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- You don't seem capable of understanding what we're doing here.
- You're right. I can't understand it because it doesn't make any sense.
— Melinda and the Chosen One

Melinda is the incredibly stiff and high strung greeting officer for Vault City in 2241.

Background[edit | edit source]

She can be described as an utter fanatic, believing that her city is the only true oasis of civilization in the wastes and the mistreatment of the "Outworlders," which it is actually her job to greet, is a good thing. Her only use is as a means of introducing the Chosen One to the bigotry and hypocrisy that defines Vault City's society. She is a perpetually tense person who has not relaxed in years.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

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This character has no special interactions.

Effects of player's actions[edit | edit source]

After one has finished their conversation with her in an overly questioning fashion, being what she feels is a disrespectful way of talking of Vault City and its structure, she will no longer engage in conversation and will instead refer the Chosen One to her subordinate.

Inventory[edit | edit source]

Apparel Weapon Other items
Vault City jumpsuit

Appearances[edit | edit source]

Melinda appears only in Fallout 2.

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