They call it the F.E.V. toxin. It does horrible things to people, before it kills them. The only *good* thing about it is that it kills so quickly. Sure looks painful though.

Martin Frobisher is the spokesman for the Vault 13 inhabitants in 2241.


Imprisoned in the medical testing detention center aboard the Enclave Oil Rig, Martin is part of the group of residents abducted from Vault 13 and their unofficial spokesman. He is a haggard man[1] who has a keen eye.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: Icon cross
Talking head: Icon cross
Merchant: Icon cross
Modifies items: Icon cross
Doctor: Icon cross
Starts quests: Icon cross
Involved in quests: Icon check


  • Stop the Enclave: If engaged in conversation, Frobisher relates information regarding the opening of Vault 13 and the subsequent attack upon and capture of its population by an Enclave Vertibird assault team.

Effects of player's actionsEdit

Given the timing of events that follow this meeting, it is expected that Frobisher escaped with the other prisoners when the Chosen One sent the rig into its self-destruct sequence.

Other interactionsEdit

When the Chosen One enters the detention wing to speak to the elder, Frobisher attempts to gain the Chosen One's attention.


Apparel Weapon Other items
Vault 13 jumpsuit - -


Martin Frobisher appears only in Fallout 2.


  1. QCMARTIN.MSG, line 100