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The missile launcher is a weapon in Fallout: New Vegas.

Background[]

This section is transcluded from Missile launcher. To change it, please edit the transcluded page.

A pre-War shoulder-mounted multipurpose missile weapon, consisting of a reusable launch unit with an advanced fire control system and a stainless steel launch tube. The control system is contained within a bulky reinforced control box and allows for a degree of target tracking. Guidance systems were introduced shortly before the Great War, allowing for greatly increased accuracy and precision. Unlike most conventional launchers, this model is a breech-loading weapon. Reloading involves breaking it open and sliding the fin-stabilized missile into the frontal section. The remaining length of the launching tube helps protect the operator from the blast, but even then, anyone standing behind it will be scorched, as the backblast is directed rearwards at a 90-degree angle and reaches up to sixty meters.[1]

It remains a popular weapon with many factions and individuals in the wasteland, including raiders, super mutants, mercenary groups, and adventurers looking for something that packs a lot of punch. The availability of special munitions such as hive missiles makes it particularly attractive.

Characteristics[]

Missile launcher blown up

Missile launcher expanded

An explosive weapon that is heavy but powerful, capable of firing several types of missiles. Multiple enemies can be hit with a single shot due to the blast radius of the explosion. Enemies not killed by the blast will often have multiple limbs crippled and will be easier to dispatch.

Durability[]

The missile launcher can fire a total of about 245 missiles from full condition before breaking.

Modifications[]

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Missile launcher 125
513.12001.58x00555.90.31245203900195756
Missile launcher With all weapon mods attached 125
513.12001.58x00555.90.051245205400270756
Annabelle 150
663.12001.89x00477.40.021495155200346.7755

Locations[]

Notes[]

Bugs[]

  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 There is a bug where non-hitscan projectiles with explosions on impact do not apply projectile damage, only explosion damage. Since the missile launcher does not shoot hitscan projectiles, it is affected by this bug. [verified]
  • Playstation 3Playstation 3Playstation 3 There is a rare bug where every missile launcher added to your inventory disappears. It is not immediate. After anywhere between one in game hour and four in game days, it will no longer be in your inventory. This includes the unique launcher, Annabelle. [verified]

Sounds[]

Missile launcher icon ReloadVB
JamVB

Gallery[]

References[]

  1. Weapon appearance and behavior. The rear plate states that the backblast can reach 60m.
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