This is an overview article, focusing on background information and cross-game comparisons. See articles on the right game-specific information.
Gameplay articles
Fallout 3Missile
Fallout: New VegasMissile
Missile, high explosive
Missile, high velocity
Fallout 4Missile
Fallout 76Missile
 
Gametitle-FO3.pngGametitle-FNV.pngGametitle-FO4.pngGametitle-FO76.png
Gametitle-FO3.pngGametitle-FNV.pngGametitle-FO4.pngGametitle-FO76.png

Missile is an ammunition type found in Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout 76.

Variants

Missile

Fo4 missile.png

An ammunition type designed for use in missile launchers.

Missile, fin-stabilized

A fin-stabilized missile using a solid-rocket motor, the L225 warhead is an effective high-explosive munition thanks to the use of octol (HMX and TNT mixture).[1] A feature of the fin-stabilized missile is its ability to interface with the launcher's guidance system without the need for additional modification.[2][Fallout 2d20 1]

Missile, nuclear warhead

Missile.png
Gameplay article: Fallout 3

Only put in effect by the non-player weapon, SatCom nuclear strike.

Missile, high explosive

Missile.png
Gameplay article: Fallout: New Vegas

Ammunition. Missile, high explosive.

Missile, high velocity

Missile.png
Gameplay article: Fallout: New Vegas

Ammunition. Missile, high velocity.

References

  1. Warhead markings.
  2. Guidance feature.
Fallout 2d20
  1. Fallout 2d20 Rulebook p. 94: "Compact high-explosive rockets designed to be launched from a missile launcher. They are capable of steering to a target under control from a guidance system, if the launcher has one, which means that makeshift rockets won’t work in their place."
Community content is available under CC-BY-SA unless otherwise noted.