Fallout Wiki
Fallout Wiki


The missing laser pistol is a weapon in Fallout: New Vegas, and the object of the unmarked quest Pistol Packing, found in scorpion gulch.


This section is transcluded from laser pistol. To change it, please edit the transcluded page.

The AEP7 laser pistol was put into service to replace the AEP5 model.[1] With a generous battery size, tight shot grouping at range, resilience to extended use, and fairly decent damage output, it is a very good choice for a sidearm and is used extensively in this role by the Brotherhood of Steel and the Enclave in the Capital Wasteland.

As the successor to the AEP5, it boasted a redesigned focusing crystal pattern, an improved photonic focusing chamber, and selectable laser focus,[1] wavelength, pulse energy and repetition rate.[2] In addition, it was lighter and less bulky than its predecessor and was perceived as a step toward replacing the N99 10mm pistol with a laser weapon as the standard issue sidearm for military forces.[1]

The AEP7 was produced in large numbers thanks to newly developed manufacturing technologies in the United States, although logistics and supply issues (caused by prolonged war with China) prevented its wide-scale deployment.[1]


A laser pistol belonging to the Mojave Chapter of the Brotherhood of Steel, the missing laser pistol is a unique version of the laser pistol that is only found during the unmarked quest Pistol Packing. Initiate Stanton and Apprentice Watkins snuck out of the Hidden Valley bunker with this pistol for a "training exercise" against radscorpions in a nearby gulch, but dropped it when the scorpions got too close for comfort. The Courier can later retrieve it from the gulch as part of the quest.

It has similar stats to the standard laser pistol with the exception of lower damage and critical damage.

Unlike the laser pistol, it is also possible to use the iron sights on this weapon. The missing laser pistol cannot use any of the energy cell's variants, such as energy cell or over-charge.


The missing laser pistol can fire a total of about 995 times using standard cells, the equivalent of 34 reloads, from full condition before breaking.



Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Laser pistol 12
Laser pistol Gun Runners' Arsenal12
Laser pistol With all weapon mods attached Gun Runners' Arsenal15
Compliance Regulator 8
Missing laser pistol 11
Pew Pew 75


The pistol at scorpion gulch

During the unmarked quest Pistol Packing, the pistol will appear after the proper sequence of conversations has taken place. It can then be found on a large rock in the middle of scorpion gulch, next to the corpse of a wastelander.

Related quests


  • As it is a quest item, this weapon will not be removed in instances where the Courier's weapons are removed from their inventory while entering certain locations, such as holdout weapons locations or the Sierra Madre.
  • When using the iron sights, as the laser pistol does not have an animation for iron sight firing in the first person, it first aims with the iron sights, then changes to the regular zoomed-in hip fire of a standard laser pistol as soon as the weapon is fired.
  • The missing laser pistol's Pip-Boy icon is that of a plasma pistol, rather than that of the normal laser pistol.


PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes the missing laser pistol doesn't spawn at all. If it doesn't, make sure you've talked to Initiate Stanton. [verified]




  1. 1.0 1.1 1.2 1.3 Citadel terminal entries on the AEP7 laser pistol in Fallout 3. [1]
  2. DCTA laser firearms protocol. [1]