Fallout Wiki
Advertisement
Fallout Wiki

 
Gametitle-FO76.png
Gametitle-FO76.png

Extractors are a type of workshop object in Fallout 76.

Background

Extractors can both produce raw and finished materials. Those producing raw materials such as mineral and junk extractors can be built at claimed public workshops and at or nearby the player character's C.A.M.P. if the corresponding resource deposits are present.

Finished materials such as food, ammunition, and fusion cores are only available for use at power plant workshops and cannot be built. Only one processor is present at each location, including Poseidon Energy Plant yard WV-06, Monongah power plant, and Thunder Mountain power plant. An ammunition plant is also available at the converted munitions factory. The color of the machine is determined by what resource it is designed to collect, differentiating one from another.

Characteristics

Crafting plans for the extractors are automatically unlocked by capturing a public workshop for the first time during a Claim Workshop event quest. When connected to power, most extractors produce roughly 25 resources per hour.

The extractor type is limited by the resource deposit type. For example, a steel mineral extractor can only be placed on an iron deposit. Extractors have a maximum storage capacity that varies from type to type and must be checked and emptied regularly in order for them to continue producing resources.

Resource extractors

Mbox incomplete.png
Missing data (missing: Output rates per minute, max stored caps)
This article is missing some data. You can help Nukapedia by filling it in.

Extractor Resource Form/Edid ID Rate/minute Max cap/stored
Acid extractor (green) Waste acid WorkshopCollectorAcid
00322D02
~0.33 (1 piece / 3m. ~7s.) 10
Mineral Extractor - Aluminum (red) Aluminum ore WorkshopCollectorMineralAluminum
000906C3
~0.33 (1 piece / 3m. ~7s.) 25
Ash forge Fallout 76 unused content NA WorkshopCollectorAshforge
0033E203
NA NA
Mineral Extractor - Titanium (red) Black titanium ore WorkshopCollectorMineralTitanium
00322D01
Coal extractor (gray) Coal WorkshopCollectorCoal
00322CFE
Concrete extractor (yellow) Concrete scrap WorkshopCollectorConcrete
00322D05
33
Mineral Extractor - Copper (red) Copper ore WorkshopCollectorMineralCopper
00090011
0.33 10
Mineral Extractor - Crystal (red) Raw crystal WorkshopCollectorMineralCrystal
000958F8
Fertilizer collector (blue) Fertilizer WorkshopCollectorFertilizer
0008EDFB
WorkshopCollectorFertilizerPile
003C4E0A
(1 piece / 1m. 45s.) 14
Mineral Extractor - Gold (red) Gold ore WorkshopCollectorMineralGold
000906C6
~0.33 (1 piece / 3m. ~7s.) 14
Junk extractor (blue) Junk WorkshopCollectorJunkPile
00322D04
~0.33 (1 piece / 3m. ~7s.) 25
Mineral Extractor - Lead (red) Lead scrap WorkshopCollectorMineralLead
00095975
0.5 14
Oil extractor (black) Waste oil WorkshopCollectorCrudeOil
00322D03
0.33 5
Mineral Extractor - Silver (red) Silver WorkshopCollectorMineralSilver
00322D00
Mineral Extractor - Steel (red) Steel scrap WorkshopCollectorMineralSteel
00095A39
40
Mineral Extractor - Nuclear (red) Uranium ore WorkshopCollectorMineralNuclear
00095A36
10
Wood extractor (orange) Wood WorkshopCollectorWoodPile
00322D06

Crafting

Extractors can be built at claimed public workshops and at or nearby the player character's C.A.M.P. if the corresponding resource deposits are present.

Materials:Requirements:Produces:
Copper (1)
Gear (1)
Steel (3)
Build at:
Learn Method:
Known by default
Mineral extractor (1)

Finished product factories

The factories that are available for use at power plant or factory workshops cannot be constructed or moved by the player character. They can be destroyed and rendered non-functional from damage by enemies, especially during Defend Workshop events, or by other player characters during an Attack on Workshop event, and will need to be repaired before they can resume production. They require 100 electricity to function, powered by either power plant boxes if the corresponding Powering Up event was successfully completed or by generators made by the player character.

Locations

Item Located Rate/minute Max cap/stored
Fusion core Poseidon Energy Plant WV-06

Monongah power plant
Thunder Mountain power plant

.14 (1 per 7 minutes) 3 fusion cores
Food packaging factory Sunshine Meadows industrial farm .33 (1 per 3 minutes)
Ammunition Converted munitions factory

Notes

  • Extractors can be locked by approaching them while in build mode, selecting "Lock" from the menu, and choosing one of four lock levels, much like locking a door. If a player character attempts to pick a lock on an extractor owned by another character, they will become wanted and will trigger turret defenses.
  • If someone has claimed a workshop in the past and left the game, their extractors and any other constructed items may still be there. If so they are free to use by the next individual to claim the workshop.

Gallery