sneak mode, you gain the option to silently kill any human or Ghoul while they're sleeping. And, all Mister Sandman kills earn bonus XP.— In-game description

Mister Sandman is a perk in Fallout 3.

Effects[]

With the Mister Sandman perk, when a character is sneaking, the option to silently kill any human or ghoul while they're sleeping is available. XP from killing the target is earned. Mister Sandman kills give a flat 50 XP per kill. XP gain is affected by the Well Rested status effect.

Mister Sandman is performed in sneak mode and by choosing "pickpocket" on an unfortunate sleeping victim. The game pauses and brings up a menu with the options to "murder" or "pickpocket". Choose the former to activate the perk. When used, a short murder animation follows with the character cautiously looking around and slitting the victim's throat, accompanied by a cartoony jingle.

Notes[]

  • No Karma will be lost or gained from Mister Sandman kills (Karma is lost for killing a person while detected).
  • If an unarmed weapon is equipped when a Mister Sandman kill is performed, it will be used during the animation.
  • Having the Contract Killer or Lawbringer perk(s) also active, killing ordinary characters with this perk will not make the victim drop an ear or a finger upon death (unless they are killed while detected.)
  • It is possible to gain unlimited amounts of XP from sleeping children and anyone flagged as essential. When a child is chosen as the victim, the animation is played and the XP is gained, but the child does not actually die, allowing them to be immediately "murdered" again. This can cause a lot of side glitches however from freezing to spawning in other locations without warning.
  • If the victim gets up during the animation, they will still die when it finishes.
  • Sometimes Mister Sandman victims wake up and cry out before they die, thus alerting nearby characters even with 100 Sneak and a Stealth Boy, or Chinese stealth armor.
    • During the murder animation, the killer stands up. In that instant, they are no longer sneaking and a normally already hostile character (e.g., a raider, as opposed to a Megaton Settler) immediately detects them and awakens. The victim gets up and acts normally (e.g., cry out and shoot at the murderer) but shortly after the murder animation completes (even though they are no longer in bed) they suddenly lose all health and fall down dead.
  • Possession of a knife or other bladed weapon is not necessary to perform a Mister Sandman kill, even though the kill animation shows the deed performed with a combat knife.

Behind the scenes[]

The name of the perk is in reference to The Chordettes 1954 song "Mr. Sandman". While the perk has existed since Fallout 3, the song itself did not appear in any released game until Fallout 76.

Bugs[]

  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 It is still possible to perform Mr. Sandman kills on Kenny from the Point Lookout add-on and Sally from the Mothership Zeta add-on after patch 1.5. [verified]
  • PCPC Xbox 360Xbox 360 It is possible that while murdering the victim, they will wake, stand up and go hostile, however, they will still die after the murdering animation is complete. It seems that when the character being killed starts attacking the murderer, no damage will actually be dealt by them. [verified]
  • PCPC Xbox 360Xbox 360 For unknown reasons, in some cases, the Mister Sandman animation will be replaced with the going-to-bed animation. As soon as the player character begins to lie in the bed, the NPC will begin to get out of the bed simultaneously. Upon lying down fully, the NPC will die and the PC will immediately return to the previous crouching position.[verified]
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