A dedicated combat variant of their civilian Mister Handy, the Mister Gutsy series was developed by General Atomics International. It was commissioned by the United States Army shortly before the atomic apocalypse of 2077, with the first units seeing service in the liberation of Anchorage in January. The Mr. Gutsy is a personal protection automaton and comes equipped with heavier armor than most utility robots. It also carries a plasma weapon to be used in defense. The shell was rebuilt with lightweight armor plating, while the usual array of tools was upgraded with a plasma caster on a flexible mount. The key advantage of Mister Gutsies that separates it from other combat robots is its sheer maneuverability and spatial awareness. The Mister Gutsy is also upgraded with dedicated military software, including the ability to refuse orders issued by commanders who are incompetent or under court martial, remote link-up capability for updating orders in real time, and a brand-new Sergeant Major v.1.0 simulated personality that channeled the stereotypical Marine drill instructor and doubled as a vessel for state propaganda.
However, in its rush to present the Army with a working model, General Atomics cut corners and the resulting personality had issues stemming from vague definitions used in programming its neural network. The most notable of these was the fact that in the absence of orders, units defaulted to a patrol mode and attacked all unauthorized personnel with extreme violence, as per combat protocol Charlie Zulu 4. The military accepted these flaws, pressing them into service. They first bore MGZ-##### serials, before transitioning to the standard ABC-##### nomenclature. To distinguish between different variants of the robot, ranks were used: The baseline version was named Mister, with subsequent variants designated Sergeant, Lieutenant, Major and Colonel. A specialized field medic model was derived from the basic Mister Gutsy, with all combat functionality disabled and an encyclopedic knowledge of medical procedures, particularly surgery.
Unlike the previous versions, the Commonwealth variants have several different weapon configurations installed, including but not limited to automatic weapon and laser weapon mounts. Their bodies, eyes, arms can now be broken in combat. The words "Mister Handy" are written on the backside of their body.
Mister Gutsy robots have several targetable sections, including the torso, right eye, mid-eye, left eye, combat inhibitor, thruster and the arms. Breaking all of the arms on a Mister Gutsy will result in it attempting a suicide rush on the Sole Survivor. The right and middle eye are targeted more easily with the Killshot perk in V.A.T.S., but not the left eye. If any of the eyes are broken, the Mister Gutsy's firing accuracy will suffer and disabling the thruster will slow it down and remove its strafing ability. Unlike previous Fallout renditions, its weapon layout is varied, similar to the sentry bot; the guns can vary from a 10mm submachine gun to a laser weapon or sometimes a flamer, and the damage output also varies between models.
Despite its somewhat adequate health pool and low Damage Resistance, the Mister Gutsy is still a force to be reckoned with, as its 10mm submachine gun is capable of shredding low-level player characters and even power armor equipped player characters in seconds.
This variant can be found aboard the Prydwen in the science section assisting Senior Scribe Neriah, and is especially protective of the plants in that section. It will comment if the player character takes any plants.
Similar to the original Mister Gutsy, however, it has a moderately accurate (and moderate damage) laser weapon in place of a 10mm submachine gun and a much larger Hit Point pool as well as higher stats concerning damage resistances. It would appear that this model was given command authority.
A Mister Gutsy with an even stronger laser, largely inflated damage and energy resistances, nearly 700 Hit Points and 1 extra point in Perception totaling it at 8; putting it on par with an assaultron. Colonel Gutsy appears when the player character reaches level 46 or higher.
There are several level and faction dependent variations which may be equipped with different weaponry, such as lasers, Gunner Gutsy armed with the same 10mm submachine gun as turrets, or several military versions with either the 10mm submachine gun, a laser gun or a .44 pistol.
Like many other enemies, a neutral Mister Gutsy will turn hostile if looked at while the player character is wearing power armor with a targeting HUD mod installed.
Sometimes if you attack a neutral Mister Gutsy, he will say "What is your major malfunction, maggot?", which is a clear reference to the 1987 film Full Metal Jacket, where the ruthless drill sergeant, Hartman, reprimands Private Pyle, saying "What is your major malfunction, numbnuts?"
↑MilitaryRobotTalk: "Sergeant Major reporting for duty... downloading orders from Central... FAILURE."
↑MilitaryRobotTalk: "Loading Personality: General Atomics International V1.0 "Sergeant Major"..."
↑The Lone Wanderer: "I'd like to buy a robot." Tinker Joe: "Of course you would, of course! Well, it just happens that I've got a beaut of a deal on this customized Gutsy. And it's not just "Mister" Gutsy - he's a full fledged sergeant! "Sergeant RL-3" to be precise, the pride of General Atomics International. Comes complete with a simulated personality unit, so he's good protection and good company, too! And all yours for just 1000 caps." The Lone Wanderer: "Simulated personality? Sounds like trouble." Tinker Joe: "To tell the truth, it is a little trouble. But he can't help the way he got built.General Atomics programmed the Mister Gutsy to be a good soldier, but their definitions were a bit vague. So a lot of units had... issues. So we got a gung-ho, robotic soldier that's picky about the company he keeps. But he seems to like you, so it'll be fine." (FFER54NPC1.txt)
↑MilitaryRobotTalk: "Halt, intruder! Unauthorized personnel will be handled with extreme violence. Initiating Combat Protocol: Charlie Zulu 4."