Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO4.pngGametitle-FOT.pngGametitle-VB.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FO4.pngGametitle-FOT.pngGametitle-VB.png
The Medic Perk will give you a one-time bonus of +20% to the First Aid and Doctor skills. Healing skills are a good thing.Fallout description

Medic is a perk in Fallout, Fallout 2, Fallout 4, Fallout Tactics and Van Buren.

Effects[edit | edit source]

Fallout[edit | edit source]

The Vault Dweller gains +20% to the First Aid and Doctor skills.

Fallout 2 and Fallout Tactics[edit | edit source]

The player character gains +10% to the First Aid and Doctor skills.

Fallout 4[edit | edit source]

Is there a doctor in the house? Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation.— Rank 1 description
Rank Requirements Description Base ID
1 INT 2 Is there a doctor in the house? Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation. 0004C926
2 INT 2, LVL 18 Stimpaks restore 60% of lost Health, and RadAway removes 60% of radiation 0006FA1C
3 INT 2, LVL 30 Stimpaks restore 80% of lost Health, and RadAway removes 80% of radiation 0006FA1D
4 INT 2, LVL 49 Stimpaks and RadAway restore all lost health and radiation, and work much more quickly. 00065E35
  • Rank 1 is a pre-requisite for building a clinic-type store in allied settlements (in addition to rank 2 of Local Leader).
  • Rank 2 unlocks an alternative option to help Andre Michaud in Far Harbor in the Far Harbor add-on.
  • Rank 4 doubles the rate at which HP and Rads are restored/removed when the respective item is consumed.

Gallery[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.