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|type =robot
 
|type =robot
 
|image =FO76 Mister Gutsy.png
 
|image =FO76 Mister Gutsy.png
|variants =[[#Mr. Gutsy|Mr. Gutsy]]<br />[[#Lieutenant Gutsy|Lieutenant Gutsy]]<br />[[#Major Gutsy|Major Gutsy]]<br />[[#Colonel Gutsy|Colonel Gutsy]]<br />[[#Whitespring Mr Gutsy|Whitespring Mr Gutsy]]<br />[[#Mr. Gutsy strikebreaker|Mr. Gutsy strikebreaker]]<br />[[#Free States Gutsy|Free States Gutsy]]<br />[[#Recruiter Gutsy|Recruiter Gutsy]]<br />[[#Arktos Pharma Gutsy|Arktos Pharma Gutsy]] {{icon|FO76WA}}
+
|variants =[[#Mr. Gutsy|Mr. Gutsy]]<br />[[#Lieutenant Gutsy|Lieutenant Gutsy]]<br />[[#Major Gutsy|Major Gutsy]]<br />[[#Colonel Gutsy|Colonel Gutsy]]<br />[[#Enclave Mr. Gutsy|Enclave Mr. Gutsy]]<br />[[#Whitespring Mr Gutsy|Whitespring Mr Gutsy]]<br />[[#Mr. Gutsy strikebreaker|Mr. Gutsy strikebreaker]]<br />[[#Communist trooper|Communist trooper]]<br />[[#Sergeant Gutsy|Sergeant Gutsy]]<br />[[#Prison marshal|Prison marshal]]<br />[[#Free States Gutsy|Free States Gutsy]]<br />[[#Recruiter Gutsy|Recruiter Gutsy]]<br />[[#Arktos Pharma Gutsy|Arktos Pharma Gutsy]] {{icon|FO76WA}}
 
|location =[[Appalachia]]
 
|location =[[Appalachia]]
 
|actor =[[Dave B. Mitchell]]
 
|actor =[[Dave B. Mitchell]]
 
|affiliation =
 
|affiliation =
|dialogue =[[LC060_LvlMrGutsyWhitespring_Standard.txt]] (Whitespring Mr Gutsy)<br />[[LvlMrGutsyFreeStates.txt|MrGutsyFreeStates.txt]] (FS Gutsy)<br />[[RE_SceneDWD03_MrGutsy.txt|DWD03_MrGutsy.txt]] (Recr. Gutsy)
+
|dialogue =[[LC060_LvlMrGutsyWhitespring_Standard.txt]] (Whitespring Mr Gutsy)<br />[[TW002 PrisonMarshalHunter.txt|TW002_PMH.txt]] (prison marshal)<br />[[LvlMrGutsyFreeStates.txt|MrGutsyFreeStates.txt]] (FS Gutsy)<br />[[RE_SceneDWD03_MrGutsy.txt|DWD03_MrGutsy.txt]] (Recr. Gutsy)
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
   
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==Background==
 
==Background==
The Mister Gutsy is a line of military robot models created by [[General Atomics International]]. It is a militarized version of the Type-I [[Mister Handy]], an earlier civilian model robot created by the same company for use in household duties.
+
The Mister Gutsy is a line of military robot models created by [[General Atomics International]]. It is a militarized version of the Type-I [[Mister Handy]], an earlier civilian model robot created by the same company for use in household duties.
   
 
The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.<ref>[[Camp McClintock terminal entries]]</ref>
 
The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.<ref>[[Camp McClintock terminal entries]]</ref>
   
This model was commissioned by the U.S. Army just before the Great War in 2077, have distinctive "soldierly" personalities, with an advanced AI somewhat similar to that of the Mister Handy model. More likely than not, due to the conflict with China that caused the Great War, Mister Gutsies often scream anti-communist phrases, similar to Liberty Prime. Mister Gutsies also have a more "gung-ho" patriotic personality compared to the other combat robots found in the post-War United States.
+
This model was commissioned by the U.S. Army just before the Great War in 2077, have distinctive "soldierly" personalities, with an advanced AI somewhat similar to that of the Mister Handy model. More likely than not, due to the conflict with China that caused the Great War, Mister Gutsies often scream anti-communist phrases, similar to Liberty Prime. Mister Gutsies also have a more "gung-ho" patriotic personality compared to the other combat robots found in the post-War United States.
   
 
==Characteristics==
 
==Characteristics==
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{{Stats creature FO76|row
 
{{Stats creature FO76|row
 
|name =Mr. Gutsy
 
|name =Mr. Gutsy
|base id ={{ID|}}
+
|base id ={{ID|00146cdf}}
 
|level =22
 
|level =22
 
|perception =
 
|perception =
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|confidence =0
 
|confidence =0
 
|assistance =0
 
|assistance =0
  +
|attack1 =Melee (0 {{Icon|damage}})
  +
|attack2 =empty
  +
|items =* {{Icon|dead}}
  +
}}
  +
{{Stats creature FO76|end}}
  +
  +
===Enclave Mr. Gutsy===
 
{{section|FO76}}
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Enclave Mr. Gutsy
  +
|base id ={{ID|0010e219}}
  +
|level =8
  +
|perception =
  +
|hp =
  +
|dt =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =Immune
  +
|aggression =
  +
|confidence =
  +
|assistance =
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack1 =Melee (0 {{Icon|damage}})
 
|attack2 =empty
 
|attack2 =empty
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{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Whitespring Mr Gutsy
+
|name =Whitespring Mr Gutsy {{icon|dial|link=LC060 LvlMrGutsyWhitespring Standard.txt}}
 
|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
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|base id ={{ID|}}
 
|base id ={{ID|}}
 
|level =
 
|level =
  +
|perception =
  +
|hp =
  +
|dt =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =Immune
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =Melee (0 {{Icon|damage}})
  +
|attack2 =empty
  +
|items =* {{Icon|dead}}
  +
}}
  +
{{Stats creature FO76|end}}
  +
  +
===Communist trooper===
  +
Designed to simulate [[People's Liberation Army]] soldiers for training purposes, Communist troopers have a red body and communist yellow star paint job rather than the standard olive drab with white star roundel. They are encountered at [[Camp McClintock]] as part of the quest [[Live Fire Training Exercise]].
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Communist trooper
  +
|base id ={{ID|0015e063}}
  +
|level =22-32
  +
|perception =
  +
|xp =71
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =<!--Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}}) -->
  +
|items =* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
  +
* {{Icon|dead}} [[Pork n' Beans (Fallout 76)|Pork n' Beans]]
  +
* {{Icon|dead}} [[Military-grade circuit board]]
  +
* {{icon|dead}} [[Steel scrap]]
  +
}}{{Stats creature FO76|end}}
  +
  +
===Sergeant Gutsy===
  +
A variant encountered at Camp McClintlock.
  +
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Sergeant Gutsy
  +
|base id ={{ID|0015e063}}
  +
|level =22-32
  +
|perception =
  +
|xp =71
  +
|hp =
  +
|dr =
  +
|er =
  +
|rr =
  +
|pr =
  +
|aggression =
  +
|confidence =
  +
|assistance =
  +
|attack1 =<!--Attack type (Attack damage {{Icon|damage}})
  +
|attack2 =Attack type (Attack damage {{Icon|damage}}) -->
  +
|items =* {{Icon|dead}} [[Fusion cell (Fallout 76)|Fusion cell]]
  +
* {{Icon|dead}} [[Pork n' Beans (Fallout 76)|Pork n' Beans]]
  +
* {{Icon|dead}} [[Military-grade circuit board]]
  +
* {{icon|dead}} [[Steel scrap]]
  +
}}{{Stats creature FO76|end}}
  +
  +
===Prison marshal===
  +
[[File:FO76 Prison Marshal.png|thumb|110px]]
  +
Created as part of the automation of [[Eastern Regional Penitentiary]], prison marshal's feature a police paint job, being dark blue with yellow markings, and are used by the prisons [[Warden]] artificial intelligence to retrieve prisoners who have escaped. 2-3 are randomly encountered in the [[Toxic Valley]], where they start the quest [[Falsely Accused]]. They are also involved in the [[Manhunt]] quest, where one will arrive to take custody of [[Harrison Malone|"Mad Dog" Malone]] after the player character has incapacitated him.
  +
  +
{{Stats creature FO76|start}}
  +
{{Stats creature FO76|row
  +
|name =Prison marshal {{icon|dial|link=TW002 PrisonMarshalHunter.txt}}
  +
|base id ={{ID|0010e219}}
  +
|edid =<tt>TW002_PrisonMarshalHunter</tt>
  +
|level =8
 
|perception =
 
|perception =
 
|hp =
 
|hp =
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{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Free States Gutsy
+
|name =Free States Gutsy {{icon|dial|link=LvlMrGutsyFreeStates.txt}}
 
|base id ={{ID|004e10be}}
 
|base id ={{ID|004e10be}}
 
|level =
 
|level =
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===Recruiter Gutsy===
 
===Recruiter Gutsy===
 
[[File:FO76_Military_Recruitment.jpg|thumb]]
 
[[File:FO76_Military_Recruitment.jpg|thumb]]
Mister Gutsy met during the [[Military Recruitment]] random encounter.
+
Mister Gutsy, designation Recruiter Gutsy #092613, met during the [[Military Recruitment]] random encounter.
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|start}}
 
{{Stats creature FO76|row
 
{{Stats creature FO76|row
|name =Recruiter Gutsy
+
|name =Recruiter Gutsy {{icon|dial|link=RE SceneDWD03 MrGutsy.txt}}
 
|base id ={{ID|0050cd06}}
 
|base id ={{ID|0050cd06}}
 
|level =
 
|level =
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==Locations==
 
==Locations==
* [[Camp McClintock]] - A [[United States Armed Forces|US Army]] training camp before the War, as part of automation efforts, the majority of its human staff was replaced with Mister Gutsies.
+
[[Camp McClintock]] - A [[United States Armed Forces|US Army]] training camp before the War, as part of automation efforts, the majority of its human staff was replaced with Mister Gutsies.
   
 
==Notable Mister Gutsies==
 
==Notable Mister Gutsies==
Line 293: Line 393:
 
Mister Gutsy appears in ''[[Fallout 76]]''.
 
Mister Gutsy appears in ''[[Fallout 76]]''.
   
  +
{{RT}}
==References==
 
{{References}}
 
 
{{stub|FO76}}
 
   
 
{{Navbox robots}}
 
{{Navbox robots}}

Revision as of 20:28, 10 January 2020

 
Gametitle-FO76
Gametitle-FO76

Mister Gutsies are robots encountered in Appalachia in 2102.

Background

The Mister Gutsy is a line of military robot models created by General Atomics International. It is a militarized version of the Type-I Mister Handy, an earlier civilian model robot created by the same company for use in household duties.

The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.[1]

This model was commissioned by the U.S. Army just before the Great War in 2077, have distinctive "soldierly" personalities, with an advanced AI somewhat similar to that of the Mister Handy model. More likely than not, due to the conflict with China that caused the Great War, Mister Gutsies often scream anti-communist phrases, similar to Liberty Prime. Mister Gutsies also have a more "gung-ho" patriotic personality compared to the other combat robots found in the post-War United States.

Characteristics

Mister Gutsies are frequently encountered as both friendly and hostile robots around Appalachia. Easily identified by their Army-green paint job and aggressively patriotic combat jargon, they are frequently heard before they are seen.

They've been put to use around Appalachia in a variety of roles, ranging from specialized Strikebreaker riot-control units to Drill Sergeant units as part of Camp McClintock's automated training regimen.

Gameplay attributes

Mister Gutsy robots are frequently encountered alongside other robotic enemies, typically serving as a boss-type enemy at lower levels and eventually replacing weaker robotic enemies at higher levels.

At higher levels, the damaging capabilities of Mister Gutsy robots drastically increases as they can spawn with armor-piercing ballistic weaponry, firing in quick two-shot bursts at medium range with little to no downtime. Coupled with their durability, high level Gutsies can deal incredibly high damage to even well-armored players, and this threat is only exacerbated as they frequently appear in groups.

Variants

Mr. Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mr. Gutsy
Level
LVL 22
Hit Points
HP 280
Energy Resistance
En.R 70
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Lieutenant Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Lieutenant Gutsy
Level
LVL 32
Hit Points
HP 350
Damage Resistance
Dam.R 110
Energy Resistance
En.R 100
Radiation Resistance
Rad.R 110
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Major Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Major Gutsy
Level
LVL 40
Hit Points
HP 425
Damage Resistance
Dam.R 110
Energy Resistance
En.R 100
Radiation Resistance
Rad.R 110
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead
Major Gutsy
Level
LVL 50
Hit Points
HP 0
Damage Resistance
Dam.R 110
Energy Resistance
En.R 100
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Colonel Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Colonel Gutsy
Level
LVL 50
Hit Points
HP 600
Damage Resistance
Dam.R 110
Energy Resistance
En.R 100
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead
Colonel Gutsy
Level
LVL 52
Hit Points
HP 1000
Damage Resistance
Dam.R 110
Energy Resistance
En.R 100
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Enclave Mr. Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Enclave Mr. Gutsy
Level
LVL 8
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Whitespring Mr Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring Mr Gutsy LC060 LvlMrGutsyWhitespring Standard
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Mr. Gutsy strikebreaker

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Mr. Gutsy Strikebreaker
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Communist trooper

Designed to simulate People's Liberation Army soldiers for training purposes, Communist troopers have a red body and communist yellow star paint job rather than the standard olive drab with white star roundel. They are encountered at Camp McClintock as part of the quest Live Fire Training Exercise.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Communist trooper
Level
LVL 22-32
Experience Points
XP 71
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional

Sergeant Gutsy

A variant encountered at Camp McClintlock.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Sergeant Gutsy
Level
LVL 22-32
Experience Points
XP 71
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional

Prison marshal

FO76 Prison Marshal

Created as part of the automation of Eastern Regional Penitentiary, prison marshal's feature a police paint job, being dark blue with yellow markings, and are used by the prisons Warden artificial intelligence to retrieve prisoners who have escaped. 2-3 are randomly encountered in the Toxic Valley, where they start the quest Falsely Accused. They are also involved in the Manhunt quest, where one will arrive to take custody of "Mad Dog" Malone after the player character has incapacitated him.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Prison marshal TW002 PrisonMarshalHunter

TW002_PrisonMarshalHunter
Level
LVL 8
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Free States Gutsy

Mister Gutsy met during the Free Roaming Gutsy random encounter.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Free States Gutsy LvlMrGutsyFreeStates
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Recruiter Gutsy

FO76 Military Recruitment

Mister Gutsy, designation Recruiter Gutsy #092613, met during the Military Recruitment random encounter.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Recruiter Gutsy RE SceneDWD03 MrGutsy
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Arktos Pharma Gutsy

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Arktos Pharma Gutsy Wild Appalachia
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Locations

Camp McClintock - A US Army training camp before the War, as part of automation efforts, the majority of its human staff was replaced with Mister Gutsies.

Notable Mister Gutsies

Appearances

Mister Gutsy appears in Fallout 76.