The Megaton armory is the town's most heavily secured location. The armory is Megaton's primary weapons and ammunition storage area. It also houses the computer terminal used to control both Deputy Weld and Deputy Steel.
Layout[edit | edit source]
The armory has a Very Hard lock on the door. Deputy Steel waits in front, ready to protect the arsenal from thieves. To the right is a counter with two hunting rifles, a combat shotgun and three Chinese assault rifles. In the back, there is a cabinet and beside that is a terminal protected by a Hard lock which allows one to deactivate Deputies Weld and Steel. Along the left wall is a ruined couch.
Notes[edit | edit source]
- Sheriff Lucas Simms' key will open the armory. If anybody sees the player character entering the armory, the whole town's population will turn hostile.
- Deputy Steel will always be hostile when entering the armory.
- The weapons inside the armory are in low condition.
Appearances[edit | edit source]
The Megaton armory appears in Fallout 3.
Bugs[edit | edit source]
Xbox 360 If the player initiates combat with Deputy Weld (the Protectron outside of Megaton), Deputy Steel and Lucas Simms will come to back him up, which may remove Deputy Steel from the armory. In the newer versions of the game (i.e. Game of the Year Edition) this option is not possible; Deputy Steel keeps his place in the armory and no one moves into Deputy Weld's position outside Megaton. [verified]
Gallery[edit | edit source]