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Gametitle-FO4 FH
Gametitle-FO4 FH

Marine armor is a set of armor in the Fallout 4 add-on Far Harbor.

Background

An advanced model of combat armor utilized by U.S. Marines stationed at the Mount Desert Island Naval Facility before the Great War.[1] Several suits of the armor, in various states of deterioration,[2] were already inside the base when the bombs dropped and were adopted by high-ranking members of the Church of the Children of Atom. More shipments of the armor were on their way to the base when the bombs fell.[3]

Characteristics

Marine armor is a top-tier armor, and its protective qualities are stated to be surpassed only by power armor and heavy Nuka World raider faction armor. Its Damage Resistance and Energy Resistance are far superior to what a full set of upgraded heavy combat armor can provide, topped off with a decent amount of Radiation Resistance, to boot.

The downside is the armor's extremely high weight - at 95 pounds for the full set, it weighs more than T-60 power armor without a frame to bear the load.

Aesthetically, Marine armor appears like a cross between an early-stage power armor prototype and an Explosive Ordnance Disposal (EOD) suit, with thickly reinforced plating covering every part of the body. The torso piece incorporates a power pack mounted to its back as well as a thick pipe on the chest that might hint at some sort of air filtration or cooling system. Both are purely cosmetic and do not add any functionality to the armor in-game. The same is true for the armor's multiple pockets.

Parts and armor mods

Contrary to all other armor sets, Marine armor versions are craftable modifications instead of fixed tiers and therefore quite similar to power armor upgrades. A set of Zealot armor can be upgraded to Assault armor or Inquisitor armor at any armor workbench, provided that the player meets the required Armorer and Science! perk levels. Regardless of perk level, both the Assault helmet and the Tactical helmet cannot be modified in any way.

Zealot's marine armor

Image Name Weight DMG Resist - Ballistic DMG Resist - Energy DMG Resist - Radiation Value Upgrade Components Perk Requirements Base ID
FO4 FH MarineArmor torso Zealot's marine armor chest piece 19 38 38 0 150 - - xx009E5B
FO4 FH MarineArmor leg Zealot's marine armor right leg 10 18 18 0 115 - - xx009E5A
FO4 FH MarineArmor leg Zealot's marine armor left leg 10 18 18 0 115 - - xx009E59
FO4 FH MarineArmor arm Zealot's marine armor right arm 10 17 17 0 100 - - xx009E57
FO4 FH MarineArmor arm Zealot's marine armor left arm 10 17 17 0 100 - - xx009E56
Total 59 108 108 0 580

Assault marine armor

Images Name Weight DMG Resist - Ballistic DMG Resist - Energy DMG Resist - Radiation Value Upgrade Components Perk Requirements Base ID
FO4 FH MarineArmor torso Assault marine armor chest piece 25 50 49 10 210 8x Adhesive
16x Cloth
24x Leather
24x Steel
Armorer 4
Science! 4
xx056F80
FO4 FH MarineArmor leg Assault marine armor right leg 14 23 23 10 175 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx056F7F
FO4 FH MarineArmor leg Assault marine armor left leg 14 23 23 10 175 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx056F7E
FO4 FH MarineArmor arm Assault marine armor right arm 14 22 22 10 140 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx056F7C
FO4 FH MarineArmor arm Assault marine armor left arm 14 22 22 10 140 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx056F7B
FO4 FH MarineArmor helmet Assault marine armor helmet 14 19 19 10 90 - - xx056F7D
Total 95 159 158 60 930 24x Adhesive
48x Cloth
56x Leather
56x Steel

Inquisitor's marine armor

Image Name Weight DMG Resist - Ballistic DMG Resist - Energy DMG Resist - Radiation Value Upgrade Components Perk Requirements Base ID
FO4 FH MarineArmor torso Inquisitor's marine armor chest piece 25 49 50 10 210 8x Adhesive
16x Cloth
24x Leather
24x Steel
Armorer 4
Science! 4
xx009E5B
FO4 FH MarineArmor leg Inquisitor's marine armor right leg 14 23 23 10 175 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx009E5A
FO4 FH MarineArmor leg Inquisitor's marine armor left leg 14 23 23 10 175 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx009E59
FO4 FH MarineArmor arm Inquisitor's marine armor right arm 14 22 22 10 140 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx009E57
FO4 FH MarineArmor arm Inquisitor's marine armor left arm 14 22 22 10 140 4x Adhesive
8x Cloth
8x Leather
8x Steel
Armorer 4
Science! 4
xx009E56
Total 81 139 140 50 840 24x Adhesive
48x Cloth
56x Leather
56x Steel

Variants

Recon marine armor

The specialized "Recon" Marine armor items are an almost complete set of legendary Marine armor versions, minus the legs. They can be purchased from various vendors around the island. Armor workbench upgrades can be applied as usual.

  • Recon Marine helmet (Cunning effect - +1 Agility and Perception): Purchased from Brooks in Far Harbor.
  • Recon Marine chest piece (Sentinel's effect - Reduces damage while standing and not moving by 15%): Purchased from Cog in Acadia.
  • Recon Marine right arm (Sprinter's effect - Increases wearer’s movement speed by 10%): Purchased from Sister Mai in the Children of Atom base, The Nucleus.
  • Recon Marine left arm (Martyr's effect - Temporarily slows time during combat when the Sole Survivor's hit points are at 20% or less): Purchased from Kane in the Children of Atom base, the Nucleus.

Locations

  • A complete set of Marine armor can be found scattered across three steamer trunks located in wrecked ships off the coast of Far Harbor. However, it can only be acquired after unlocking the fifth and last of DiMA's memories during the quest Best Left Forgotten. Doing so will start a miscellaneous quest to recover the armor pieces. The steamer trunks will only appear upon acquisition of this quest, thus making it impossible to claim the armor beforehand. All armor pieces are found in their Assault armor configuration (if applicable) and may spawn with random leveled modifications.
    • Both legs can be found due west of Haddock Cove in the southern end of the lower section of the sunken tug boat.
    • The chest, helmet, tactical helmet, and the Marine wetsuit are located south by southwest of Rayburn Point in a sunken shipping container.
    • Both arms can be found due east of the Harbor Grand Hotel on the stern of a sunken ship.
  • The full Zealot Marine armor set (minus the helmet) is available for purchase from Kane, the Children of Atom's armor vendor in the Nucleus, every time his store is replenished.
  • Several of the Children of Atom Zealots in and around the Nucleus including Grand Zealot Richter wear incomplete sets with the Zealot modification. None of these sets include a helmet.
    • The two zealots who guard the front entrance outside of the bunker can be stealth-killed without turning the rest of the Children of Atom hostile to the Sole Survivor. Note that these guards disappear from the Island along with the rest of the Children of Atom if the Nucleus is destroyed during the Far Harbor main questline.

Notes

  • Adding the ultra-light modification to the main body parts results in a weight of only 33.8, down from 81 normally. This makes the set much more viable for those with little carry weight to spare.
    • Applying the deep pocketed modification to all possible parts will result in the effective weight of the armor being 26.8 pounds - 7 pounds lighter compared to the ultra-light build.
  • The unique Recon pieces are extremely expensive. Even with maximum Charisma and maxed-out Cap Collector and Junktown Vendor perks, each piece costs more than 10,000 caps (15,000+ for the Recon torso), making them the most expensive items in the game.
  • The model of the leg pieces appears to show boots attached to the armor but when worn, the armor just covers the legs without footwear. It is unknown if this is a glitch or intentional.

Gallery

References

  1. DLC03DiMA.txt, Line 358, P1: "The marines here were equipped with an advanced model of combat armor."
  2. DLC03DiMA.txt, Line 358, P2: "There are several suits already in the base, in various states of deterioration."
  3. DLC03DiMA.txt, Line 359: "But there were more shipments of the armor on its way to the base, the day the bombs fell. They could be in prime condition if the sealants have held."
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