Icon disambig.svg
For an overview of grenade launcher models in all games, see Grenade launcher.

 
Gametitle-FNV.pngGametitle-FNV CS.png
Gametitle-FNV.pngGametitle-FNV CS.png

The mercenary's grenade rifle is a unique weapon in Fallout: New Vegas.

Characteristics[edit | edit source]

Mercenary's grenade rifle expanded

Very similar to other 40mm grenade rifles in the Mojave Wasteland; the only differences are the darker tone of both the wood and metal, lighter weight and no requirement of 25 in Explosives skill. Unlike the majority of unique weapons variants, it can be modded with the grenade rifle long barrel.

Durability[edit | edit source]

The mercenary's grenade rifle can fire a total of about 495 standard rounds from full condition before breaking.

Modifications[edit | edit source]

Variants[edit | edit source]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Grenade rifle 2
218.61002.14x11352.91.01495630050253
Great Bear grenade rifle Lonesome Road (add-on)15
246.41002.14x115323.60.5112455950190253
Mercenary's grenade rifle Courier's Stash2
218.61002.14x11352.91.014955.530054.503
Red Victory grenade rifle Lonesome Road (add-on)2
327.91003.21x11293.51.016204950237.5253
Thump-Thump 2
284.11002.79x11352.90.816205.5800145.5253

Locations[edit | edit source]

Originally, the only way to acquire this weapon was by redeeming the code that came with the pre-order exclusive Mercenary Pack. It can now also be acquired by purchasing the Courier's Stash add-on.

Notes[edit | edit source]

The Grunt perk has no effect on this weapon.

Behind the scenes[edit | edit source]

The Mercenary's grenade rifle is based on the real world M79[1], a U.S. grenade launcher developed in the early sixties.

Bugs[edit | edit source]

PCIcon pc.png Damage done by this weapon does not contribute to the 'Aiming is Optional' challenge. [verified]

Sounds[edit | edit source]

Grenade rifle icon.png
ReloadVB.png

Gallery[edit | edit source]

References[edit | edit source]

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