For a cross-game overview, see plasma pistol.
For a cross-game overview, see plasma rifle.

 
Gametitle-FO76 Steel Dawn.png
Gametitle-FO76 Steel Dawn.png

Mind Over Matter is a ranged weapon in the Fallout 76 update Steel Dawn.

Characteristics

The Mind Over Matter is a unique plasma gun, which may only be obtained on an optional step during Field Testing. The weapon is geared towards manual aiming. It shares modifications with the standard plasma gun.

It comes with the following mod configuration:

Weapon modifications

Capacitor
ModDescriptionNamingDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponentsForm ID
Standard capacitorStandard.Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
0018C46F
Gamma wave emitterAdds better burning damage. Better range and ammo capacity.Gamma wave+2+0.15+7Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
0018C46C
Calibrated capacitorSuperior critical shot damage.Calibrated+1+0.9+28Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
0018C473
True capacitorSuperior hip-fire accuracy.True+2+0.9+28Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
0018C478
Vicious capacitorImproved hip-fire accuracy, critical shot damage.Vicious+1+0.9+48Science Expert 1Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
0018C477
Calibrated beta wave tuner0018C46D
Refined beta wave tuner0018C46E
Pulse capacitorDecreased damage. Drains enemy power armor fusion cores.Science Expert 1Adhesive x1
Circuitry x1
Crystal x1
Nuclear material x2
Screw x3
Steel x10
0056B912
Prime capacitor00470A20
Barrel
ModDescriptionNamingDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponentsForm ID
Short barrelStandard.ShortAdhesive x1
Circuitry x1
Fiber optics x1
Glass x1
Screw x1
Steel x4
0018AC1D
Automatic barrel0018C414
Flamer barrel0018ABA5
Sniper barrelSuperior damage and range. Worse recoil. Poor ammo capacity and hip-fire accuracy.Long+6 Attack
+12 Energy
+108-9+0.6+21Adhesive x2
Circuitry x2
Crystal x3
Fiber optics x3
Screw x4
Silver x2
Steel x15
0018ACBF
Splitter0018AC84
Aligned short barrel0018AC83
Aligned automatic barrel0018C42C
Aligned flamer barrel0018ABF7
Aligned sniper barrel0018C413
Aligned splitter0018ACBE
Stabilized short barrelImproved range. Superior recoil.Short+2+0.9+17??0018AC80
Stabilized automatic barrelSuperior recoil.Automatic-3 Energy+58+84-9+0.6+35Adhesive x1
Circuitry x2
Crystal x2
Fiber optics x2
Gears x3
Oil x1
Screw x4
Silver x1
Steel x11
0018C42B
Stabilized flamer barrelSuperior recoil.ThrowerAdhesive x2
Asbestos x2
Circuitry x3
Crystal x3
Fiber optics x3
Screw x4
Silver x3
Steel x15
0018AC80
Stabilized sniper barrelSuperior recoilAdhesive x2
Circuitry x2
Crystal x3
Fiber optics x3
Screw x4
Silver x2
Steel x15
0018C409
Stabilized splitterSuperior recoil.Adhesive x1
Circuitry x1
Fiber optics x1
Glass x2
Screw x3
Steel x8
0018ACBB
True short barrelImproved range. Superior hip-fire accuracy.Short+2+0.9+28Adhesive x1
Circuitry x1
Fiber optics x1
Glass x1
Screw x1
Steel x4
0018AC44
True automatic barrel0018C41C
True flamer barrel0018ABAE
True sniper barrel0018C3F1
True splitter0018AC89
Grip
ModDescriptionNamingDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponentsForm ID
Standard gripStandard.Adhesive x1
Plastic x5
Screw x2
0018C438
Bruising gripSuperior bash damage.Comfort+3+0.9+28Adhesive x1
Plastic x5
Screw x2
0018C468
Aligned stock0018C43F
Stabilized stockSuperior recoil.Recoil compensated+8+0.9+28Adhesive x1
Plastic x5
Screw x2
0018C43A
True stock0018C43D
Forceful stockImproved bash damage and recoil.Recoil compensated+7+0.6+34Science Expert 1Adhesive x1
Plastic x5
Screw x2
0018C43C
Precise stockImproved bash damage and hip-fire accuracy.Marksman's+7+0.6+34Science Expert 1Adhesive x1
Plastic x5
Screw x2
0018C440
Sights
ModDescriptionNamingDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponentsForm ID
Standard sightsStandard.Adhesive x1
Steel x3
0018C4D6
Reflex sightBetter focus and sighted accuracy.Tactical+6+0.3+11Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
0018C4D5
Short scopeImproved magnification. Superior sighted accuracy.+15+0.6+14Adhesive x1
Glass x1
Screw x1
Steel x4
0018C480
Medium scopeBetter magnification.+22+0.75+28Adhesive x2
Glass x1
Screw x1
Steel x6
0018C4CB
Long scopeSuperior magnification.+35+0.9+34Adhesive x2
Glass x2
Screw x3
Steel x7
0018C496
Short recon scopeTracks targets. Improved magnification.Recon+9+0.75+42Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
0018C47A
Long recon scopeTracks targets. Superior magnification.Recon+35+1.05+69Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x2
Nuclear material x7
Screw x4
0018C4AA
Short night vision scope0018C48B
Medium night vision scope0018C4D1
Long night vision scope0018C4A2

Locations

Notes

  • Affected by the Grounded mutation.
  • Slain enemies may turn to goo piles. Enemies finished by a critical hit will always turn into goo.
  • Anything killed by plasma weapons has a chance to drop nuclear material on death. This chance increases if the target has been melted to goo.

References

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