“They call it the F.E.V. toxin. It does horrible things to people, before it kills them. The only *good* thing about it is that it kills so quickly. Sure looks painful though.”
Martin Frobisher is the spokesman for the Vault 13 inhabitants in 2241.
Background[]
Imprisoned in the medical testing detention center aboard the Enclave Oil Rig, Martin is part of the group of residents abducted from Vault 13 and their unofficial spokesman. He is a haggard man[1] who has a keen eye.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. |
Quests[]
- Stop the Enclave: If engaged in conversation, Frobisher relates information regarding the opening of Vault 13 and the subsequent attack upon and capture of its population by an Enclave Vertibird assault team.
Effects of player's actions[]
- Given the timing of events that follow this meeting, it is expected that Frobisher escaped with the other prisoners when the Chosen One sent the rig into its self-destruct sequence.
Other interactions[]
- When the Chosen One enters the detention wing to speak to the elder, Frobisher attempts to gain the Chosen One's attention.
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Vault 13 jumpsuit |
Appearances[]
Martin Frobisher appears only in Fallout 2.
Behind the scenes[]
Historically, Sir Martin Frobisher was a 16th century English seaman and privateer, one of the famous pirates who served Queen Elizabeth I.
References[]
- ↑ QCMARTIN.MSG, line 100
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