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Fallout Wiki

The medium scope is a weapon mod in Fallout 4.

Effects[]

When equipped on any applicable weapon, it appears with the "Scoped" prefix and a top-mounted scope identical to both the regular and night-vision scope mods. The weapon gains a 6x magnification when aiming down sights, 15% increased transition speed when aiming, and a 20% increase to sighted accuracy at the cost of a -20% decrease to weapon stability and 40% higher AP cost in V.A.T.S. It serves as the tier 2 mod between the short and long scopes.

Production[]

Materials:Requirements:Produces:
Adhesive (varies)
Glass (varies)
Plastic (varies)
Screw (varies)
Steel (varies)
Range
Gun Nut Ranks (varies)
Science! Ranks (varies)
Level
Long scope (1)
Weapon Gun Nut Science! Adhesive Aluminum Glass Plastic Screw Steel
Assault rifle 3 - 3 - 2 - 2 4
Anti-materiel rifle Creation Club 1 - 3 - 4 - 3 6
Combat rifle 3 - 3 - 2 - 2 3
Combat shotgun 2 - 3 - 2 - 2 3
Gauss rifle 4 1 3 - 2 - 2 4
Hunting rifle 1 - 3 - 4 - 3 3
Institute laser - 1 3 - 3 5 2 -
Laser gun - 1 3 - 3 5 2 -
Laser musket 1 - 3 4 3 - 2 -
Pipe bolt-action 1 - 2 3 2 - 1 -
Pipe gun 1 - 2 3 2 - 1 -
Pipe revolver 1 - 2 3 2 - 1 -
Plasma gun - 2 3 - 2 - 2 4

Locations[]

A single instance of the laser musket version can be found in the west-wing armory of the Castle (only accessible after completing Taking Independence followed by Old Guns). It can be crafted at a weapons workbench.

It may appear equipped on applicable weapons carried by NPCs, including but not limited to:

It may also appear equipped on those sold by weapons vendors, including but not limited to:

Notes[]

The cap value and weight of this mod varies according to the weapon it attaches to, as follows:

Weapon Value Weight
Assault rifle 38 1.9
Anti-materiel rifle Creation Club 15 1.8
Combat rifle 29 1.6
Combat shotgun 25 1.6
Gauss rifle 57 1.8
Hunting rifle 15 1.3
Institute laser 23 0.7
Laser gun 23 0.7
Laser musket 15 1.8
Pipe bolt-action 12 0.7
Pipe gun 7.5 0.35
Pipe revolver 10 0.9
Plasma gun 42 0.7