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The missile launcher is an explosive heavy gun in Fallout 76.

Characteristics

A missile launcher is a weapon capable of being operated by an individual, functioning by launching a rocket-propelled projectile. Missile launchers found in Appalachia are the same model found in the Commonwealth, except with a cleaner appearance.

Crafting

Materials:Requirements:Produces:
Gear (14)
Leather (10)
Screw (22)
Spring (20)
Steel (41)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Missile launcher
Perks:
Missile launcher Lv 50 (1)

Materials:Requirements:Produces:
Gear (12)
Screw (20)
Spring (17)
Steel (39)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Missile launcher
Perks:
Missile launcher Lv 40 (1)

Materials:Requirements:Produces:
Gear (10)
Screw (18)
Spring (14)
Steel (36)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Missile launcher
Perks:
Missile launcher Lv 30 (1)

Materials:Requirements:Produces:
Gear (8)
Screw (16)
Spring (11)
Steel (34)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Missile launcher
Perks:
Missile launcher Lv 20 (1)

Weapon modifications

Barrel
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard barrel
Triple barrel+6-1+2+6+20Adhesive x4
Aluminum x7
Screw x4
Quad barrel+8-1+3+10+23Adhesive x5
Aluminum x10
Screw x6
Sights
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
Standard sights.
Scope+39+6+23Gunsmith 5Adhesive x2
Glass x2
Screw x1
Steel x6
Targeting computer+7+46Gunsmith 5Adhesive x3
Aluminum x6
Circuitry x3
Fiber optics x4
Nuclear material x6
Screw x3
Muzzle
ModEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changePlanPerkComponents
No upgrade
Bayonet-18+5+9Gunsmith 5Adhesive x1
Screw x1
Steel x4
Stabilizer-12+5+2+9Gunsmith 5Adhesive x2
Aluminum x3

Variants

Locations

  • One can be found at the Charleston Capitol Building, inside Sam Blackwell's office, on top of a bookshelf directly behind the desk.
  • One can be found on a shelf behind the security gate at the gun store in Clarksburg.
  • One can be found on the fourth floor of Fort Defiance, in the same room as the power armor station, on a table with a couple of missiles.
  • Dropped by mole miners and super mutants.

Notes

Like all explosive launchers, critical and sneak attacks will only increase the direct impact damage (Attack 1).

References

  1. Does not apply to explosive damage
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