Mark Lampert is a developer who worked at Bethesda Softworks on Fallout 3, Fallout 4, Fallout 76 and Fallout Shelter as the audio director. He was credited with special thanks on Fallout: New Vegas.
Career
Mark Lampert graduated from Southwest Texas State University in San Marcos, Texas, in May 2002 with a Bachelor's of Music in Sound Recording Technology. Later that year, he began working for developer Ion Storm in Austin, Texas, handling all voice recording and editing for Deus Ex: Invisible War (2003), then moving on to additional sound design and music for Thief: Deadly Shadows (2004).
Following the closure of Ion Storm, Mark re-located to Washington, D.C. to join Bethesda Softworks as lead sound designer for The Elder Scrolls IV: Oblivion (2006). He later assumed the role of audio director during the development of Fallout 3 (2008).
Employment history
From | To | Company | Role |
---|---|---|---|
2003 | 2004 | Ion Storm | Voice Recording |
2006 | Present | Bethesda Softworks | Audio Director |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Audio Director |
2010 | Fallout: New Vegas | Special Thanks |
2015 | Fallout Shelter | Audio Director |
2015 | Fallout 4 | Audio Director |
2018 | Fallout 76 | Audio Director |
Other work
Year | Title | Credited as/for |
---|---|---|
2003 | Deus Ex: Invisible War | Dialogue Editor |
2004 | Thief: Deadly Shadows | Dialogue Editor |
2006 | The Elder Scrolls IV: Oblivion | Sound Designer |
2011 | The Elder Scrolls V: Skyrim | Audio Director |
2018 | The Elder Scrolls: Blades | Composer |