For other characters named Matthew, see Matthew. |
Matthew, or Matt, is a Brotherhood of Steel agent staffing the San Francisco Brotherhood outpost in Fallout 2.
Background[]
Upon first meeting Matthew, he explains that the Brotherhood has reactivated their outposts in the Den, the NCR and San Francisco in order to gather information on the Enclave. He tells the Chosen One that the Enclave has obtained Vertibird technology, and without their own Vertibirds, the Brotherhood would be unable to stop an invasion by the Enclave. He then tasks the Chosen One with infiltrating their main refueling base, Navarro, and stealing the plans.
If the Chosen One completes the task, Matt is killed by the Enclave's own Frank Horrigan two days later. In a video recording of his assassination, he tells Horrigan that he and President Dick Richardson will never succeed, and that the Chosen One will end their reign of terror. Frank dismisses this as a pathetic prophecy, and although Matt attempts to resist, Frank kills him.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character starts quests. | ||
This character is involved in quests. |
Quests[]
- Get the vertibird plans for the Brotherhood of Steel: He wants the Chosen One to get the Vertibird plans and will put Navarro on the map if not already there.
Effects of player's actions[]
- Obtaining the Vertibird plans will allow the Chosen One access to the Brotherhood bunker.
- The Chosen One also gets to keep the original plans for use with the other quests from the Hubologists and the Shi. Two days after this Matthew will disappear, and accessing the ACE computer in the bunker will reveal what happened to him by playing back internal sensor recordings.
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Tesla armor | Turbo plasma rifle* |
* Only in cinematic with Frank Horrigan.
Appearances[]
Matthew appears only in Fallout 2.
Behind the scenes[]
According to Colin McComb, who designed much of San Francisco in Fallout 2, Matthew being the premier presence of the Brotherhood of Steel in the city was a result of the area's development being "pretty rushed." He also said that Matthew may have been based on lead designer Matt Norton, though he could not recall precisely.[Non-game 1]
Gallery[]
References[]
Non-game
- ↑ Colin McComb on Twitter: "I was responsible for most of the writing for both places, with lore assists and ideas from various quarters. Matt's the major BoS presence because the area was pretty rushed; he might have been based on lead Matt Norton, though I don't recall precisely. /1"
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