For an overview of missile ammunition types in various Fallout games, see missile. |
Missiles are a type of ammunition in Fallout: New Vegas.
Characteristics
Guided explosives used by the missile launcher. Due to an engine bug, all non-hitscan projectiles such as Missiles do no impact damage outside of VATS.
Weapons using this ammunition
Variants
Missile, high explosive
HE missiles deal an extra 35% impact damage, though the damage of the explosion itself is unchanged. They also have a 50% larger blast radius.
Missile, high velocity
This missile travels at 3.23 times faster than the regular missile, thus meaning it will reach the target quicker, which is helpful in mid-range combat with the missile launcher.
Missile, hive
A sub-type added with the add-on Gun Runners' Arsenal that shoots a "hive" of 9 smaller missiles.
Comparison
Legend | ||||
---|---|---|---|---|
- Ammunition Type | Weapons spread modifier | |||
- Weapon Damage modifier | Ammo bonus effect | |||
- Target Damage Threshold modifier | - Ammo is craftable | |||
- Weapon condition modifier | - Percentage change of empty casing, hull or drained cell/pack/tank |
missile, standard | x 1 | x 1 | x 1 | x 1 | 0% chance | ||
missile, high velocity | x 1 | x 1 | x 1 | x 1 | +3450 projectile speed | 0% chance | |
missile, high explosive | x 1.35 | x 1 | x 1 | x 1 | x 1.5 AoE radius | 0% chance | |
missile, hive | x 1.58 (total) | x 1 | x 1 | x 20 | 9 projectiles | 0% chance |
Locations
- Can be bought from the Boomer munitions manager at the mess hall & munitions storage.
- Eight around Violet's home.
- Four in the Storage building at Black Mountain.
- One Missile, High Explosive and 1 Missile, High Velocity are in the Brotherhood of Steel safehouse.
- Inside the Gun Runners, there is a duffle bag with 13 missiles.
- Sold by the Vendortron at the Gun Runners kiosk.
- Can be bought from Cliff Briscoe at Novac.
- Can be bought from Alexander at 188 trading post.
Notes
- Missiles, like all forms of ammunition, have no weight. When playing on Hardcore mode however, they become extremely cumbersome, making the missile launcher a somewhat impractical weapon. As of the 1.3.0.452 patch all missiles now weigh half as much as they previously did, at 1.5 lbs, and now can be affected by the Pack Rat perk to even further reduce their weight.
- Missiles can be converted into rockets in any workbench. This process yields two rockets per missile.
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