Reduces damage from robots by 15%.
Mechanist's armor and the matching Mechanist's helmet are pieces of armor in the Fallout 4 add-on .
The armor provides a
Damage Resistance of 72 as well as an Energy Resistance 72, increases the Sole Survivor's Endurance by 1 and also reduces the damage the player takes from robots by 15%. Additionally, the helmet adds an additional 13 damage and energy resistance, while also giving +1 Charisma and Intelligence.
ballistic weave mod can also be applied to the armor, bringing the potential total damage and energy resistance to 182 each. This results in a total of 195 DR and ER when fully upgraded and with the helmet equipped. Giving it both the highest possible DR and ER of any outfit in the game.
Related quests Edit
While the Mechanist's voice is changed by the outfit, wearing the suit yourself does not alter your voice at all.
The armor also makes your footsteps sound as if you're a robot due to the metal boots. This is significantly louder than most other footsteps made by the player character and may come as a surprise when first donning the outfit.
The Mechanist's armor shares many similarities with its Fallout 3 counterpart.
While worn on The Mechanist or anyone without a Pip-Boy, the left armguard has a screen with buttons with what appears to be a built-in Pip-Boy.
With the ballistic weave Mk5 mod applied, the Mechanist's armor becomes the most protective outfit in the game, without considering outfits that allow ballistic weave and armor pieces.
The Mechanist has her own Pip-Boy version
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