The medium quick eject magazine is a weapon mod in Fallout 4.
Characteristics[]
When equipped on a combat rifle, combat shotgun and hunting rifle, it appears with the "Quick" prefix. The weapon gains a variably increased ammo capacity allowing for more shots before reloading, variable reduction to reload duration (stacks with rank 1 of Quick Hands for significantly faster reloading), 3% increased transition speed when aiming, and 5% reduced AP cost in V.A.T.S. It serves as the tier 1 mod below the large quick eject mag.
Production[]
| Materials: | Requirements: | Produces: | ||
|---|---|---|---|---|
Adhesive (varies) Aluminum (varies) Oil (varies) Screw (varies) Spring (varies) | Gun Nut Ranks (varies) | Medium quick eject magazine (1) |
| Weapon | Gun Nut | Adhesive | Aluminum | Oil | Screw | Spring |
|---|---|---|---|---|---|---|
| Combat rifle | 3 | 6 | 3 | 3 | 3 | 6 |
| Combat shotgun | 2 | 4 | 3 | 3 | 3 | 6 |
| Hunting rifle | 2 | 5 | 5 | 2 | 3 | 6 |
Locations[]
The medium quick eject magazine modification does not spawn as loot. It can be crafted at a weapons workbench.
It may appear equipped on combat rifles, combat shotguns, and hunting rifles carried by NPCs, including but not limited to:
It may also appear equipped on those sold by weapons vendors, including but not limited to:
- Arturo Rodriguez at the Diamond City market
- KL-E-0 in Goodneighbor
- Deb at Bunker Hill
- Trashcan Carla (traveling merchant)
- Cricket (traveling merchant)
- Ronnie Shaw at the Castle (after Old Guns)
- Allen Lee at Far Harbor
- Dejen at Acadia
Notes[]
The cap value and weight of this mod varies according to the weapon it attaches to, as follows:
| Weapon | Value | Weight |
|---|---|---|
| Combat rifle | 8 | 0.4 |
| Combat shotgun | 28 | 0.7 |
| Hunting rifle | 17 | 0.5 |