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I handle all sound design and voice work for the studio (casting, recording, editing, etc.), as well as interacting a bit with anyone we hire to compose the music.

Mark Lampert is a developer who worked at Bethesda Softworks on Fallout 3, Fallout 4, Fallout 76 and Fallout Shelter as the audio director.

CareerEdit

Mark Lampert graduated from Southwest Texas State University in San Marcos, Texas in May of 2002 with a Bachelors of Music in Sound Recording Technology. Later that year he began working for developer Ion Storm in Austin, Texas, handling all voice recording and editing for Deus Ex: Invisible War (2003), then moving on to additional sound design and music for Thief: Deadly Shadows (2004).

Following the closure of Ion Storm, Mark re-located to Washington DC to join Bethesda Softworks as lead sound designer for the epic next chapter of their flagship series, The Elder Scrolls IV: Oblivion (2006). He has since assumed the role of Audio Director during development of Fallout 3 (2008).

Employment historyEdit

FromToCompanyRole
??Ion Storm
2006PresentBethesda SoftworksAudio directing

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2008Fallout 3Audio director
2015Fallout ShelterAudio director
2015Fallout 4Audio director
2018Fallout 76Audio director

Other workEdit

YearTitleCredited as/for
2011The Elder Scrolls V: Skyrim

See alsoEdit

Meet the Fallout 3 devs - Mark Lampert

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