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Take this. It's called an auto axe. Nice, huh? I make 'em out of the old car parts the breakers drag in from the city.

Marco is a Pitt slave who works in the Pitt's Mill, in the year 2277.


Nervous and slightly scatterbrained, Marco runs the equipment in the rotary press control room, which is constantly seizing up and breaking down. He is part of the uprising, knows Midea well, and keeps a repurposed steel saw for those who wish to challenge authority.[1]

Daily schedule

Marco spends all of his time in a room filled with computers, without actually using his axe. The computers don't actually do anything, activating the safety stop mechanism prompts an "access denied" response.

Interactions with the player character

Interactions overview

FO76 ui icon quest.png
This character is involved in quests.


Effects of player's actions

  • If Brand is told about what Marco is doing, he will be killed for his role in making weapons.
  • He can be found dead while the slaves are fighting the raiders.


Apparel Weapon Other items On death
Worn slave outfit Auto axe

Notable quotes

  • "Take this. It's called an auto axe. Nice, huh? I make 'em out of the old car parts the breakers drag in from the city."
  • "Why would you? They'll probably thank you for the information with a bullet to the head. They don't give two shits about you. Does ratting me out still sound like a good idea? If so, go squeal to Brand. That little rodent will be happy to hear what you have to say. Now, get the fuck out of my face. I got work to do."
  • "Weapons. Lot's of 'em. There's something coming... and soon. So, I take the crap we find out in the yard and some of the tools we use, and I make them into stuff we can fight the bosses with."


Marco appears only in the Fallout 3 add-on The Pitt.


PCPC Xbox 360Xbox 360 Sometimes when talking to Marco, he will tell the player character to "talk to Marco about getting a weapon" as if he himself is not Marco. [verified]