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|type =robot |
|type =robot |
||
|image =FO76 Mister Gutsy.png |
|image =FO76 Mister Gutsy.png |
||
− | |variants =[[#Mr. Gutsy|Mr. Gutsy]]<br />[[#Lieutenant Gutsy|Lieutenant Gutsy]]<br />[[#Major Gutsy|Major Gutsy]]<br />[[#Colonel Gutsy|Colonel Gutsy]]<br />[[#Whitespring Mr Gutsy|Whitespring Mr Gutsy]]<br />[[#Mr. Gutsy strikebreaker|Mr. Gutsy strikebreaker]]<br />[[#Free States Gutsy|Free States Gutsy]]<br />[[#Recruiter Gutsy|Recruiter Gutsy]]<br />[[#Arktos Pharma Gutsy|Arktos Pharma Gutsy]] {{icon|FO76WA}} |
+ | |variants =[[#Mr. Gutsy|Mr. Gutsy]]<br />[[#Lieutenant Gutsy|Lieutenant Gutsy]]<br />[[#Major Gutsy|Major Gutsy]]<br />[[#Colonel Gutsy|Colonel Gutsy]]<br />[[#Enclave Mr. Gutsy|Enclave Mr. Gutsy]]<br />[[#Whitespring Mr Gutsy|Whitespring Mr Gutsy]]<br />[[#Mr. Gutsy strikebreaker|Mr. Gutsy strikebreaker]]<br />[[#Communist trooper|Communist trooper]]<br />[[#Sergeant Gutsy|Sergeant Gutsy]]<br />[[#Prison marshal|Prison marshal]]<br />[[#Free States Gutsy|Free States Gutsy]]<br />[[#Recruiter Gutsy|Recruiter Gutsy]]<br />[[#Arktos Pharma Gutsy|Arktos Pharma Gutsy]] {{icon|FO76WA}} |
|location =[[Appalachia]] |
|location =[[Appalachia]] |
||
|actor =[[Dave B. Mitchell]] |
|actor =[[Dave B. Mitchell]] |
||
|affiliation = |
|affiliation = |
||
− | |dialogue =[[LC060_LvlMrGutsyWhitespring_Standard.txt]] (Whitespring Mr Gutsy)<br />[[LvlMrGutsyFreeStates.txt|MrGutsyFreeStates.txt]] (FS Gutsy)<br />[[RE_SceneDWD03_MrGutsy.txt|DWD03_MrGutsy.txt]] (Recr. Gutsy) |
+ | |dialogue =[[LC060_LvlMrGutsyWhitespring_Standard.txt]] (Whitespring Mr Gutsy)<br />[[TW002 PrisonMarshalHunter.txt|TW002_PMH.txt]] (prison marshal)<br />[[LvlMrGutsyFreeStates.txt|MrGutsyFreeStates.txt]] (FS Gutsy)<br />[[RE_SceneDWD03_MrGutsy.txt|DWD03_MrGutsy.txt]] (Recr. Gutsy) |
}}{{Games|FO76}} |
}}{{Games|FO76}} |
||
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==Background== |
==Background== |
||
− | The Mister Gutsy is a line of military |
+ | The Mister Gutsy is a line of military robot models created by [[General Atomics International]]. It is a militarized version of the Type-I [[Mister Handy]], an earlier civilian model robot created by the same company for use in household duties. |
The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.<ref>[[Camp McClintock terminal entries]]</ref> |
The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.<ref>[[Camp McClintock terminal entries]]</ref> |
||
− | This model was commissioned by the |
+ | This model was commissioned by the U.S. Army just before the Great War in 2077, have distinctive "soldierly" personalities, with an advanced AI somewhat similar to that of the Mister Handy model. More likely than not, due to the conflict with China that caused the Great War, Mister Gutsies often scream anti-communist phrases, similar to Liberty Prime. Mister Gutsies also have a more "gung-ho" patriotic personality compared to the other combat robots found in the post-War United States. |
==Characteristics== |
==Characteristics== |
||
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{{Stats creature FO76|row |
{{Stats creature FO76|row |
||
|name =Mr. Gutsy |
|name =Mr. Gutsy |
||
− | |base id ={{ID|}} |
+ | |base id ={{ID|00146cdf}} |
|level =22 |
|level =22 |
||
|perception = |
|perception = |
||
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|confidence =0 |
|confidence =0 |
||
|assistance =0 |
|assistance =0 |
||
+ | |attack1 =Melee (0 {{Icon|damage}}) |
||
+ | |attack2 =empty |
||
+ | |items =* {{Icon|dead}} |
||
+ | }} |
||
+ | {{Stats creature FO76|end}} |
||
+ | |||
+ | ===Enclave Mr. Gutsy=== |
||
⚫ | |||
+ | {{Stats creature FO76|start}} |
||
+ | {{Stats creature FO76|row |
||
+ | |name =Enclave Mr. Gutsy |
||
+ | |base id ={{ID|0010e219}} |
||
+ | |level =8 |
||
+ | |perception = |
||
+ | |hp = |
||
+ | |dt = |
||
+ | |dr = |
||
+ | |er = |
||
+ | |rr = |
||
+ | |pr =Immune |
||
+ | |aggression = |
||
+ | |confidence = |
||
+ | |assistance = |
||
|attack1 =Melee (0 {{Icon|damage}}) |
|attack1 =Melee (0 {{Icon|damage}}) |
||
|attack2 =empty |
|attack2 =empty |
||
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{{Stats creature FO76|start}} |
{{Stats creature FO76|start}} |
||
{{Stats creature FO76|row |
{{Stats creature FO76|row |
||
− | |name =Whitespring Mr Gutsy |
+ | |name =Whitespring Mr Gutsy {{icon|dial|link=LC060 LvlMrGutsyWhitespring Standard.txt}} |
|base id ={{ID|}} |
|base id ={{ID|}} |
||
|level = |
|level = |
||
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|base id ={{ID|}} |
|base id ={{ID|}} |
||
|level = |
|level = |
||
+ | |perception = |
||
+ | |hp = |
||
+ | |dt = |
||
+ | |dr = |
||
+ | |er = |
||
+ | |rr = |
||
+ | |pr =Immune |
||
+ | |aggression = |
||
+ | |confidence = |
||
+ | |assistance = |
||
+ | |attack1 =Melee (0 {{Icon|damage}}) |
||
+ | |attack2 =empty |
||
+ | |items =* {{Icon|dead}} |
||
+ | }} |
||
+ | {{Stats creature FO76|end}} |
||
+ | |||
+ | ===Communist trooper=== |
||
+ | Designed to simulate [[People's Liberation Army]] soldiers for training purposes, Communist troopers have a red body and communist yellow star paint job rather than the standard olive drab with white star roundel. They are encountered at [[Camp McClintock]] as part of the quest [[Live Fire Training Exercise]]. |
||
+ | {{Stats creature FO76|start}} |
||
+ | {{Stats creature FO76|row |
||
+ | |name =Communist trooper |
||
+ | |base id ={{ID|0015e063}} |
||
+ | |level =22-32 |
||
+ | |perception = |
||
+ | |xp =71 |
||
+ | |hp = |
||
+ | |dr = |
||
+ | |er = |
||
+ | |rr = |
||
+ | |pr = |
||
+ | |aggression = |
||
+ | |confidence = |
||
+ | |assistance = |
||
+ | |attack1 =<!--Attack type (Attack damage {{Icon|damage}}) |
||
+ | |attack2 =Attack type (Attack damage {{Icon|damage}}) --> |
||
+ | |items =* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]] |
||
+ | * {{Icon|dead}} [[Pork n' Beans (Fallout 76)|Pork n' Beans]] |
||
+ | * {{Icon|dead}} [[Military-grade circuit board]] |
||
+ | * {{icon|dead}} [[Steel scrap]] |
||
+ | }}{{Stats creature FO76|end}} |
||
+ | |||
+ | ===Sergeant Gutsy=== |
||
+ | A variant encountered at Camp McClintlock. |
||
+ | |||
+ | {{Stats creature FO76|start}} |
||
+ | {{Stats creature FO76|row |
||
+ | |name =Sergeant Gutsy |
||
+ | |base id ={{ID|0015e063}} |
||
+ | |level =22-32 |
||
+ | |perception = |
||
+ | |xp =71 |
||
+ | |hp = |
||
+ | |dr = |
||
+ | |er = |
||
+ | |rr = |
||
+ | |pr = |
||
+ | |aggression = |
||
+ | |confidence = |
||
+ | |assistance = |
||
+ | |attack1 =<!--Attack type (Attack damage {{Icon|damage}}) |
||
+ | |attack2 =Attack type (Attack damage {{Icon|damage}}) --> |
||
+ | |items =* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]] |
||
+ | * {{Icon|dead}} [[Pork n' Beans (Fallout 76)|Pork n' Beans]] |
||
+ | * {{Icon|dead}} [[Military-grade circuit board]] |
||
+ | * {{icon|dead}} [[Steel scrap]] |
||
+ | }}{{Stats creature FO76|end}} |
||
+ | |||
+ | ===Prison marshal=== |
||
+ | [[File:FO76 Prison Marshal.png|thumb|110px]] |
||
+ | Created as part of the automation of [[Eastern Regional Penitentiary]], prison marshal's feature a police paint job, being dark blue with yellow markings, and are used by the prisons [[Warden]] artificial intelligence to retrieve prisoners who have escaped. 2-3 are randomly encountered in the [[Toxic Valley]], where they start the quest [[Falsely Accused]]. They are also involved in the [[Manhunt]] quest, where one will arrive to take custody of [[Harrison Malone|"Mad Dog" Malone]] after the player character has incapacitated him. |
||
+ | |||
+ | {{Stats creature FO76|start}} |
||
+ | {{Stats creature FO76|row |
||
+ | |name =Prison marshal {{icon|dial|link=TW002 PrisonMarshalHunter.txt}} |
||
+ | |base id ={{ID|0010e219}} |
||
+ | |edid =<tt>TW002_PrisonMarshalHunter</tt> |
||
+ | |level =8 |
||
|perception = |
|perception = |
||
|hp = |
|hp = |
||
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{{Stats creature FO76|start}} |
{{Stats creature FO76|start}} |
||
{{Stats creature FO76|row |
{{Stats creature FO76|row |
||
− | |name =Free States Gutsy |
+ | |name =Free States Gutsy {{icon|dial|link=LvlMrGutsyFreeStates.txt}} |
|base id ={{ID|004e10be}} |
|base id ={{ID|004e10be}} |
||
|level = |
|level = |
||
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===Recruiter Gutsy=== |
===Recruiter Gutsy=== |
||
[[File:FO76_Military_Recruitment.jpg|thumb]] |
[[File:FO76_Military_Recruitment.jpg|thumb]] |
||
− | Mister Gutsy met during the [[Military Recruitment]] random encounter. |
+ | Mister Gutsy, designation Recruiter Gutsy #092613, met during the [[Military Recruitment]] random encounter. |
{{Stats creature FO76|start}} |
{{Stats creature FO76|start}} |
||
{{Stats creature FO76|row |
{{Stats creature FO76|row |
||
− | |name =Recruiter Gutsy |
+ | |name =Recruiter Gutsy {{icon|dial|link=RE SceneDWD03 MrGutsy.txt}} |
|base id ={{ID|0050cd06}} |
|base id ={{ID|0050cd06}} |
||
|level = |
|level = |
||
Line 281: | Line 381: | ||
==Locations== |
==Locations== |
||
− | + | [[Camp McClintock]] - A [[United States Armed Forces|US Army]] training camp before the War, as part of automation efforts, the majority of its human staff was replaced with Mister Gutsies. |
|
==Notable Mister Gutsies== |
==Notable Mister Gutsies== |
||
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Mister Gutsy appears in ''[[Fallout 76]]''. |
Mister Gutsy appears in ''[[Fallout 76]]''. |
||
+ | {{RT}} |
||
− | ==References== |
||
− | {{References}} |
||
− | |||
⚫ | |||
{{Navbox robots}} |
{{Navbox robots}} |
Revision as of 20:28, 10 January 2020
Image needed (thumbnails)
This article is missing an image. You can help Nukapedia by uploading it.
|
For an overview of Mister Gutsies in the Fallout series of games, see Mister Gutsy. |
Mister Gutsies are robots encountered in Appalachia in 2102.
Background
The Mister Gutsy is a line of military robot models created by General Atomics International. It is a militarized version of the Type-I Mister Handy, an earlier civilian model robot created by the same company for use in household duties.
The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.[1]
This model was commissioned by the U.S. Army just before the Great War in 2077, have distinctive "soldierly" personalities, with an advanced AI somewhat similar to that of the Mister Handy model. More likely than not, due to the conflict with China that caused the Great War, Mister Gutsies often scream anti-communist phrases, similar to Liberty Prime. Mister Gutsies also have a more "gung-ho" patriotic personality compared to the other combat robots found in the post-War United States.
Characteristics
Mister Gutsies are frequently encountered as both friendly and hostile robots around Appalachia. Easily identified by their Army-green paint job and aggressively patriotic combat jargon, they are frequently heard before they are seen.
They've been put to use around Appalachia in a variety of roles, ranging from specialized Strikebreaker riot-control units to Drill Sergeant units as part of Camp McClintock's automated training regimen.
Gameplay attributes
Mister Gutsy robots are frequently encountered alongside other robotic enemies, typically serving as a boss-type enemy at lower levels and eventually replacing weaker robotic enemies at higher levels.
At higher levels, the damaging capabilities of Mister Gutsy robots drastically increases as they can spawn with armor-piercing ballistic weaponry, firing in quick two-shot bursts at medium range with little to no downtime. Coupled with their durability, high level Gutsies can deal incredibly high damage to even well-armored players, and this threat is only exacerbated as they frequently appear in groups.
Variants
Mr. Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mr. Gutsy |
|
|
Lieutenant Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lieutenant Gutsy |
|
|
Major Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Major Gutsy |
|
| ||||||||||||
Major Gutsy |
|
|
Colonel Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Colonel Gutsy |
|
| ||||||||||||
Colonel Gutsy |
|
|
Enclave Mr. Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Enclave Mr. Gutsy |
|
|
Whitespring Mr Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Whitespring Mr Gutsy |
|
|
Mr. Gutsy strikebreaker
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mr. Gutsy Strikebreaker |
|
|
Communist trooper
Designed to simulate People's Liberation Army soldiers for training purposes, Communist troopers have a red body and communist yellow star paint job rather than the standard olive drab with white star roundel. They are encountered at Camp McClintock as part of the quest Live Fire Training Exercise.
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Communist trooper |
|
Sergeant Gutsy
A variant encountered at Camp McClintlock.
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sergeant Gutsy |
|
Prison marshal
Created as part of the automation of Eastern Regional Penitentiary, prison marshal's feature a police paint job, being dark blue with yellow markings, and are used by the prisons Warden artificial intelligence to retrieve prisoners who have escaped. 2-3 are randomly encountered in the Toxic Valley, where they start the quest Falsely Accused. They are also involved in the Manhunt quest, where one will arrive to take custody of "Mad Dog" Malone after the player character has incapacitated him.
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Prison marshal TW002_PrisonMarshalHunter |
|
|
Free States Gutsy
Mister Gutsy met during the Free Roaming Gutsy random encounter.
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Free States Gutsy |
|
|
Recruiter Gutsy
Mister Gutsy, designation Recruiter Gutsy #092613, met during the Military Recruitment random encounter.
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Recruiter Gutsy |
|
|
Arktos Pharma Gutsy
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
|
Name (Form ID) | Base Statistics | Behavior | Abilities | Items | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arktos Pharma Gutsy |
|
|
Locations
Camp McClintock - A US Army training camp before the War, as part of automation efforts, the majority of its human staff was replaced with Mister Gutsies.
Notable Mister Gutsies
Appearances
Mister Gutsy appears in Fallout 76.