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(Notable quotes)
 
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|type =robot
 
|type =robot
 
|image =Mister Handy.png
 
|image =Mister Handy.png
|variants =[[#Mister Handy|Mister Handy]]<br />[[#McClellan Mister Handy|McClellan Mister Handy]]<br />[[#Henderson Mister Handy|Henderson Mister Handy]]<br />[[#Mister Mulberry|Mister Mulberry]]{{cut}}
+
|variants =[[#Mister Handy|Mister Handy]]<br />[[#McClellan Mister Handy|McClellan Mister Handy]]<br />[[#Henderson Mister Handy|Henderson Mister Handy]]<br />{{cut}} [[#Mister Mulberry|Mister Mulberry]]
|location =[[My Megaton house]]<br />[[Tenpenny Tower suite]]<br />[[McClellan family townhome]]<br />[[Henderson residence]]
+
|location =[[My Megaton house]]<br />[[Tenpenny Tower suite]]<br />[[McClellan family townhome]]<br />[[Henderson residence]]<br />[[Weatherly Hotel]], [[Rivet City]]
 
|actor =[[Stephen Russell]]
 
|actor =[[Stephen Russell]]
 
|dialogue =[[CrMisterHandy.txt]] (generic)<br />[[FFDCworld11ServantBot.txt]] ([[McClellan Mister Handy]])<br />[[TLHendersonRobot.txt]] ([[Mabel Henderson's Mr. Handy]])<br />[[FFEU10Robot1.txt]] (rnd encounter)
 
|dialogue =[[CrMisterHandy.txt]] (generic)<br />[[FFDCworld11ServantBot.txt]] ([[McClellan Mister Handy]])<br />[[TLHendersonRobot.txt]] ([[Mabel Henderson's Mr. Handy]])<br />[[FFEU10Robot1.txt]] (rnd encounter)
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{{Rotating content
 
{{Rotating content
|content1={{Quotation|How may I serve you master?}}[[File:Fo3 MrHandy HowMayIServeYou.ogg|noicon|135px|center]]
+
|content1={{Quotation|How may I serve you master?|sound=Fo3 MrHandy HowMayIServeYou.ogg}}
|content2={{Quotation|What is it now, sir?}}[[file:Genericrobot greeting 000824c0 1.ogg|noicon|135px|center]]
+
|content2={{Quotation|What is it now, sir?|sound=Genericrobot greeting 000824c0 1.ogg}}
|content3={{Quotation|The Henderson estate is in tip-top shape, young miss. Have a wonderful day!}}[[file:Mq04 greeting 000c802b 1.ogg|noicon|135px|center]]
+
|content3={{Quotation|The Henderson estate is in tip-top shape, young miss. Have a wonderful day!|sound=Mq04 greeting 000c802b 1.ogg}}
|content4={{Quotation|For Queen and country!}}[[file:Genericrobot attack 00093623 1.ogg|noicon|135px|center]]
+
|content4={{Quotation|For Queen and country!|sound=Genericrobot attack 00093623 1.ogg}}
|content5={{Quotation|Protect [[Nuka-Cola Corporation|Nuka-Cola]] personnel at all costs!}}[[file:Ms05nukarobots attack 0001b19d 1.ogg|noicon|135px|center]]
+
|content5={{Quotation|Protect [[Nuka-Cola Corporation|Nuka-Cola]] personnel at all costs!|sound=Ms05nukarobots attack 0001b19d 1.ogg}}
|content6={{Quotation|I... I think you just made it worse. Should I do this myself?}}[[file:Cg04 goodbye 0006b231 1.ogg|noicon|135px|center]]
+
|content6={{Quotation|I... I think you just made it worse. Should I do this myself?|sound=Cg04 goodbye 0006b231 1.ogg}}
 
}}
 
}}
   
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==Characteristics==
 
==Characteristics==
 
===Specifications===
 
===Specifications===
Mister Handy robots are service and maintenance robots with a powerful propulsion system enabling them to hover a few feet above ground. They have three primary appendages for manual labor, one which is fitted with a buzz saw and one fitted with a rudimentary flame thrower. They have three optical sensors fitted on top of their spherical chassis.
+
Mister Handy robots are service and maintenance robots with spherical chassis, with three optical sensors fitted on top. They can move around using a jet-powered propulsion system, which enables them to hover a few feet above the ground. They have three primary appendages for manual labor, two of which are fitted with a buzz saw and a rudimentary flame thrower. Each unit is equipped with an [[Computer#Artificial_Intelligence|artificial intelligence]] system, acting as an interface and operating system. A series of limiters placed on its pathways prevents the units from developing their independent consciousness, and from performing actions that are not part of its programming.
   
 
===Gameplay attributes===
 
===Gameplay attributes===
Although not designed for combat, mister handy robots are rather robust robots by design due to their intended use in maintenance, and can pose a threat to lower level player characters. Their buzz saw and flame thrower can prove deadly in close quarters.
+
Although not designed for combat, the Mister Handy robots are rather robust due to their intended purpose of executing maintenance tasks in potentially hazardous environments and can pose a threat to lower level player characters. Their buzz saw and flamethrower can prove deadly in close quarters.
   
 
==Variants==
 
==Variants==
 
===Mister Handy===
 
===Mister Handy===
 
[[File:Mister Handy.png|right|150x120px]]
 
[[File:Mister Handy.png|right|150x120px]]
Relatively uncommon, with a few notable named versions such as [[Andy (Fallout 3)|Andy]], [[Godfrey]] and [[Wadsworth]]. Before the [[Great War]], they served mainly as a household helper, and 200 years later they still serve that role.
+
Relatively uncommon, with a few notable named versions such as [[Andy (Fallout 3)|Andy]], [[Godfrey]] and [[Wadsworth]]. Before the [[Great War]], they served mainly as a household helper and 200 years later they still serve that role.
 
{{Stats creature FO3|start}}
 
{{Stats creature FO3|start}}
 
{{Stats creature FO3|row
 
{{Stats creature FO3|row
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|confidence =4
 
|confidence =4
 
|assistance =2
 
|assistance =2
|attack1 =Melee (9 {{icon|damage}})
+
|attack1 =Melee (9 {{Icon|damage}})
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{icon|damage}})
+
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{Icon|damage}})
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{icon|damage}})
+
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{Icon|damage}})
|ability1 ={{icon|radiation|link=Radiation resistance}} Radiation resist. 100%
+
|ability1 ={{Icon|radiation|link=Radiation resistance}} Radiation resist. 100%
|ability2 ={{icon|poison|link=Poison resistance}} Poison resist. 100%
+
|ability2 ={{Icon|poison|link=Poison resistance}} Poison resist. 100%
|items =* {{icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
+
|items =* {{Icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
* {{icon|dead}} [[Scrap metal]]
+
* {{Icon|dead}} [[Scrap metal]]
 
}}{{Stats creature FO3|end}}
 
}}{{Stats creature FO3|end}}
   
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|confidence =4
 
|confidence =4
 
|assistance =0
 
|assistance =0
|attack1 =Melee (9 {{icon|damage}})
+
|attack1 =Melee (9 {{Icon|damage}})
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{icon|damage}})
+
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{Icon|damage}})
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{icon|damage}})
+
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{Icon|damage}})
|ability1 ={{icon|radiation|link=Radiation resistance}} Radiation resist. 100%
+
|ability1 ={{Icon|radiation|link=Radiation resistance}} Radiation resist. 100%
|ability2 ={{icon|poison|link=Poison resistance}} Poison resist. 100%
+
|ability2 ={{Icon|poison|link=Poison resistance}} Poison resist. 100%
|items =* {{icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
+
|items =* {{Icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
* {{icon|dead}} [[Scrap metal]]
+
* {{Icon|dead}} [[Scrap metal]]
 
}}{{Stats creature FO3|end}}
 
}}{{Stats creature FO3|end}}
   
 
===Henderson Mister Handy===
 
===Henderson Mister Handy===
 
[[File:Henderson Mister Handy.png|right|150x120px]]
 
[[File:Henderson Mister Handy.png|right|150x120px]]
[[Mabel Henderson]]'s Mister Handy is one of the inhabitants of [[Vault 112]] and part of the [[Tranquility Lane simulation|Tranquility Lane]] virtual reality simulation in [[Timeline#2277|2277]]. It's a household maintenance robot who cooks, cleans and irons so [[Mabel Henderson|Mabel]] doesn't have to. In Tranquility Lane it can be made to kill Mabel by switching the safety mode off. It will then come after you unless you destroy it or go back to the terminal and switch the safety mode on. It is the only Mister Handy in Tranquility Lane.
+
[[Mabel Henderson]]'s Mister Handy is one of the inhabitants of [[Vault 112]] and part of the [[Tranquility Lane simulation|Tranquility Lane]] virtual reality simulation in [[Timeline#2277|2277]]. It's a household maintenance robot who cooks, cleans and irons so that [[Mabel Henderson|Mabel]] doesn't have to. In Tranquility Lane its safety mode can be disabled, leading it to kill Mabel. It will also attack the player unless it is destroyed or the safety mode is reactivated using the nearby terminal. It is the only Mister Handy in Tranquility Lane.
 
{{Stats creature FO3|start}}
 
{{Stats creature FO3|start}}
 
{{Stats creature FO3|row
 
{{Stats creature FO3|row
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|confidence =3
 
|confidence =3
 
|assistance =2
 
|assistance =2
|attack1 =Melee (9 {{icon|damage}})
+
|attack1 =Melee (9 {{Icon|damage}})
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{icon|damage}})
+
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{Icon|damage}})
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{icon|damage}})
+
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{Icon|damage}})
|ability1 ={{icon|radiation|link=Radiation resistance}} Radiation resist. 100%
+
|ability1 ={{Icon|radiation|link=Radiation resistance}} Radiation resist. 100%
|ability2 ={{icon|poison|link=Poison resistance}} Poison resist. 100%
+
|ability2 ={{Icon|poison|link=Poison resistance}} Poison resist. 100%
|items =* {{icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
+
|items =* {{Icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
* {{icon|dead}} [[Scrap metal]]
+
* {{Icon|dead}} [[Scrap metal]]
 
}}{{Stats creature FO3|end}}
 
}}{{Stats creature FO3|end}}
   
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|confidence =4
 
|confidence =4
 
|assistance =2
 
|assistance =2
|attack1 =Melee (9 {{icon|damage}})
+
|attack1 =Melee (9 {{Icon|damage}})
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{icon|damage}})
+
|attack2 =[[Fallout 3 non-player weapons#Weapons used by robots|Flamer]] (2 {{Icon|damage}})
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{icon|damage}})
+
|attack3 =[[Fallout 3 non-player weapons#Weapons used by robots|Buzzsaw]] (20 {{Icon|damage}})
|ability1 ={{icon|radiation|link=Radiation resistance}} Radiation resist. 100%
+
|ability1 ={{Icon|radiation|link=Radiation resistance}} Radiation resist. 100%
|ability2 ={{icon|poison|link=Poison resistance}} Poison resist. 100%
+
|ability2 ={{Icon|poison|link=Poison resistance}} Poison resist. 100%
|items =* {{icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
+
|items =* {{Icon|dead}} [[Flamer fuel (Fallout 3)|Flamer fuel]]
* {{icon|dead}} [[Scrap metal]]
+
* {{Icon|dead}} [[Scrap metal]]
 
}}{{Stats creature FO3|end}}
 
}}{{Stats creature FO3|end}}
 
{{FO3CC|end}}
 
{{FO3CC|end}}
 
==Notes==
 
*The McClellan Mister Handy is important and unique in that it can be controlled by a terminal in the house. Upon using the terminal, there will be five options, each allowing some form of activity with the McClellan Mister Handy:
 
** "Deactivate Unit" - recalls the Mister Handy to its base.
 
** "Walk Muffy"- instructs the Mister Handy to walk the McClellan's dog, [[Muffy McClellan|Muffy]]. Mister Handy will travel outside, find the dog's body, and then attack you. It will refer to you as the dog when it does this, apparently as a means of reconciling its shattered reality.
 
** "Pick up Grocery Order" - directs the Mister Handy to the nearby grocery shop. However, it will just stop at the door and come back home (if it isn't destroyed en route by super mutants or other enemies).
 
** "Read Children Bedtime Poem" - instructs the Mister Handy to go to the children's room and begin reciting a poem. Curiously, despite its rather violent reaction to the dog being dead, it does not seem to care that the children are clearly deceased; after telling the bedtime poem, he continuously repeats "Of course, of course. Don't let me keep you," until you decide to recall him.
 
** "Home Security Mode" - sets the unit to patrol mode, searching out any enemies.
 
   
 
==Notable Mister Handies==
 
==Notable Mister Handies==
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* [[Godfrey]]
 
* [[Godfrey]]
 
* [[Milo, shipping foreman|Milo]]
 
* [[Milo, shipping foreman|Milo]]
* [[Buckingham|Mister Buckingham]]
+
* [[Mister Buckingham]]
 
* [[Wadsworth]]
 
* [[Wadsworth]]
  +
  +
==Notes==
  +
* The McClellan Mister Handy is important and unique in that it can be controlled by a terminal in the house. Upon using the terminal, there will be five options, each allowing some form of activity with the McClellan Mister Handy:
  +
** "Deactivate Unit" - recalls the Mister Handy to its base.
  +
** "Walk Muffy"- instructs the Mister Handy to walk the McClellan's dog, [[Muffy McClellan|Muffy]]. Mister Handy will travel outside, find the dog's body, and then attack you. It will refer to you as the dog when it does this, apparently as a means of reconciling its shattered reality.
  +
** "Pick up Grocery Order" - directs the Mister Handy to the nearby grocery shop. However, it will just stop at the door and come back home (if it isn't destroyed en route by super mutants or other enemies).
  +
** "Read Children Bedtime Poem" - instructs the Mister Handy to go to the children's room and begin reciting [[wikipedia:There Will Come Soft Rains|a poem]]. Curiously, despite its rather violent reaction to the dog being dead, it does not seem to care that the children are deceased; after telling the bedtime poem, he continuously repeats "Of course, of course. Don't let me keep you," until you decide to recall him.
  +
** "Home Security Mode" - sets the unit to patrol mode, searching out any enemies.
  +
* A [[Mr. Handy model (Fallout 4)|collectible model]] of the ''Fallout 3'' Mr. Handy can be found in ''[[Fallout 4]]''.
   
 
==Notable quotes==
 
==Notable quotes==
Line 155: Line 156:
 
<gallery>
 
<gallery>
 
MrHandyCA1.jpg|Mister Handy concept art by [[Adam Adamowicz]]
 
MrHandyCA1.jpg|Mister Handy concept art by [[Adam Adamowicz]]
MrHandyCA2.jpg
+
MrHandyCA2.jpg|Early Mister Handy concepts
Trailer_Mr_Handy.jpg|Mister Handy in the Fallout 3 trailer
+
Trailer_Mr_Handy.jpg|Mister Handy in the [[Fallout 3 E3 trailer|''Fallout 3'' trailer]]
 
</gallery>
 
</gallery>
   
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[[zh:Mister Handy]]
 
[[zh:Mister Handy]]
 
[[es:Sr. Mañoso]]
 
[[es:Sr. Mañoso]]
  +
[[uk:Містер Помічник]]

Latest revision as of 20:17, December 20, 2019

Icon disambig
For an overview of Mister Handy model in the Fallout series of games, see Mister Handy.
For the combat variant of the robot, see Mister Gutsy.
 
Gametitle-FO3
Gametitle-FO3
I... I think you just made it worse. Should I do this myself?

The Mister Handy is a robot found in the Capital Wasteland in 2277.

BackgroundEdit

This section is transcluded from Mister Handy. To change it, please edit the transcluded page.

The first Mister Handy was introduced to the robotics market in 2037 by General Atomics International, as a general purpose construction and maintenance unit. Used widely on both the American and Mexican markets (especially after the Mexico City earthquake of 2042), it was a rugged, reliable design. So reliable, in fact, that it only received one major hardware update in 2039, to eliminate a bug causing interference in the operation of the multiple arms. The Calpower 238B nuclear power unit and self-maintenance modes were key to its success, ensuring each robot's longevity. To minimize maintenance overhead, each Mr. Handy was designed to perform its own nuclear fuel replacement and radiation cleansing, as well as carry out maintenance and repairs on other units (it was not possible for it to carry it out on itself).[1]

However, as rugged and reliable as the original Mr. Handy was, it was still a design rooted in the technology of the 2030s, with a compact computer brain that was incapable of learning or executing complex tasks without extensive programming. By the 2070s, it was an automaton surrounded by more advanced designs utilizing cutting edge neural networks. In order to maintain their market share, General Atomics entered into a joint venture with RobCo Industries, combining its talent with General Atomics' experience in robotics.[2][3] The resulting model was a sleek, elegant design capable of self-programming and initiative, more than making up for halving the number of arms to just three. Despite its sophistication, it was also cost-effective, making it the perfect domestic servant robot.[4][5] The success of this model resulted in the development of several additional models, including dedicated medical and military versions.[6] Sometime before the Great War, General Atomics International and RobCo wanted to upgrade their Mister Handy line by adding an additional hand and some other systems.[7][8]

CharacteristicsEdit

SpecificationsEdit

Mister Handy robots are service and maintenance robots with spherical chassis, with three optical sensors fitted on top. They can move around using a jet-powered propulsion system, which enables them to hover a few feet above the ground. They have three primary appendages for manual labor, two of which are fitted with a buzz saw and a rudimentary flame thrower. Each unit is equipped with an artificial intelligence system, acting as an interface and operating system. A series of limiters placed on its pathways prevents the units from developing their independent consciousness, and from performing actions that are not part of its programming.

Gameplay attributesEdit

Although not designed for combat, the Mister Handy robots are rather robust due to their intended purpose of executing maintenance tasks in potentially hazardous environments and can pose a threat to lower level player characters. Their buzz saw and flamethrower can prove deadly in close quarters.

VariantsEdit

Mister HandyEdit

Mister Handy

Relatively uncommon, with a few notable named versions such as Andy, Godfrey and Wadsworth. Before the Great War, they served mainly as a household helper and 200 years later they still serve that role.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mister Handy
00002977
Icon level
3
Icon XP
?
Icon eye
5
Icon heart
100
Icon shield silver
0%
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps friends: Will help friends and allies.Icon requiredIcon required
Icon attack
Melee (9 Icon damage)
Icon attack
Flamer (2 Icon damage)
Icon attack
Buzzsaw (20 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Icon poison Poison resist. 100%

McClellan Mister HandyEdit

McClellan Mister Handy

The McClellan Mister Handy can be found in the townhome of the McClellan family in Georgetown. Before the Great War, this particular Mister Handy unit served as the personal assistant for the McClellan family, and will still perform various day-to-day chores for them, such as walking the dog and going grocery shopping if the player chooses to activate him via a nearby terminal.

Name (Base ID)StatisticsBehaviorAbilitiesItems
McClellan Mister Handy
00033581
Icon level
3
Icon XP
?
Icon eye
5
Icon heart
100
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (9 Icon damage)
Icon attack
Flamer (2 Icon damage)
Icon attack
Buzzsaw (20 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Icon poison Poison resist. 100%

Henderson Mister HandyEdit

Henderson Mister Handy

Mabel Henderson's Mister Handy is one of the inhabitants of Vault 112 and part of the Tranquility Lane virtual reality simulation in 2277. It's a household maintenance robot who cooks, cleans and irons so that Mabel doesn't have to. In Tranquility Lane its safety mode can be disabled, leading it to kill Mabel. It will also attack the player unless it is destroyed or the safety mode is reactivated using the nearby terminal. It is the only Mister Handy in Tranquility Lane.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Henderson Mister Handy
000296c5
Icon level
3
Icon XP
?
Icon eye
5
Icon heart
100
Icon shield silver
0%
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Icon group
Helps friends: Will help friends and allies.Icon requiredIcon required
Icon attack
Melee (9 Icon damage)
Icon attack
Flamer (2 Icon damage)
Icon attack
Buzzsaw (20 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Icon poison Poison resist. 100%

Mister MulberryEdit

Mister Handy
Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.

Mister Mulberry is a cut Mister Handy which was set to appear in Megaton. He is a non-hostile character, but he only has two generic dialog lines. Mister Mulberry can be found in Fallout 3's game files, with his reference id being 1d770.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mister Mulberry
0001d770
Icon level
3
Icon XP
?
Icon eye
5
Icon heart
100
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps friends: Will help friends and allies.Icon requiredIcon required
Icon attack
Melee (9 Icon damage)
Icon attack
Flamer (2 Icon damage)
Icon attack
Buzzsaw (20 Icon damage)
Icon ability
Icon radiation Radiation resist. 100%
Icon ability
Icon poison Poison resist. 100%
Icon cut contentEnd of information based on Fallout 3 cut content.

Notable Mister HandiesEdit

NotesEdit

  • The McClellan Mister Handy is important and unique in that it can be controlled by a terminal in the house. Upon using the terminal, there will be five options, each allowing some form of activity with the McClellan Mister Handy:
    • "Deactivate Unit" - recalls the Mister Handy to its base.
    • "Walk Muffy"- instructs the Mister Handy to walk the McClellan's dog, Muffy. Mister Handy will travel outside, find the dog's body, and then attack you. It will refer to you as the dog when it does this, apparently as a means of reconciling its shattered reality.
    • "Pick up Grocery Order" - directs the Mister Handy to the nearby grocery shop. However, it will just stop at the door and come back home (if it isn't destroyed en route by super mutants or other enemies).
    • "Read Children Bedtime Poem" - instructs the Mister Handy to go to the children's room and begin reciting a poem. Curiously, despite its rather violent reaction to the dog being dead, it does not seem to care that the children are deceased; after telling the bedtime poem, he continuously repeats "Of course, of course. Don't let me keep you," until you decide to recall him.
    • "Home Security Mode" - sets the unit to patrol mode, searching out any enemies.
  • A collectible model of the Fallout 3 Mr. Handy can be found in Fallout 4.

Notable quotesEdit

GalleryEdit

ReferencesEdit

  1. Mr. Handy design document:
  2. Museum of Technology terminal entries; museum information, Robotics Exhibits
  3. Tour guide: "Ready for the REPCONN tour, Rocketeers? Courtesy of the fine folks at RobCo, I'll be your guide today on the path of... Scientific. Discovery. In the lead-lined case behind me is a spent radioactive rod from of our old reactors. No need to stand too close, let's move along, shall we? Look here - a row of multi-colored plasma fuels! Careful, they may look safe to drink, but your stomach is the last place they should be. Why the difference in cylinder size? Refining our production methods has resulted in higher yields of fuel over time, that's why! To my right you can see a sample of some old "safety barrels" REPCONN once used to store radioactive waste. Perfectly safe. On my left is an example of a mountain of REPCONN safety barrels some legislators claim are poisoning our environment. Ridiculous. Behind me is our most recent rocket project, which we're keeping under our hats... until "launch," if you'll pardon the expression. And in front of me is a model - not actual size - of the launch dome we are using to send our rockets screeeeaming into orbit. Now these colorful fellows behind me are REPCONN's earliest... experiments in flight. Feel free to read the plaques and learn, Rocketeers! Now for the highlight of our tour! Due to a generous donation from RobCo, this next exhibit showcases the wondrous world of - robots! Around you are the incredible Eyebot, the fearsome Sentry Bot, and the always-helpful Mr. Handy. That helpfulness runs through our whole line! This is the final stop on our tour. This model of our solar system is a small example of where the partnership between RobCo and REPCONN hopes to go. See those little rockets zipping about? They are manned by robots, tirelessly looking for resources to mine on planets beyond our own. And that's it for our tour today, Rocketeers - RobCo and its tiny partner REPCONN thank you! Any further questions, please, feel free to ask."
    (Tour guide's dialogue)
  4. Fallout 4 loading screens: "Created by General Atomics International as a domestic servant robot, Mister Handy is equipped with tools that can be used as weapons, if the need arises."
  5. Fallout 76 loading screens: "The pride of General Atomics International, the Mister Handy was designed as the ultimate domestic servant. If needed, however, his various attachments can be used for defense."
  6. Variants in Fallout 3, Fallout: New Vegas, and Fallout 4.
  7. Edward Gray
  8. Curie's dialogue - Line 549: "{Confident / Question} I am the top of the line of RobCo technology. I assure you I am capable of this."
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