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===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
|talking head =no
+
|talking head =
|wares =-
+
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
 
|quests started =*[[Get a plow for Mr. Smith]]
 
|quests started =*[[Get a plow for Mr. Smith]]
|quests involved =-
+
|quests involved =
 
}}
 
}}
   

Latest revision as of 19:52, September 7, 2019

 
Gametitle-FO2
Gametitle-FO2
You look like a nice enough sort. Could you help us with a problem?

Mary Smith[1] (or Mrs. Smith in-game) is a citizen in the Vault City's courtyard in 2241.

BackgroundEdit

Mary is a tired looking woman and the wife of Mr. Smith. They both reside in a tent within the Vault City courtyard.

Interactions with the player characterEdit

Interactions overviewEdit

GoodNatured
This character starts quests.

QuestsEdit

InventoryEdit

Apparel Weapon Other items
Farmer outfit Knife $9

AppearancesEdit

Mary Smith appears only in Fallout 2.

ReferencesEdit

  1. Mr. Smith: "{144}{}{Mary, keep away from this fella.}" - VCMSMITH.MSG
Vault City Emblem
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