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This is an overview article which contains background information and cross-game comparisons. For game-specific information and stats, see the articles linked on the right.
Gameplay articles
FalloutMicrofusion cell
Fallout 2Microfusion cell
Fallout 3Microfusion cell
Fallout: New VegasMicrofusion cell
Microfusion cell, bulk
Microfusion cell, max charge
Microfusion cell, over charge
Microfusion cell, optimized Gametitle-FNV GRA
Fallout 4Fusion cell
Fallout 76Fusion cell
Fallout TacticsMicrofusion cell
Van BurenMicrofusion cell

Microfusion cell is an ammunition item in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76 and Fallout Tactics.


Microfusion cells are described as a medium sized energy production unit, a self-contained fusion reactor[1][2] with a capacity of 1040.8 VDC.[3] Primarily used by two-handed energy weapons.


Microfusion cellEdit


The standard version of the microfusion cell.

Microfusion cell, bulkEdit

FO3 MF Cell
Gameplay article: Fallout: New Vegas

The bulk version carries a smaller charge than the standard version, resulting in a reduction in damage and armor penetration, but less strain on the weapon.

Microfusion cell, max chargeEdit

FO3 MF Cell
Gameplay article: Fallout: New Vegas

The max charge version causes the maximum possible damage and armor penetration, but at the expense of increased weapon degradation.

Microfusion cell, over chargeEdit

FO3 MF Cell
Gameplay article: Fallout: New Vegas

The over charge version causes more damage and weapon degradation than the standard version but not as much as the max charge version.

Microfusion cell, optimizedEdit

FO3 MF Cell
Gameplay article: Fallout: New Vegas

Added in the Gun Runners' Arsenal add-on, the optimized version causes more damage than the standard version and over charge version and weighs less than the other versions, but with slightly increased weapon degradation.


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