For other characters in the Fallout universe named Martin, see Martin. |
![]() | The following is based on Fallout Tactics and some details might contradict canon. |
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Martin is a recruit in Fallout Tactics.
Contents
Background[edit | edit source]
One of Martin's ancestors used to run a software company in England, until it sank. Martin himself has inherited his ancestor's uncanny driving abilities, and when out of the car is very good at spotting and disarming traps.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
This character is a recruit. | Availability: When becoming a junior knight and helped the ghouls in Quincy. | |
This character appears in the following locations. |
Inventory[edit | edit source]
Apparel | Weapon | Other items |
---|---|---|
Superior ghoul armor |
Availability[edit | edit source]
Martin becomes available after Mardin, and only if the Warrior helps the ghouls in Quincy.
Appearances[edit | edit source]
Martin appears only in Fallout Tactics.
Languages:
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