“ Prime directive: protect Vault-Tec data! ”
Masterbrain is a unique robobrain that controls all the other security robots in the Vault-Tec headquarters in the year 2277. It roams the Vault-Tec administration level but is most likely found near a turret control terminal slightly left of the level's center.
The Masterbrain was manufactured for the
Vault-Tec Corporation to act as a kill-switch for all other robotic security measures within the headquarters and still remains active 200 years after the Great War. The Masterbrain is identified by the large Vault-Tec logo on its chassis.
Interactions with the player character Edit
Interactions overview Edit
Involved in quests:
Effects of player's actions Edit
If it is defeated and the Lone Wanderer interacts with it, it will say " You have accessed the Masterbrain's internal mechanism. If you destroy its uplink, it will cause all the automated security units in Vault-Tec to shut down." If you choose to do so, this will disable all other robots in the Vault-Tec headquarters building, with the exception of the automated turrets.
Other interactions Edit
The player can shut down Masterbrain using 3 terminals scattered throughout the building. It is also possible to disable it using the Robotics Expert perk.
Masterbrain is the only known robobrain without a visible brain.
The brain may have been visible before the glass was covered with dirt.
Masterbrain appears to have a different color scheme from other robobrains in the Capital Wasteland.
The Masterbrain was mentioned in some secret F12 coding hinting at Fallout 4 before its initial release. It is unknown what this meant as the Masterbrain has no connection to Fallout 4.
Notable quotes Edit
The Masterbrain appears only in
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