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For an overview of metal armor variants in all games, see metal armor.
 
Gametitle-FO76
Gametitle-FO76

Metal armor and metal helmet are a multi-piece set of armor in Fallout 76.

CharacteristicsEdit

Metal armorEdit

Metal armor consists of a helmet and five separate body pieces in three distinct sections: chest, arms and legs. As with all other armor pieces, each can be worn under clothing.

Metal helmetEdit

The metal helmet appears as a simple metal helmet with no inside lining and an adjustable leather strap around the brim.

CraftingEdit

ArmsEdit

Materials:Requirements:Produces:
Cloth (4-19)
Leather (3-15)
Screw (4-15)
Steel (12-34)
Icon range
Plan: Light/Sturdy/Heavy metal arms
Icon level
Light/Sturdy/Heavy metal left/right arm (1)

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 8 18 14 12 26 ????????
Sturdy 8 19 15 14 30 ????????
Heavy 8 19 15 15 34 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 6 14 11 10 22 ????????
Sturdy 6 15 12 12 26 ????????
Heavy 6 15 12 13 30 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 4 10 8 8 18 ????????
Sturdy 4 11 9 10 22 ????????
Heavy 4 11 9 11 26 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 0 7 6 6 15 ????????
Sturdy 0 8 7 8 19 ????????
Heavy 0 8 7 9 23 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 0 4 3 4 12 ????????
Sturdy 0 5 4 6 16 ????????
Heavy 0 5 4 7 20 ????????

ChestEdit

Materials:Requirements:Produces:
Cloth (5-22)
Leather (4-17)
Screw (7-20)
Steel (21-54)
Icon range
Plan: Light/Sturdy/Heavy metal torso
Icon level
Light/Sturdy/Heavy metal chest piece (1)

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 8 19 15 15 35 ????????
Sturdy 8 21 16 17 45 ????????
Heavy 8 22 17 20 54 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 6 15 12 13 31 ????????
Sturdy 6 17 13 15 41 ????????
Heavy 6 18 14 18 50 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 4 11 9 11 27 ????????
Sturdy 4 13 10 13 37 ????????
Heavy 4 14 11 16 46 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 0 8 7 9 24 ????????
Sturdy 0 10 8 11 34 ????????
Heavy 0 11 9 14 43 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 0 5 4 7 21 ????????
Sturdy 0 7 5 9 31 ????????
Heavy 0 8 6 12 40 ????????

LegsEdit

Materials:Requirements:Produces:
Cloth (5-21)
Leather (4-16)
Screw (6-17)
Steel (14-39)
Icon range
Plan: Light/Sturdy/Heavy metal legs
Icon level
Light/Sturdy/Heavy metal left/right leg (1)

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 8 19 15 14 28 ????????
Sturdy 8 20 16 16 34 ????????
Heavy 8 21 16 17 39 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 6 15 12 12 24 ????????
Sturdy 6 16 13 14 30 ????????
Heavy 6 17 13 15 35 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 4 11 9 10 20 ????????
Sturdy 4 12 10 12 26 ????????
Heavy 4 13 10 13 31 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 0 8 7 8 17 ????????
Sturdy 0 9 8 10 23 ????????
Heavy 0 10 8 11 28 ????????

Weight Ballistic fiber Cloth Leather Screw Steel Base ID
Light 0 5 4 6 14 ????????
Sturdy 0 6 5 8 20 ????????
Heavy 0 7 5 9 25 ????????

HelmetEdit

Materials:Requirements:Produces:
Cloth (1)
Screw (2)
Steel (9)
Icon range
Icon level
Metal Helmet (1)

ModificationsEdit

This item has the following modification slots: Material and Misc. Modifications can be either crafted from materials or applied via mod kit. Most modifications can be learned from scrapping any piece of armor from this family (level, weight, body part is irrelevant). Some modifications can only be learned via plans; those are detailed under the requirements column. Some modifications are restricted behind Perks which is also detailed under requirements.

Material mods cannot be swapped between arms and legs, even though they cost the same and provide the same bonuses.

ArmsEdit

Material
Level 50 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 20 5 0 Standard. 2.5 36 ????????
Sturdy 26 6 0 3.5 45 ????????
Heavy 34 8 0 4.5 54 ????????
Painted Light 30 6 0 Improves Damage and Energy Resistance. 2.75 40 Adhesive x1
Cloth x1
Steel x2
????????
Sturdy 36 7 0 3.75 49 ????????
Heavy 44 9 0 4.75 58 ????????
Enameled Light 33 7 0 Improves Damage and Energy Resistance. 2.88 47 Adhesive x1
Cloth x1
Steel x4
????????
Sturdy 39 8 0 3.88 56 ????????
Heavy 47 10 0 4.88 65 ????????
Alloyed Light 35 8 0 Improves Damage and Energy Resistance. 3.0 54 Adhesive x1
Cloth x1
Steel x5
????????
Sturdy 41 9 0 4.0 63 ????????
Heavy 49 11 0 5.0 72 ????????
Polished Light 40 9 0 Improves Damage and Energy Resistance. 3.25 63 Adhesive x1
Cloth x1
Steel x6
????????
Sturdy 46 10 0 4.25 72 ????????
Heavy 54 12 0 5.25 81 ????????
Shadowed Light 30 6 0 Improves stealth in dark areas. 3.25 66 Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor arms ????????
Sturdy 36 7 0 4.25 75 ????????
Heavy 44 9 0 5.25 83 ????????

Material
Level 40 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 18 4 0 Standard. 2.5 36 ????????
Sturdy 24 5 0 3.5 45 ????????
Heavy 32 7 0 4.5 54 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x4
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x5
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor arms ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 16 3 0 Standard. 2.5 36 ????????
Sturdy 21 4 0 3.5 45 ????????
Heavy 27 6 0 4.5 54 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x4
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x5
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor arms ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 12 2 0 Standard. 2.5 36 ????????
Sturdy 16 3 0 3.5 45 ????????
Heavy 20 4 0 4.5 54 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x4
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x5
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor arms ????????
Sturdy ????????
Heavy ????????

Material
Level 10 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 8 1 0 Standard. 2.5 36 ????????
Sturdy 11 2 0 3.5 45 ????????
Heavy 14 3 0 4.5 54 ????????
Painted Light 11 2 0 Improves Damage and Energy Resistance. 2.75 40 Adhesive x1
Cloth x1
Steel x2
????????
Sturdy 14 3 0 3.75 49 ????????
Heavy 17 4 0 4.75 58 ????????
Enameled Light 12 2 0 Improves Damage and Energy Resistance. 2.88 47 Adhesive x1
Cloth x1
Steel x4
????????
Sturdy 15 3 0 3.88 56 ????????
Heavy 18 4 0 4.88 65 ????????
Alloyed Light 14 2 0 Improves Damage and Energy Resistance. 3.0 54 Adhesive x1
Cloth x1
Steel x5
????????
Sturdy 17 3 0 4.0 63 ????????
Heavy 20 4 0 5.0 72 ????????
Polished Light 15 2 0 Improves Damage and Energy Resistance. 3.25 63 Adhesive x1
Cloth x1
Steel x6
????????
Sturdy 18 3 0 4.25 72 ????????
Heavy 21 4 0 5.25 81 ????????
Shadowed Light 11 2 0 Improves stealth in dark areas. 3.25 66 Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor arms ????????
Sturdy 14 3 0 4.25 75 ????????
Heavy 17 4 0 5.25 83 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Aerodynamic -10% power attack AP cost Power attacks drain less AP. +0.38 +10 Adhesive x3
Aluminum x4
Fiberglass x3
Spring x3
????????
Braced -15% melee damage while blocking Reduce additional melee damage while blocking. +0.63 +7 Adhesive x2
Bone x7
Steel x5
????????
Brawling +10% unarmed damage Improved unarmed damage. +0.63 +7 Adhesive x2
Bone x4
Lead x2
Screw x1
????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.38 +18 Aluminum x9
Cloth x5
Gold x7
Screw x6
Plan: Deep pocketed metal armor limbs
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +0.75 +25 Adhesive x3
Lead x4
Screw x2
????????
Lighter build +2 Action Points Reduces weight. -1.0 +7 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.25 +10 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed metal armor limbs ????????
Stabilized Scoped Aiming is more steady. +0.63 +10 Adhesive x3
Aluminum x4
Fiber optics x2
Spring x2
????????
Strengthened Reduces limb damage. +0.75 +18 Adhesive x2
Plastic x5
Screw x3
Steel x6
Plan: Strengthened metal armor limbs ????????
Ultra-light build +5 Action Points Greatly reduced weight and increased AP bonus. -2.0 +14 Aluminum x9
Cork x6
Fiberglass x8
Rubber x5
Screw x6
Plan: Ultra-light build metal armor limbs
Perk: Armorer 3
????????
Weighted +10% armor penetration Unarmed and Melee attacks ignore some of target's armor. +1.0 +22 Adhesive x4
Aluminum x5
Bone x5
Fiberglass x2
????????

ChestEdit

Material
Level 50 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 51 11 0 Standard. 5.5 32 ????????
Sturdy 67 13 0 7.7 41 ????????
Heavy 87 14 0 9.9 49 ????????
Painted Light 66 14 0 Improves Damage and Energy Resistance. 6.05 36 Adhesive x1
Cloth x2
Steel x7
????????
Sturdy 82 16 0 8.25 44 ????????
Heavy 102 17 0 10.45 52 ????????
Enameled Light 71 15 0 Improves Damage and Energy Resistance. 6.33 42 Adhesive x1
Cloth x2
Steel x10
????????
Sturdy 87 17 0 8.53 50 ????????
Heavy 107 18 0 10.73 58 ????????
Alloyed Light 76 31 0 Improves Damage and Energy Resistance. 6.6 49 Adhesive x1
Cloth x2
Steel x12
????????
Sturdy 92 33 0 8.8 57 ????????
Heavy 112 34 0 11.0 65 ????????
Polished Light 81 17 0 Improves Damage and Energy Resistance. 7.15 57 Adhesive x2
Cloth x2
Steel x15
????????
Sturdy 97 19 0 9.35 65 ????????
Heavy 117 20 0 11.55 73 ????????
Shadowed Light 66 14 0 Improves stealth in dark areas. 7.15 58 Adhesive x1
Cloth x2
Rubber x4
Steel x9
Plan: Shadowed metal armor chest ????????
Sturdy 82 16 0 9.35 66 ????????
Heavy 102 17 0 11.55 75 ????????

Material
Level 40 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 42 9 0 Standard. 5.5 32 ????????
Sturdy 55 11 0 7.7 41 ????????
Heavy 72 12 0 9.9 49 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x7
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x10
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x12
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x2
Cloth x2
Steel x15
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Rubber x4
Steel x9
Plan: Shadowed metal armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 33 7 0 Standard. 5.5 32 ????????
Sturdy 43 9 0 7.7 41 ????????
Heavy 56 10 0 9.9 49 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x7
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x10
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x12
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x2
Cloth x2
Steel x15
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Rubber x4
Steel x9
Plan: Shadowed metal armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 24 5 0 Standard. 5.5 32 ????????
Sturdy 32 7 0 7.7 41 ????????
Heavy 42 7 0 9.9 49 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x7
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x10
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x2
Steel x12
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x2
Cloth x2
Steel x15
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x2
Rubber x4
Steel x9
Plan: Shadowed metal armor chest ????????
Sturdy ????????
Heavy ????????

Material
Level 10 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 20 3 0 Standard. 5.5 32 ????????
Sturdy 26 4 0 7.7 41 ????????
Heavy 34 4 0 9.9 49 ????????
Painted Light 26 4 0 Improves Damage and Energy Resistance. 6.05 36 Adhesive x1
Cloth x2
Steel x7
????????
Sturdy 32 5 0 8.25 44 ????????
Heavy 40 5 0 10.45 52 ????????
Enameled Light 28 4 0 Improves Damage and Energy Resistance. 6.33 42 Adhesive x1
Cloth x2
Steel x10
????????
Sturdy 34 5 0 8.53 50 ????????
Heavy 42 5 0 10.73 58 ????????
Alloyed Light 30 9 0 Improves Damage and Energy Resistance. 6.6 49 Adhesive x1
Cloth x2
Steel x12
????????
Sturdy 36 10 0 8.8 57 ????????
Heavy 44 10 0 11.0 65 ????????
Polished Light 32 5 0 Improves Damage and Energy Resistance. 7.15 57 Adhesive x2
Cloth x2
Steel x15
????????
Sturdy 38 6 0 9.35 65 ????????
Heavy 46 6 0 11.55 73 ????????
Shadowed Light 26 4 0 Improves stealth in dark areas. 7.15 58 Adhesive x1
Cloth x2
Rubber x4
Steel x9
Plan: Shadowed metal armor chest ????????
Sturdy 32 5 0 9.35 66 ????????
Heavy 40 5 0 11.55 75 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Asbestos lining +15 Energy Resistance Reduces Energy Damage and Immune to being set on Fire. +1.65 +9 Adhesive x2
Asbestos x5
Ballistic fiber x3
Rubber x2
????????
BioCommMesh Increases duration of chems 50%. +1.65 +16 Adhesive x4
Aluminum x6
Circuitry x4
Cloth x4
Plan: BioCommMesh metal armor lining ????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.83 +16 Aluminum x9
Cloth x5
Gold x7
Screw x6
Plan: Deep pocketed metal armor chest
Perk: Armorer 3
????????
Dense -50% Explosive Damage Greatly reduced damage from explosions. +1.65 +19 Adhesive x7
Ballistic fiber x6
Fiberglass x3
Rubber x4
Plan: Dense metal armor torso
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +1.65 +22 Adhesive x3
Lead x4
Screw x2
Plan: Lead lined metal armor chest ????????
Lighter build +2 Action Points Reduces weight. -2.2 +6 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Padded -25% Explosive Damage Reduced damage from explosions. +0.83 +9 Adhesive x1
Ballistic fiber x1
Rubber x2
????????
Pneumatic Reduces the magnitude of incoming staggers. +1.1 +16 Adhesive x4
Aluminum x3
Ballistic fiber x3
Lead x4
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.55 +9 Adhesive x1
Cloth x2
Leather x2
????????
Ultra-light build +5 Action Points Greatly reduced weight and
increased AP bonus.
-4.4 +13 Adhesive x3
Cork x5
Fiberglass x4
Rubber x3
Plan: Ultra-light build metal armor chest ????????

LegsEdit

Material
Level 50 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 20 5 0 Standard. 2.5 12 ????????
Sturdy 26 6 0 3.5 15 ????????
Heavy 34 8 0 4.5 18 ????????
Painted Light 30 6 0 Improves Damage and Energy Resistance. 2.75 13 Adhesive x1
Cloth x1
Steel x2
????????
Sturdy 36 7 0 3.75 15 ????????
Heavy 44 9 0 4.75 19 ????????
Enameled Light 33 7 0 Improves Damage and Energy Resistance. 2.88 15 Adhesive x1
Cloth x1
Steel x4
????????
Sturdy 39 8 0 3.88 18 ????????
Heavy 47 10 0 4.88 21 ????????
Alloyed Light 35 8 0 Improves Damage and Energy Resistance. 3.0 18 Adhesive x1
Cloth x1
Steel x5
????????
Sturdy 41 9 0 4.0 20 ????????
Heavy 49 11 0 5.0 23 ????????
Polished Light 40 9 0 Improves Damage and Energy Resistance. 3.25 21 Adhesive x1
Cloth x1
Steel x6
????????
Sturdy 46 10 0 4.25 23 ????????
Heavy 54 12 0 5.25 27 ????????
Shadowed Light 30 6 0 Improves stealth in dark areas. 3.25 22 Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor legs ????????
Sturdy 36 7 0 4.25 24 ????????
Heavy 44 9 0 5.25 28 ????????

Material
Level 40 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 18 4 0 Standard. 2.5 12 ????????
Sturdy 24 5 0 3.5 15 ????????
Heavy 32 7 0 4.5 18 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x4
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x5
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 30 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 16 3 0 Standard. 2.5 12 ????????
Sturdy 21 4 0 3.5 15 ????????
Heavy 27 6 0 4.5 18 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x4
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x5
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 20 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 12 2 0 Standard. 2.5 12 ????????
Sturdy 16 3 0 3.5 15 ????????
Heavy 20 4 0 4.5 18 ????????
Painted Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x2
????????
Sturdy ????????
Heavy ????????
Enameled Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x4
????????
Sturdy ????????
Heavy ????????
Alloyed Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x5
????????
Sturdy ????????
Heavy ????????
Polished Light Improves Damage and Energy Resistance. Adhesive x1
Cloth x1
Steel x6
????????
Sturdy ????????
Heavy ????????
Shadowed Light Improves stealth in dark areas. Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor legs ????????
Sturdy ????????
Heavy ????????

Material
Level 10 Weight DR Icon shield silver ER Icon electrical RR Icon radiation Description Weight Value Resources Requirements Base ID
Standard Light 8 1 0 Standard. 2.5 12 ????????
Sturdy 11 2 0 3.5 15 ????????
Heavy 14 3 0 4.5 18 ????????
Painted Light 11 2 0 Improves Damage and Energy Resistance. 2.75 13 Adhesive x1
Cloth x1
Steel x2
????????
Sturdy 14 3 0 3.75 15 ????????
Heavy 17 4 0 4.75 19 ????????
Enameled Light 12 2 0 Improves Damage and Energy Resistance. 2.88 15 Adhesive x1
Cloth x1
Steel x4
????????
Sturdy 15 3 0 3.88 18 ????????
Heavy 18 4 0 4.88 21 ????????
Alloyed Light 14 2 0 Improves Damage and Energy Resistance. 3.0 18 Adhesive x1
Cloth x1
Steel x5
????????
Sturdy 17 3 0 4.0 20 ????????
Heavy 20 4 0 5.0 23 ????????
Polished Light 15 2 0 Improves Damage and Energy Resistance. 3.25 21 Adhesive x1
Cloth x1
Steel x6
????????
Sturdy 18 3 0 4.25 23 ????????
Heavy 21 4 0 5.25 27 ????????
Shadowed Light 11 2 0 Improves stealth in dark areas. 3.25 22 Adhesive x1
Cloth x1
Rubber x1
Steel x2
Plan: Shadowed metal armor legs ????????
Sturdy 14 3 0 4.25 24 ????????
Heavy 17 4 0 5.25 28 ????????

Miscellaneous
Misc. Effect Description Weight Value Resources Requirements Base ID
No Misc +0 +0 ????????
Cushioned Reduces falling damage. +0.38 +3 Adhesive x2
Cloth x4
Cork x6
Rubber x4
Plan: Cushioned metal armor legs ????????
Custom fitted Sprinting takes less AP. +0.38 +4 Adhesive x3
Leather x4
Rubber x2
Spring x3
????????
Deep pocketed +10 Carry Weight Improved carrying capacity. +0.38 +5 Aluminum x9
Cloth x5
Gold x7
Screw x6
Plan: Deep pocketed metal armor limbs
Perk: Armorer 3
????????
Lead lined +10 Radiation Resistance Reduces radiation damage. +0.75 +8 Adhesive x3
Lead x4
Screw x2
????????
Lighter build +2 Action Points Reduces weight. -1.0 +2 Adhesive x1
Cork x3
Fiberglass x2
Rubber x2
????????
Muffled Reduces detection from moving. +0.38 +4 Adhesive x3
Cloth x3
Rubber x4
????????
Pocketed +5 Carry Weight Improves carrying capacity. +0.25 +3 Adhesive x1
Cloth x2
Leather x2
Plan: Pocketed metal armor limbs ????????
Sleek Increased movement speed while sneaking. +0.25 +5 Adhesive x4
Fiberglass x2
Oil x2
Rubber x6
????????
Strengthened Reduces limb damage. +0.75 +5 Adhesive x2
Plastic x5
Screw x3
Steel x6
Plan: Strengthened metal armor limbs ????????
Ultra-light build +5 Action Points Greatly reduced weight and increased AP bonus. -2.0 +4 Aluminum x9
Cork x6
Fiberglass x8
Rubber x5
Screw x6
Plan: Ultra-light build metal armor limbs
Perk: Armorer 3
????????

CosmeticEdit

All cosmetic skins are available exclusively through the Atomic Shop.

Name Appearance Description
Slicked Bring the party to the battlefield with this distinctive Slicked Metal Armor paint.
Camouflage No need to hide with this Camouflage Paint for your Metal Armor.
Pink Who said armor has to be drab? Bring a little color to your fights with this Pink Paint for your Metal Armor.
Vault-Tec From your friends at Vault-Tec, an officially branded paint for your sturdy Metal Armor.
Free States You have the right to be well armored with this Free States Metal Armor Paint.
Snowflakes

VariantEdit

LocationsEdit

PlansEdit

  • Possible locations for light metal armor plans:
    • Flatwoods: next to the armor workbench,
    • Hornwright Industrial headquarters: on executive floor, on the first desk on the right when exiting the elevator, next to a computer (see The Motherlode for details on how to access the executive floor).
    • Sutton, In a cubby to the left of the cash register behind the counter of the liquor store.
  • Crafting of the metal helmet can be learned by scrapping it.

PartsEdit

  • Anchor farm:
    • A metal helmet can be found on the roof, on top of a sandbag near a skeleton and ammo box.
    • A metal armor chest piece can be found on the southwest picnic table.
    • A metal armor leg piece can be found next to the large tire of a tractor, near a skeleton.
  • Metal armor pieces can be purchased from Vendor bot Bob from level 10 onwards.
  • A metal helmet can be found on a skeleton to the south of Riverside Manor, propped against a motorcycle on the side of the road. There will be two mannequins on the opposite side of the road.
  • A random sturdy metal armor piece can be purchased at R&G station.
  • Heavy metal armor pieces can be purchased at Creekside Lodge in the Whitespring Resort.

NotesEdit

  • Metal Chest (Light/Sturdy/Heavy) - Ultra-Light misc. modification requires adhesive and not aluminum. Also missing Armorer 3 Perk requirement.


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