The Mercenary's grenade rifle is a unique weapon in Fallout: New Vegas.
Very similar to other 40mm grenade rifles in the Mojave Wasteland; the only differences are the darker tone of both the wood and metal, lighter weight and no requirement of 25 in Explosives skill. Unlike the majority of unique weapons variants, it can be modded with the grenade rifle long barrel.
The Mercenary's grenade rifle can fire a total of about 495 standard rounds from full condition before breaking.
|- Weapon name (melee or unarmed)||- Attacks in V.A.T.S.|
|- Weapon name (gun, energy or explosive)||- Action point cost|
|- Damage per attack (damage per projectile)||- Damage per action point|
|- Damage per second||- Weapon spread|
|- Area of effect damage||- Magazine capacity (shots per reload)|
|- Effect damage & duration||- Durability (number of attacks before breaking)|
|- Bonus effects||- Weight|
|- Attacks per second||- Value in caps|
|- Critical chance % multiplier||- Value to weight ratio|
|- Critical damage||- Skill required|
|- Critical effect damage & duration||- Strength required|
|- With all mods attached|
Originally, the only way to acquire this weapon was by redeeming the code that came with the pre-order exclusive Mercenary Pack. It can now also be acquired by purchasing the Courier's Stash add-on.
The Grunt perk has no effect on this weapon.
Behind the scenesEdit
The Mercenary's grenade rifle is based on the real world M79, a US grenade launcher developed in the early sixties.
- PC Damage done by this weapon does not contribute to the 'Aiming is Optional' challenge. [verified]
Mercenary's grenade rifle with the long barrel modification