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Mike is an Old Town guard around 2161.

Background[]

A guard, standing watch over his assigned post. He is unsocialable and has a particular dislike for chem users.

Interactions with the player character[]

Interactions overview[]

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Inventory[]

Apparel Weapon Other items

Appearances[]

Mike was cut from Fallout.

Fallout and Fallout 2 merchants and doctors
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