Fallout Wiki
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===Gunner Major Gutsy===
 
===Gunner Major Gutsy===
 
[[File:MisterGutsy-Fallout4.png|thumb|80px]]
 
[[File:MisterGutsy-Fallout4.png|thumb|80px]]
An upgraded variant of the Gunner Mister Gutsy that can be found fighting alongside the [[Gunners]].
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An upgraded variant of the Gunner Mister Gutsy that can be found fighting alongside the Gunners.
 
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{{Stats creature FO4|start}}
 
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Revision as of 21:04, 29 March 2020

 
Gametitle-FO4Gametitle-FO4 NW
Gametitle-FO4Gametitle-FO4 NW

Mister Gutsies are a type of robots found in the Commonwealth in 2287.

Background

This section is transcluded from Mister Gutsy. To change it, please edit the transcluded page.

A dedicated combat variant of their civilian Mister Handy, the Mister Gutsy series was developed by General Atomics International.[1] It was commissioned by the United States Army shortly before the atomic apocalypse of 2077,[2] with the first units seeing service in the liberation of Anchorage in January, at least according to the Anchorage Reclamation simulation.[3] The Mr. Gutsy is a personal protection automaton and comes equipped with heavier armor than most utility robots. It also carries a plasma weapon to be used in defense. The shell was rebuilt with lightweight armor plating, while the usual array of tools was upgraded with a plasma caster on a flexible mount. The key advantage of Mister Gutsies that separates it from other combat robots is its sheer maneuverability and spatial awareness.[4][5] The Mister Gutsy is also upgraded with dedicated military software, including the ability to refuse orders issued by commanders who are incompetent or under court martial,[6][7] remote link-up capability for updating orders in real time,[8] and a brand-new Sergeant Major v.1.0 simulated personality that channeled the stereotypical Marine drill instructor and doubled as a vessel for state propaganda.[9]

However, in its rush to present the Army with a working model, General Atomics cut corners and the resulting personality had issues stemming from vague definitions used in programming its neural network.[10] The most notable of these was the fact that in the absence of orders, units defaulted to a patrol mode and attacked all unauthorized personnel with extreme violence, as per combat protocol Charlie Zulu 4.[11] The military accepted these flaws, pressing them into service. They first bore MGZ-##### serials, before transitioning to the standard ABC-##### nomenclature.[12] To distinguish between different variants of the robot, ranks were used: The baseline version was named Mister, with subsequent variants designated Sergeant, Lieutenant, Major and Colonel.[13] A specialized field medic model was derived from the basic Mister Gutsy, with all combat functionality disabled[14] and an encyclopedic knowledge of medical procedures, particularly surgery.[Non-game 1]

Characteristics

Specifications

Unlike the previous versions, the Commonwealth variants have several different weapon configurations installed, including but not limited to automatic weapon and laser weapon mounts. Their bodies, eyes, arms can now be broken in combat. The words "Mister Handy" are written on the backside of their body.

Gameplay attributes

Mister Gutsy robots have several targetable sections, including the torso, right eye, mid-eye, left eye, combat inhibitor, thruster and arms. Breaking all of the arms on a Mister Gutsy will result in it attempting a suicide rush on the Sole Survivor. The right and middle eye are targeted more easily with the Killshot perk in V.A.T.S., but not the left eye. If any of the eyes are broken, the Mister Gutsy's firing accuracy will suffer and disabling the thruster will slow it down and remove its strafing ability. Unlike previous Fallout renditions, its weapon layout is varied, similar to the sentry bot; the guns can vary from a 10mm submachine gun to a laser weapon or sometimes a flamer, and the damage output also varies between models.

Variants

Mr. Gutsy

MisterGutsy-Fallout4

Despite its somewhat adequate health pool and low Damage Resistance, the Mister Gutsy is still a force to be reckoned with, as its 10mm submachine gun is capable of shredding low-level player characters and even power armor equipped player characters in seconds.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Mr. Gutsy
000E9293
Level
22
Perception
6
Hit Points
250
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
32
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Brotherhood Mr. Gutsy

BOSGutsy-Fallout4

This variant can be found aboard the Prydwen in the science section assisting Senior Scribe Neriah, and is especially protective of the plants in that section. It will comment if the player character takes any plants.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Brotherhood Mr. Gutsy
001552C4
Level
22
Perception
6
Hit Points
250
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
32
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Gunner Mr. Gutsy

MisterGutsy-Fallout4

The Gunner Mister Gutsy is usually found fighting alongside the Gunners.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner Mr. Gutsy
0021DDBB
000AC51D
00093BC3
Level
22
Perception
?
Hit Points
250
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
32
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Lieutenant Gutsy

MisterGutsy-Fallout4

Similar to the original Mister Gutsy, however, it has a moderately accurate (and moderate damage) laser weapon in place of a 10mm submachine gun and a much larger Hit Point pool as well as higher stats concerning damage resistances. It would appear that this model was given command authority.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Lieutenant Gutsy
00146CE0
Level
32
Perception
7
Hit Points
350
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
51
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Major Gutsy

MisterGutsy-Fallout4

An upgraded variant of the Lieutenant Gutsy, now having 200 more Hit Points than its predecessor and a higher damage laser weapon, but has the same Damage and Energy Resistances.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Major Gutsy
00146CE1
Level
50
Perception
7
Hit Points
550
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
82
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Gunner Major Gutsy

MisterGutsy-Fallout4

An upgraded variant of the Gunner Mister Gutsy that can be found fighting alongside the Gunners.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner Major Gutsy
0021DDBE
Level
50
Perception
7
Hit Points
550
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
82
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Colonel Gutsy

MisterGutsy-Fallout4

A Mister Gutsy with an even stronger laser, largely inflated damage and energy resistances, nearly 700 Hit Points and 1 extra point in Perception totaling it at 8; putting it on par with an assaultron. Colonel Gutsy appears when the player character reaches level 46 or higher.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Colonel Gutsy
00146CE2
Level
52+
Perception
8
Hit Points
655+
Damage Resistance
110
Energy Resistance
70
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
130
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Gunner Colonel Gutsy

MisterGutsy-Fallout4

The most powerful Mister Gutsy seen fighting alongside the Gunners, essentially an upgraded version of the Gunner Major Gutsy.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner Colonel Gutsy
0021DDBF
Level
52+
Perception
8
Hit Points
655+
Damage Resistance
110
Energy Resistance
70
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
130
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Guard Gutsy

MisterGutsy-Fallout4

Several Guard Gutsies can be found guarding the General Atomics Galleria. The Director is a Guard Gutsy.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Guard Gutsy
000FD4BD
Level
22
Perception
6
Hit Points
250
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty

Cadet Astro-Gutsy

AstroGutsy-NukaWorld

A basic variant of space Mr. Gutsies, with Nuka-World color scheme, very low stats and "space" laser weapons. Found in the Galactic Zone.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Cadet Astro-Gutsy Nuka-World (add-on)
xx01FA9E
Level
22
Perception
0
Hit Points
150
Damage Resistance
30
Energy Resistance
0
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
45
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Lieutenant Astro-Gutsy

AstroGutsy-NukaWorld

A Mr. Gutsy variant with Nuka-World color scheme, lower stats and space laser weapons. Found in the Galactic Zone.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Lieutenant Astro-Gutsy Nuka-World (add-on)
xx01FAF1
Level
32
Perception
7
Hit Points
350
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
51
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Commander Astro-Gutsy

AstroGutsy-NukaWorld
Name (Form ID)StatisticsBehaviorAbilitiesItems
Commander Astro-Gutsy Nuka-World (add-on)
xx01FAF2
Level
50
Perception
8
Hit Points
550
Damage Resistance
90
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
83
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Captain Astro-Gutsy

AstroGutsy-NukaWorld

The most powerful Astro-Gutsy variant in the Galactic Zone, with the largest health pool and damage resistance.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Captain Astro-Gutsy Nuka-World (add-on)
xx01FAF3
Level
52+
Perception
0
Hit Points
655+
Damage Resistance
110
Energy Resistance
70
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
130
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps alliesIcon requiredIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Notable Mister Gutsies

Notes

  • There are several level and faction dependent variations which may be equipped with different weaponry, such as lasers, Gunner Gutsy armed with the same 10mm submachine gun as turrets, or several military versions with either the 10mm submachine gun, a laser gun or a .44 pistol.[15]
  • Like many other enemies, a neutral Mister Gutsy will turn hostile if looked at while the player character is wearing power armor with a targeting HUD mod installed.
  • Sometimes if you attack a neutral Mister Gutsy, he will say "What is your major malfunction, maggot?", which is a clear reference to the 1987 film Full Metal Jacket, where the ruthless drill sergeant, Hartman, reprimands Private Pyle, saying "What is your major malfunction, numbnuts?"

Appearances

Mister Gutsies appear in Fallout 4 and its add-on Nuka-World.

  1. Fallout 76 loading screens: "Realizing their robots' enormous military potential, General Atomics International developed the Mister Gutsy as a powerful wartime equivalent to the Mister Handy."
  2. Fallout 3 loading screens: "The Mister Gutsy model of robot was commissioned by the U.S. Army just before the atomic apocalypse of 2077."
  3. Presence of the Strike team Mister Gutsies in the add-on Operation Anchorage.
  4. Fallout 3 and Fallout: New Vegas loading screen: "Mister Gutsy is a combat variant of the popular Mister Handy, and is equipped with a Plasma weapon and flamethrower."
    (Fallout 3 loading screens, Fallout: New Vegas loading screens)
  5. Fallout 4 loading screens: "The Mister Gutsy was created by General Atomics International as a combat alternative to its domestic Mister Handy robot."
  6. The Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an irresponsible officer!"
    (Sergeant RL-3's dialogue)
  7. The Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an officer under a Court Marshall!"
    (Sergeant RL-3's dialogue)
  8. MilitaryRobotTalk: "Sergeant Major reporting for duty... downloading orders from Central... FAILURE."
  9. MilitaryRobotTalk: "Loading Personality: General Atomics International V1.0 "Sergeant Major"..."
  10. The Lone Wanderer: "I'd like to buy a robot."
    Tinker Joe: "Of course you would, of course! Well, it just happens that I've got a beaut of a deal on this customized Gutsy. And it's not just "Mister" Gutsy - he's a full fledged sergeant! "Sergeant RL-3" to be precise, the pride of General Atomics International. Comes complete with a simulated personality unit, so he's good protection and good company, too! And all yours for just 1000 caps."
    The Lone Wanderer: "Simulated personality? Sounds like trouble."
    Tinker Joe: "To tell the truth, it is a little trouble. But he can't help the way he got built. General Atomics programmed the Mister Gutsy to be a good soldier, but their definitions were a bit vague. So a lot of units had... issues. So we got a gung-ho, robotic soldier that's picky about the company he keeps. But he seems to like you, so it'll be fine."
    (Tinker Joe's dialogue)
  11. MilitaryRobotTalk: "Halt, intruder! Unauthorized personnel will be handled with extreme violence. Initiating Combat Protocol: Charlie Zulu 4."
  12. Serial numbers as presented in the games starting with Fallout 3, through Fallout: New Vegas, and into Fallout 4.
  13. The companion Sergeant RL-3 in Fallout 3 and the naming of the variants of Mister Gusties in Fallout 4.
  14. The Lone Wanderer: "Say, could I reprogram you to kill people?"
    Sawbones: "Negative. The Mister Gutsy field medic model is incapable of harming human beings through intentional action."
    (Sawbones' dialogue)
  15. Fallout 4 Vault Dweller's Survival Guide : "Possible attachments include .44 pistols, combat rifles, laser guns, and saws."


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