For an overview of Mister Gutsies, see Mister Gutsy.

 
Gametitle-FNV.pngGametitle-FNV OWB.png
Gametitle-FNV.pngGametitle-FNV OWB.png
Another glorious day in this man's army!

The Mister Gutsy is a variant of robot found in the Mojave Wasteland in 2281. It is the military model of the much more common civilian Mister Handy model.

Background

This section is transcluded from Mister Gutsy. To change it, please edit the transcluded page.
Main article: Mister Gutsy

A dedicated combat variant of their civilian Mister Handy, the Mister Gutsy series was developed by General Atomics International.[1] It was commissioned by the United States Army shortly before the atomic apocalypse of 2077,[2] with the first units seeing service in the liberation of Anchorage in January.[3] The Mr. Gutsy is a personal protection automaton and comes equipped with heavier armor than most utility robots. It also carries a plasma weapon to be used in defense. The shell was rebuilt with lightweight armor plating, while the usual array of tools was upgraded with a plasma caster on a flexible mount. The key advantage of Mister Gutsies that separates it from other combat robots is its sheer maneuverability and spatial awareness.[4][5] The Mister Gutsy is also upgraded with dedicated military software, including the ability to refuse orders issued by commanders who are incompetent or under court martial,[6][7] remote link-up capability for updating orders in real time,[8] and a brand-new Sergeant Major v.1.0 simulated personality that channeled the stereotypical Marine drill instructor and doubled as a vessel for state propaganda.[9]

However, in its rush to present the Army with a working model, General Atomics cut corners and the resulting personality had issues stemming from vague definitions used in programming its neural network.[10] The most notable of these was the fact that in the absence of orders, units defaulted to a patrol mode and attacked all unauthorized personnel with extreme violence, as per combat protocol Charlie Zulu 4.[11] The military accepted these flaws, pressing them into service. They first bore MGZ-##### serials, before transitioning to the standard ABC-##### nomenclature.[12] To distinguish between different variants of the robot, ranks were used: The baseline version was named Mister, with subsequent variants designated Sergeant, Lieutenant, Major and Colonel.[13] A specialized field medic model was derived from the basic Mister Gutsy, with all combat functionality disabled[14] and an encyclopedic knowledge of medical procedures, particularly surgery.[15]

Characteristics

Specifications

Mister Gutsies use pre-War era plasma projectors for long-range combat and flame throwers for close-range fighting. Furthermore, what appears to be hardened steel plates used in their construction make Mister Gutsy models tough to beat.

The hardened Mister Gutsy has significantly higher damage resistance than the regular Mister Gutsy (on par with the average sentry bot).

The Mister Gutsy prototype is a series of robots that preceded the Mister Gutsy line, featuring the same weapons and AI but having weaker armor than their production model cousins.

Gameplay attributes

Mister Gutsy units have two weaknesses: they can't use both weapons simultaneously, and will always switch to their flamer when their target is in range. Nearby explosions or crippling its thruster can temporarily knock it out of the air.

Mister Gutsies are more resistant to bullets than other robots, and armor-piercing rounds seem to have little effect on them. Their voice is also different from the East Coast variants, being quieter and higher pitched.

Variants

Mister Gutsy

Mister Gutsy.png

Mister Gutsy, unlike the Mister Handy, is a dedicated combat robot and is easily distinguished from the Handy by its olive drab paint job, WWII-era US Army insignia and the replacement of its British butler voice with that of an American drill sergeant. It was commissioned by the U.S. Army just before the Great War in 2077. They have distinctive "military" personalities, and an advanced AI similar to that of the civilian variant, the Mister Handy.

NameStatisticsBehaviorAbilitiesItems
Mister Gutsy
00021EBD
Level
9
Experience Points
25
Perception
6
Hit Points
75
Damage Threshold
25
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%

Hardened Mister Gutsy

Mister Gutsy.png

These upgraded Mister Gutsies can be found guarding the crashed vertibird in the southern Mojave, along with hardened sentry bots. Their HP exceeds a regular Mister Gutsy's by fifty points, and their general toughness is on par with the average sentry bot. This is a result of their 10 Strength attribute, double that of the average Mister Gutsy.

NameStatisticsBehaviorAbilitiesItems
Hardened Mister Gutsy
000E585C
Level
9
Experience Points
25
Perception
5
Hit Points
125
Damage Threshold
25
Damage Resistance
?
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist 100%

Mister Gutsy prototype

Mister Gutsy.png

The Mister Gutsy prototype is a weaker variant of the regular Mister Gutsy. It uses the same AI and is equipped with the same weaponry as the regular series, but its armor is significantly weaker and it can be disabled fairly easily. One example of the prototype can be encountered when exploring one of the empty houses in Nipton after the Legion's raid. This Mister Gutsy has already claimed the life of an unwary legionary, and an unwary player may join him, as the Gutsy is immediately hostile when you enter the house. According to notes on a terminal in the same house, the resident at that time had repaired the robot in order to impress any potential new women in town. Another prototype may be found inside the solar collection tower at HELIOS One at lower levels.

NameStatisticsBehaviorAbilitiesItems
Mister Gutsy prototype
00099D24
Level
4
Experience Points
10
Perception
6
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (17 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%

Mr Steel

Mr. Steel.png

Mr Steels are Mister Gutsy robot derivatives found in New Vegas Steel. Essentially re-painted as Mister Handy robots, they still come complete with plasma projectors and have 100 HP and 25 Damage Threshold, making them very durable opponents. They use the same skin as a standard Mister Handy.

NameStatisticsBehaviorAbilitiesItems
Mr Steel
000FFC9D
Level
3
Experience Points
10
Perception
5
Hit Points
100
Damage Threshold
25
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%

Mark series (Old World Blues)

Mister Gutsy.png

The Mister Gutsy Mark series only appear in the add-on Old World Blues. The series runs from Mark 1 to Mark 6 (with the exception of Mark 2, which cannot be found). Compared to the other Mister Gutsies found in Mojave, the Mark series in Big MT are harder to defeat, with their speed and durability being enhanced. They also work with other robotic/human enemies or appear in numbers. Two or three types may appear at once, though this is a rare occurrence.

NameStatisticsBehaviorAbilitiesItems
Mister Gutsy Mk1
xx00A108
Level
25
Experience Points
50
Perception
6
Hit Points
225
Damage Threshold
25
Damage Resistance
?
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%
Mister Gutsy Mk3
xx00A109
Level
35
Experience Points
50
Perception
6
Hit Points
375
Damage Threshold
25
Damage Resistance
N/A%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%
Mister Gutsy Mk4
xx00CB25
Level
35
Experience Points
50
Perception
6
Hit Points
375
Damage Threshold
25
Damage Resistance
?
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%
Mister Gutsy Mk5
xx00CB26
Level
45
Experience Points
50
Perception
6
Hit Points
525
Damage Threshold
25
Damage Resistance
?
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%
Mister Gutsy Mk6
xx00CB27
Level
45
Experience Points
50
Perception
6
Hit Points
675
Damage Threshold
25
Damage Resistance
?
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (23 Damage)
Attack
Flamer (6 Damage)
Ability
Radiation resistance Radiation resist. 100%
Ability
Poison resistance Poison resist. 100%

Locations

Notable Mister Gutsy

Notes

A collectible model of the Fallout New Vegas Mister Gutsy can be found in Fallout 4.

Appearances

Mister Gutsies appear in Fallout: New Vegas and its add-on Old World Blues.

Behind the scenes

His quote "There's nothing I like better than the smell of plasma in the morning!" is a reference to Robert Duvall as Colonel Kilgore's line "I love the smell of napalm in the morning" from the movie Apocalypse Now.

Gallery

References

  1. Fallout 76 loading screens: "Realizing their robots' enormous military potential, General Atomics International developed the Mister Gutsy as a powerful wartime equivalent to the Mister Handy."
  2. Fallout 3 loading screens: "The Mister Gutsy model of robot was commissioned by the U.S. Army just before the atomic apocalypse of 2077."
  3. Operation Anchorage
  4. Fallout 3 and Fallout: New Vegas loading screen: "Mister Gutsy is a combat variant of the popular Mister Handy, and is equipped with a Plasma weapon and flamethrower."
    (Fallout 3 loading screens, Fallout: New Vegas loading screens)
  5. Fallout 4 loading screens: "The Mister Gutsy was created by General Atomics International as a combat alternative to its domestic Mister Handy robot."
  6. The Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an irresponsible officer!"
    (Sergeant RL-3's dialogue)
  7. The Lone Wanderer: "Time to head back into the fight, RL-3."
    Sergeant RL-3: "Sir, I regret to inform you that this unit cannot accept orders from an officer under a Court Marshall!"
    (Sergeant RL-3's dialogue)
  8. MilitaryRobotTalk: "Sergeant Major reporting for duty... downloading orders from Central... FAILURE."
  9. MilitaryRobotTalk: "Loading Personality: General Atomics International V1.0 "Sergeant Major"..."
  10. The Lone Wanderer: "I'd like to buy a robot."
    Tinker Joe: "Of course you would, of course! Well, it just happens that I've got a beaut of a deal on this customized Gutsy. And it's not just "Mister" Gutsy - he's a full fledged sergeant! "Sergeant RL-3" to be precise, the pride of General Atomics International. Comes complete with a simulated personality unit, so he's good protection and good company, too! And all yours for just 1000 caps."
    The Lone Wanderer: "Simulated personality? Sounds like trouble."
    Tinker Joe: "To tell the truth, it is a little trouble. But he can't help the way he got built. General Atomics programmed the Mister Gutsy to be a good soldier, but their definitions were a bit vague. So a lot of units had... issues. So we got a gung-ho, robotic soldier that's picky about the company he keeps. But he seems to like you, so it'll be fine."
    (FFER54NPC1.txt)
  11. MilitaryRobotTalk: "Halt, intruder! Unauthorized personnel will be handled with extreme violence. Initiating Combat Protocol: Charlie Zulu 4."
  12. Serial numbers as presented in the games starting with Fallout 3, through Fallout: New Vegas, and into Fallout 4.
  13. The companion Sergeant RL-3 in Fallout 3 and the naming of the variants of Mister Gusties in Fallout 4.
  14. The Lone Wanderer: "Say, could I reprogram you to kill people?"
    Sawbones: "Negative. The Mister Gutsy field medic model is incapable of harming human beings through intentional action."
    (Sawbones' dialogue (Fallout 3))
  15. Fallout 3 Official Game Guide Game of the Year Edition p.95: "Sawbones
    This is a modified Mister Gutsy with an almost encyclopedic knowledge of surgery, but it lacks the necessary medical subsystem knowledge to carry out operations without causing inadvertent harm to the patient. Recently, Sawbones has been exhibiting some worrying behavior, including having a penchant for poetry."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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