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For an overview of Mister Gutsies in the Fallout series of games, see Mister Gutsy.
 
Gametitle-FO76Gametitle-FO76 WA
Gametitle-FO76Gametitle-FO76 WA

Mister Gutsies are robots encountered in Appalachia in 2102.

BackgroundEdit

The Mister Gutsy is a line of military robot models created by General Atomics International. It is a militarized version of the Type-I Mister Handy, an earlier civilian model robot created by the same company for use in household duties.

The Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy model by its military olive-drab paint job, U.S. Army roundel insignia, improved weapons and the replacement of its British butler voice with that of an American drill sergeant. However, remnants of their Mister Handy programming are still present, as one stationed at Camp McClintock reverted to this code and started landscaping the grounds.[1]

This model was commissioned by the U.S. Army just before the Great War in 2077, have distinctive "soldierly" personalities, with an advanced AI somewhat similar to that of the Mister Handy model. More likely than not, due to the conflict with China that caused the Great War, Mister Gutsies often scream anti-communist phrases, similar to Liberty Prime. Mister Gutsies also have a more "gung-ho" patriotic personality compared to the other combat robots found in the post-War United States.

CharacteristicsEdit

Mister Gutsies are frequently encountered as both friendly and hostile robots around Appalachia. Easily identified by their Army-green paint job and aggressively patriotic combat jargon, they are frequently heard before they are seen.

They've been put to use around Appalachia in a variety of roles, ranging from specialized Strikebreaker riot-control units to Drill Sergeant units as part of Camp McClintock's automated training regimen.

Gameplay attributesEdit

Mister Gutsy robots are frequently encountered alongside other robotic enemies, typically serving as a boss-type enemy at lower levels and eventually replacing weaker robotic enemies at higher levels.

At higher levels, the damaging capabilities of Mister Gutsy robots drastically increase as they can spawn with armor-piercing ballistic weaponry, firing in quick two-shot bursts at medium range with little to no downtime. Coupled with their durability, high level Gutsies can deal incredibly high damage to even well-armored players, and this threat is only exacerbated as they frequently appear in groups.

VariantsEdit

Mr. GutsyEdit

The basic Mr. Gutsy variant.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mr. Gutsy
00146cdf
Icon level
22
Icon eye
?
Icon heart
280
Icon shield silver
80
Icon electrical
70
Icon radiation
80
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Lieutenant GutsyEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Lieutenant Gutsy
????????
Icon level
32
Icon eye
?
Icon heart
350
Icon shield silver
110
Icon electrical
100
Icon radiation
110
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Major GutsyEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Major Gutsy
00146ce1
Icon level
40
Icon eye
?
Icon heart
425
Icon shield silver
110
Icon electrical
100
Icon radiation
110
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead
Major Gutsy
00146ce1
Icon level
50
Icon eye
?
Icon heart
0
Icon shield silver
110
Icon electrical
100
Icon radiation
Immune
Icon poison
Immune
Icon XP
?
Icon fist
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Colonel GutsyEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Colonel Gutsy
00146ce2
Icon level
50
Icon eye
?
Icon heart
600
Icon shield silver
110
Icon electrical
100
Icon radiation
Immune
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead
Colonel Gutsy
????????
Icon level
52
Icon eye
?
Icon heart
1000
Icon shield silver
110
Icon electrical
100
Icon radiation
Immune
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Enclave Mr. GutsyEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Enclave Mr. Gutsy
0010e219
Icon level
8
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Whitespring Mr GutsyEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Whitespring Mr Gutsy Icon dialogue
????????
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Mr. Gutsy strikebreakerEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Mr. Gutsy Strikebreaker
????????
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Communist trooperEdit

Designed to simulate People's Liberation Army soldiers for training purposes, Communist troopers have a red body and communist yellow star paint job rather than the standard olive drab with white star roundel. They are encountered at Camp McClintock as part of the quest Live Fire Training Exercise.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Communist trooper
0015e063
Icon level
22-32
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
?
Icon XP
71
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional

Sergeant GutsyEdit

A variant encountered at Camp McClintock. Several accompany the Resident along the obstacle course, during Back to Basic.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Sergeant Gutsy Icon dialogue
003401e4, 003401e5
003401e6, 003401e7
003401e8, 003401e9
003401ea
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
?
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
  • Icon dead

Prison marshalEdit

FO76 Prison Marshal

Created as part of the automation of Eastern Regional Penitentiary, prison marshal's feature a police paint job, being dark blue with yellow markings, and are used by the prisons Warden artificial intelligence to retrieve prisoners who have escaped. 2-3 are randomly encountered in the Toxic Valley, where they start the quest Falsely Accused. They are also involved in the Manhunt quest, where one will arrive to take custody of "Mad Dog" Malone after the player character has incapacitated him.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Prison marshal Icon dialogue
0010e219
TW002_PrisonMarshalHunter
Icon level
8
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Free States GutsyEdit

Mister Gutsy met during the Free Roaming Gutsy random encounter.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Free States Gutsy Icon dialogue
004e10be
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Recruiter GutsyEdit

FO76 Military Recruitment

Mister Gutsy, designation Recruiter Gutsy #092613, met during the Military Recruitment random encounter.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Recruiter Gutsy Icon dialogue
0050cd06
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

Arktos Pharma GutsyEdit

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Name (Base ID)StatisticsBehaviorAbilitiesItems
Arktos Pharma Gutsy Gametitle-FO76 WA
00536b8f
Icon level
?
Icon eye
?
Icon heart
?
Icon shield silver
?
Icon electrical
?
Icon radiation
?
Icon poison
Immune
Icon XP
?
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (0 Icon damage)
Icon attack
empty
  • Icon dead

LocationsEdit

Camp McClintock - A US Army training camp before the War, as part of automation efforts, the majority of its human staff was replaced with Mister Gutsies.

Notable Mister GutsiesEdit

AppearancesEdit

Mister Gutsy appears in Fallout 76 and its add-on Wild Appalachia.

ReferencesEdit

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