Matthew "Matt" Dondelinger is a developer who worked at Bethesda Softworks on Fallout 76 as a monetization designer, first listed in the updated credits with Wastelanders. In the updated credits for Steel Dawn, he was also listed as a systems designer.
Work on the Fallout series[]
Dondelinger was the primary designer on the CAMP pets feature, released with the Gleaming Depths update.[1]
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| July 2008 | October 2009 | THQ | Senior QA Tester |
| October 2009 | August 2010 | Trion Worlds | QA Tester |
| August 2010 | January 2016 | Bioware | Design Analyst |
| February 2016 | March 2019 | QC Games | Systems Designer |
| July 2019 | Present | Bethesda Game Studios Austin | Monetization Designer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2020 | Fallout 76 | Monetization Designer Systems Designer |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 2007 | WWE Smackdown vs. Raw 2008 | Tester |
| 2007 | Cars Mater-National Championship | Tester |
| 2008 | Elements of Destruction | Tester |
| 2008 | Baja: Edge of Control | Tester |
| 2009 | Red Faction: Guerrilla | Tester |
| 2009 | Drawn to Life: The Next Chapter | Tester |
| 2010 | Metro 2033 | Senior Tester |
| 2013-15 | Star Wars: The Old Republic | Designer (multiple expansions) |
References[]
- ↑ Jonathan Rush on Twitter: "Matt has been the primary Designer for this long awaited feature!
Awesome work, Donde!
#Fallout #Fallout76 @Fallout #DondeForPresident"