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For a cross-game overview, see Mr. Handy. |
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Mr. Handies are robots found in Appalachia.
Background
The first Mister Handy was introduced to the robotics market in 2037 by General Atomics International, as a general-purpose construction and maintenance unit. Used widely on both the American and Mexican markets (especially after the Mexico City earthquake of 2042), it was a rugged, reliable design. So reliable that it only received one major hardware update in 2039, to eliminate a bug causing interference in the operation of the multiple arms. The Calpower 238B nuclear power unit and self-maintenance modes were key to its success, ensuring each robot's longevity. To minimize maintenance overhead, each Mr. Handy was designed to perform its nuclear fuel replacement and radiation cleansing. Each unit could carry out maintenance and repairs on other units (it could not carry it out on itself).[1]
However, as rugged and reliable as the original Mr. Handy was, it was still a design rooted in the technology of the 2030s, with a compact computer brain that was incapable of learning or executing complex tasks without extensive programming. By the 2070s, it was an automaton surrounded by more advanced designs utilizing cutting edge neural networks. In order to maintain their market share, General Atomics entered into a joint venture with RobCo Industries, combining its talent with General Atomics' experience in robotics.[1][2][3] The resulting model was a sleek, elegant design capable of self-programming and initiative, more than making up for halving the number of arms to just three. Despite its sophistication, it was also cost-effective, making it the perfect domestic servant robot.[4][5] The success of this model resulted in the development of several additional models, including dedicated medical and military versions.[6] Sometime before the Great War, General Atomics International and RobCo wanted to upgrade their Mister Handy line by adding an additional hand alongside additional features.[7][8]
Characteristics
Gameplay attributes
Limbs and other parts of the Mr. Handies will fall/break off when they take damage. This can reveal concealed parts in addition to making them virtually useless. Mr. Handies and their other fellow robot brethren have three different weapons; two of them being ranged and the other a melee. It is possible to shoot the equipped weapon off and force them to switch weapons if one is using V.A.T.S.. Their preferred weapons are a short-range flamethrower, a buzz blade, and their grabber claw, versus the energy and ballistic weapons used by their Mister Gutsy counterparts.
Variants
Mr. Handy

A base, unmodified version of Mr. Handy.
Name (Form ID) | Abilities | Items | |
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Mr. Handy 00157C5F |
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Watoga Mr. Handy

Eight Mr. Handies with the Watoga emblem painted on them are encountered in and around Watoga. If any are killed, more are spawned from the robot fabricator pods located around Watoga.
Name (Form ID) | Abilities | Items | |
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Watoga Mr Handy 001098C7 |
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Mr. Farmhand

The Mr. Farmhands are, more or less, a standard Mr. Handy model with a pale green paint job, with some variants being a dark brown. They are typically encountered on the roads from Vault 76 to Flatwoods, among other various areas in the Forest region, mainly around the Vault-Tec Agricultural Research Center. They can also be found at a few local farms, and if participating in a successful farm event, Mr. Farmhands will come to the aid of the player character. The Mr. Farmhands at Orwell Orchards wear cloth hats. These versions of Mr. Handy replaces the flamethrower with an energy weapon, giving them a ranged attack weapon to use in combat. They are usually encountered as hostile when the quest Fertile Soil is available to be triggered.
Name (Form ID) | Abilities | Items | |
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Mr. Farmhand 0001555B 00015559 |
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Whitespring greeter

Mr. Handy greeter encountered in the front lobby of the Whitespring Resort. He'll mostly provide details on many of the hotel's various parts and where they can be found, like the shopping area, ballrooms and dining areas.
Name (Form ID) | Abilities | Items | |
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Whitespring greeter 003A2931 LC060_WhitespringNPC_Greeter |
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Whitespring Mr Gardener

A type of Mr. Handy, only encountered outside the Whitespring Resort tending to its gardens. It will attack anything hostile alongside the other hotel security robots.
Name (Form ID) | Abilities | Items | |
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Whitespring Mr Gardener 001FC6A0 |
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Whitespring Mr Handy

Only encountered in the Whitespring Resort wandering the halls, addressing the Vault Dwellers as they walk by. Can be provoked into attacking the Vault Dwellers if it or another Whitespring robot is attacked first, angering all of them.
Name (Form ID) | Abilities | Items | |
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Whitespring Mr Handy 001FC698 003D61CA (broken) |
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Whitespring Mr Janitor

A type of Mr. Handy only encountered within the Whitespring Resort. It roams the resort hallways, undertaking janitorial duties. Can be provoked into attacking if attacked or another Whitespring robot is assaulted first.
Name (Form ID) | Abilities | Items | |
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Whitespring Mr Janitor 0039EFDE |
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Mr Waiter

Mr. Handy vendor encountered in the Whitespring Resort's dining room.
Name (Form ID) | Abilities | Items | |
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Mr Waiter 0037D9C2 LC060_WhitespringVendor_DiningRoom_MrWaiter |
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Confederate soldier
Mr. Handy encountered at Prickett's Fort, during The Battle that Never Was (Versus).
Name (Form ID) | Abilities | Items |
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Confederate soldier |
DMV bot

Two Mr. Handy variants found at the Charleston Capitol Building during Recruitment Blues. They staff the Charleston Department of Motor Vehicles, and are very monotone when dealing with paperwork that residents hand in to them.
Name (Form ID) | Abilities | Items | |
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DMV bot 0027E525 (B2) 0027E52C (C1) BoS02DMVBot_B (B2) BoS02DMVBot_C (C1) |
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Union soldier
Mr. Handy encountered at Prickett's Fort, during The Battle that Never Was.
Name (Form ID) | Abilities | Items |
---|---|---|
Union soldier |
Mr. Handyman
Mr. Handy encountered in the residential maintenance section of Vault 94, during Vault Mission: Meltdown.
Name (Form ID) | Abilities | Items |
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Mr. Handyman 003F7876 |
Arktos Pharma Handy

A Mr. Handy variant encountered at Arktos Pharma. Hostile to anything that sets foot inside the pharmaceutical company.
Name (Form ID) | Abilities | Items | |
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Arktos Pharma Handy 00587BC3 |
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Blood Eagle Mr. Handy

Mr. Handies that have been reprogrammed by the Blood Eagles, encountered in the Watoga Underground.
Name (Form ID) | Abilities | Items | |
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Blood Eagle Mr. Handy 0059E711 0059E712 0059E713 0059E714 |
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Campus security Handy

A Mr. Handy variant encountered at Vault-Tec university, serving as part of the campus automated police force. Wears a cop cap and is painted in police colors.
Name (Form ID) | Abilities | Items | |
---|---|---|---|
Campus security Handy 003F7877 |
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Assistant Chef Handy

A Mr. Handy variant encountered at Vault-Tec University in one of the classrooms.
Name (Form ID) | Abilities | Items | |
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Assistant Chef Handy 005A096B |
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Hornwright security

A Mr. Handy variant encountered at Hornwright Estate serving as part of the estate's security forces.
Name (Form ID) | Abilities | Items | |
---|---|---|---|
Hornwright security 005A0C3C |
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Hornwright chef

A Mr. Handy variant encountered at Hornwright Estate working in the estate's kitchen.
Name (Form ID) | Abilities | Items | |
---|---|---|---|
Hornwright chef 005A0C3E |
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Random encounters
Mr Prize-bot

A robot encountered through a few random encounters involving the player character winning the Appalachia Sweepstakes. He rewards the player character with different items depending on the area he is encountered, either Cram or bottlecaps in starting regions, or stacks of 100 pre-War money, or similarly valuable items like silver pocket watches around the more wealthy areas of Cranberry Bog, including on the outskirts of Watoga.
Name (Form ID) | Abilities | Items | |
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Mr Prize-bot 003E1B50 RE_ScenePS03_Robot |
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Mr. Bandit

In the Bandit Bot random encounter, it would seem that an innocent Mr. Handy robot asks the Vault Dweller for help, and then demands something valuable, threatening to attack. Throwing away an item of low value, such as trash, will calm the robot. Then the robot will inform them to remove it. Refusal to throw out an item or unwillingness to leave will cause the robot to become hostile and attack.
Name (Form ID) | Abilities | Items | |
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Mr. Bandit 0048443D |
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Mr. Barker

Encountered during the Tyler County Fair Traveling Barker random encounter. He'll have an Eyebot following him playing carnival music.
Name (Form ID) | Abilities | Items | |
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Mr. Barker 003B7DD9 RE_SceneSM03_MrBarker |
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Mr Herder

Encountered during the Brahmin Wrangler random encounter.
Name (Form ID) | Abilities | Items | |
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Mr Herder 0045DE03 |
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Paranoid Mr Handy

Mr. Handy met during the Paranoid robot about to explode random encounter (named Mr Handy in-game).
Name (Form ID) | Abilities | Items | |
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Mr Handy 0052ED90 |
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Mr Veterinarian

Mr. Handy met during the Save the Animals random encounter. He pleads with anyone who can hear him to assist with escorting his animals to Wixon homestead.
Name (Form ID) | Abilities | Items | |
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Mr Veterinarian 004ECC78 RE_SceneBB02_MrVeterinarian |
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Mr. Walker

Involved in Handy Walker random encounter.
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Name (Form ID) | Abilities | Items | |
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Mr. Walker 0059D8A3 |
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Locations
Notable Mr. Handies
- Alderton
- Beckham
- Billingsley
- Head engineer Brass
- Cavendish
- Confederate guide
- Crowley
- Crutchley
- Cunningham
- Davenport
- DMV bot
- Engineers
- Hemlock Holes cook
- Higgenbottom
- Jack O' Lantern
- Kelemen
- Doctor Loris
- Master of Ceremonies
- Medical staff
- Merriman
- Mortimer
- Mr. Bandit
- Mr. Barker
- Mr. Clark
- Mr Herder
- Mr. Messenger
- Mr Prize-bot
- Mr. Squeeze
- Mr Veterinarian
- Pennington
- Pharmabot-JD7E
- Poole
- Prickett's Fort curator
- Quercus
- Security Chief Robinson
- Scout Leader Jaggy
- Scout Leader Pompy
- Scout Leader Treadly
- Shooting range attendant
- Skinner
- Stratford
- Sweetwater
- Tom's robot
- Union guide
- Vlad
- Waiter Alfred
- Waiter Bernard
- Waiter Clifford
- Waiter Desmond
- Waiter Elwood
- Worthy
- Zach
- Zeke
- Zoe
Appearances
Mr. Handies appear in Fallout 76.
Gallery
References
- ↑ 1.0 1.1 Mr. Handy design document:
- ↑ Museum of Technology terminal entries; museum information, Robotics Exhibits
- ↑ Tour guide: "Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line!"
(Tour guide's dialogue) - ↑ Fallout 4 loading screens: "Created by General Atomics International as a domestic servant robot, Mister Handy is equipped with tools that can be used as weapons, if the need arises."
- ↑ Fallout 76 loading screens: "The pride of General Atomics International, the Mister Handy was designed as the ultimate domestic servant. If needed, however, his various attachments can be used for defense."
- ↑ Variants in Fallout 3, Fallout: New Vegas, and Fallout 4.
- ↑ Edward Gray
- ↑ Curie's dialogue - Line 549: "{Confident / Question} I am the top of the line of RobCo technology. I assure you I am capable of this."