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Gametitle-FO3
Gametitle-FO3

The Mason Dixon Salvage is a location in the northern part of the Capital Wasteland.

Background

It appears to have been a pre-War auto parts and salvage complex. Since then, super mutants have moved in and are using it as a base of command. There is also a human captive here.

Layout

The salvage yard can be found northwest of Paradise Falls and south-southwest of SatCom Array NN-03d. It is closest to Drowned Devil's Crossing, and can most easily be reached by traveling north from there.

On the east and west ends there are two rusted metal shacks. To the south of the western shack are three overturned trailers. The easiest way to get to the salvage yard is to come from the north because of the small trail that leads up to the salvage area.

Enemies

Mason Dixon Salvage is a super mutant camp. Be prepared to fight several of these monsters. While the difficulty scales with level, the encounter has a random variable, meaning you could be facing regular super mutants up to super mutant overlords (Broken Steel). Seven supermutants wielding super sledges and miniguns and two centaurs will make short work of anyone not paying attention (like temporary followers). Generally, though, there are only three or four, with one being a grade up from the others, and with better weapons to boot. Also, there may be a deathclaw on the small hill. It will not hesitate to follow you into one of the shacks, or even kill the captive before you can save him/her. There may be an albino radscorpion present too with the Broken Steel add-on downloaded.

Notable loot

Nearby points of interest

Notes

  • The number of super mutants in the area changes between night and day. At night, there is only one enemy that is always a master. During the day, there are between 3-5 super mutants and centaurs. Be warned that the mutants might be Overlords if Broken Steel is active. It is therefore much easier to free the hostage at night.
  • No Karma loss occurs if the captive is blown to smithereens in the massive car explosion possible at this location.
  • Once this location has been cleared out once, it becomes a dangerous location to fast-travel to, as the end point is directly inside a group of super mutants that have (most likely) already re-spawned.
  • There are two shacks that could be used as shelter, as they have unowned beds inside. However, if you decide to use them as shelter, you will find yourself fighting off super mutants almost every time you fast travel there, because they respawn very quickly.

Appearances

The Mason Dixon Salvage appears only in Fallout 3.

Behind the scenes

  • This could be based on the real place "Mason Dixon Auto Salvage", a junkyard on Rt 1 on the PA side of the MD/PA border (also called the Mason Dixon Line) with 18 acres of recyclable cars.

Bugs

  • Playstation 3Playstation 3Playstation 3 The game can freeze when coming to this location and the surrounding area.
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